#import @protocol HTTPResponse /** * Returns the length of the data in bytes. * If you don't know the length in advance, implement the isChunked method and have it return YES. **/ - (UInt64)contentLength; /** * The HTTP server supports range requests in order to allow things like * file download resumption and optimized streaming on mobile devices. **/ - (UInt64)offset; - (void)setOffset:(UInt64)offset; /** * Returns the data for the response. * You do not have to return data of the exact length that is given. * You may optionally return data of a lesser length. * However, you must never return data of a greater length than requested. * Doing so could disrupt proper support for range requests. * * To support asynchronous responses, read the discussion at the bottom of this header. **/ - (NSData *)readDataOfLength:(NSUInteger)length; /** * Should only return YES after the HTTPConnection has read all available data. * That is, all data for the response has been returned to the HTTPConnection via the readDataOfLength method. **/ - (BOOL)isDone; @optional /** * If you need time to calculate any part of the HTTP response headers (status code or header fields), * this method allows you to delay sending the headers so that you may asynchronously execute the calculations. * Simply implement this method and return YES until you have everything you need concerning the headers. * * This method ties into the asynchronous response architecture of the HTTPConnection. * You should read the full discussion at the bottom of this header. * * If you return YES from this method, * the HTTPConnection will wait for you to invoke the responseHasAvailableData method. * After you do, the HTTPConnection will again invoke this method to see if the response is ready to send the headers. * * You should only delay sending the headers until you have everything you need concerning just the headers. * Asynchronously generating the body of the response is not an excuse to delay sending the headers. * Instead you should tie into the asynchronous response architecture, and use techniques such as the isChunked method. * * Important: You should read the discussion at the bottom of this header. **/ - (BOOL)delayResponseHeaders; /** * Status code for response. * Allows for responses such as redirect (301), etc. **/ - (NSInteger)status; /** * If you want to add any extra HTTP headers to the response, * simply return them in a dictionary in this method. **/ - (NSDictionary *)httpHeaders; /** * If you don't know the content-length in advance, * implement this method in your custom response class and return YES. * * Important: You should read the discussion at the bottom of this header. **/ - (BOOL)isChunked; /** * This method is called from the HTTPConnection class when the connection is closed, * or when the connection is finished with the response. * If your response is asynchronous, you should implement this method so you know not to * invoke any methods on the HTTPConnection after this method is called (as the connection may be deallocated). **/ - (void)connectionDidClose; @end /** * Important notice to those implementing custom asynchronous and/or chunked responses: * * HTTPConnection supports asynchronous responses. All you have to do in your custom response class is * asynchronously generate the response, and invoke HTTPConnection's responseHasAvailableData method. * You don't have to wait until you have all of the response ready to invoke this method. For example, if you * generate the response in incremental chunks, you could call responseHasAvailableData after generating * each chunk. Please see the HTTPAsyncFileResponse class for an example of how to do this. * * The normal flow of events for an HTTPConnection while responding to a request is like this: * - Send http resopnse headers * - Get data from response via readDataOfLength method. * - Add data to asyncSocket's write queue. * - Wait for asyncSocket to notify it that the data has been sent. * - Get more data from response via readDataOfLength method. * - ... continue this cycle until the entire response has been sent. * * With an asynchronous response, the flow is a little different. * * First the HTTPResponse is given the opportunity to postpone sending the HTTP response headers. * This allows the response to asynchronously execute any code needed to calculate a part of the header. * An example might be the response needs to generate some custom header fields, * or perhaps the response needs to look for a resource on network-attached storage. * Since the network-attached storage may be slow, the response doesn't know whether to send a 200 or 404 yet. * In situations such as this, the HTTPResponse simply implements the delayResponseHeaders method and returns YES. * After returning YES from this method, the HTTPConnection will wait until the response invokes its * responseHasAvailableData method. After this occurs, the HTTPConnection will again query the delayResponseHeaders * method to see if the response is ready to send the headers. * This cycle will continue until the delayResponseHeaders method returns NO. * * You should only delay sending the response headers until you have everything you need concerning just the headers. * Asynchronously generating the body of the response is not an excuse to delay sending the headers. * * After the response headers have been sent, the HTTPConnection calls your readDataOfLength method. * You may or may not have any available data at this point. If you don't, then simply return nil. * You should later invoke HTTPConnection's responseHasAvailableData when you have data to send. * * You don't have to keep track of when you return nil in the readDataOfLength method, or how many times you've invoked * responseHasAvailableData. Just simply call responseHasAvailableData whenever you've generated new data, and * return nil in your readDataOfLength whenever you don't have any available data in the requested range. * HTTPConnection will automatically detect when it should be requesting new data and will act appropriately. * * It's important that you also keep in mind that the HTTP server supports range requests. * The setOffset method is mandatory, and should not be ignored. * Make sure you take into account the offset within the readDataOfLength method. * You should also be aware that the HTTPConnection automatically sorts any range requests. * So if your setOffset method is called with a value of 100, then you can safely release bytes 0-99. * * HTTPConnection can also help you keep your memory footprint small. * Imagine you're dynamically generating a 10 MB response. You probably don't want to load all this data into * RAM, and sit around waiting for HTTPConnection to slowly send it out over the network. All you need to do * is pay attention to when HTTPConnection requests more data via readDataOfLength. This is because HTTPConnection * will never allow asyncSocket's write queue to get much bigger than READ_CHUNKSIZE bytes. You should * consider how you might be able to take advantage of this fact to generate your asynchronous response on demand, * while at the same time keeping your memory footprint small, and your application lightning fast. * * If you don't know the content-length in advanced, you should also implement the isChunked method. * This means the response will not include a Content-Length header, and will instead use "Transfer-Encoding: chunked". * There's a good chance that if your response is asynchronous and dynamic, it's also chunked. * If your response is chunked, you don't need to worry about range requests. **/