function getStar() { var canvas = document.createElement('canvas'), ctx = canvas.getContext('2d'), w = (canvas.width = window.innerWidth * 2), h = (canvas.height = window.innerHeight * 2), hue = 217, stars = [], count = 0, maxStars = 350; //星星数量 //放背景图 var canvas2 = document.createElement('canvas'), ctx2 = canvas2.getContext('2d'); canvas2.width = 100; canvas2.height = 100; var half = canvas2.width / 2, gradient2 = ctx2.createRadialGradient(half, half, 0, half, half, half); gradient2.addColorStop(0.025, '#CCC'); gradient2.addColorStop(0.1, 'hsl(' + hue + ', 61%, 33%)'); gradient2.addColorStop(0.25, 'hsl(' + hue + ', 64%, 6%)'); gradient2.addColorStop(1, 'transparent'); ctx2.fillStyle = gradient2; ctx2.beginPath(); ctx2.arc(half, half, half, 0, Math.PI * 2); ctx2.fill(); // End cache function random(min, max) { if (arguments.length < 2) { max = min; min = 0; } if (min > max) { var hold = max; max = min; min = hold; } return Math.floor(Math.random() * (max - min + 1)) + min; } function maxOrbit(x, y) { var max = Math.max(x, y), diameter = Math.round(Math.sqrt(max * max + max * max)); return diameter / 2; //星星移动范围,值越大范围越小, } var Star = function () { this.orbitRadius = random(maxOrbit(w, h)); this.radius = random(60, this.orbitRadius) / 8; //星星大小 this.orbitX = w / 2; this.orbitY = h / 2; this.timePassed = random(0, maxStars); this.speed = random(this.orbitRadius) / 150000; //星星移动速度 this.alpha = random(2, 10) / 10; count++; stars[count] = this; }; Star.prototype.draw = function () { var x = Math.sin(this.timePassed) * this.orbitRadius + this.orbitX, y = Math.cos(this.timePassed) * this.orbitRadius + this.orbitY, twinkle = random(10); if (twinkle === 1 && this.alpha > 0) { this.alpha -= 0.05; } else if (twinkle === 2 && this.alpha < 1) { this.alpha += 0.05; } ctx.globalAlpha = this.alpha; ctx.drawImage( canvas2, x - this.radius / 2, y - this.radius / 2, this.radius, this.radius ); this.timePassed += this.speed; }; for (var i = 0; i < maxStars; i++) { new Star(); } function animation() { ctx.globalCompositeOperation = 'source-over'; ctx.globalAlpha = 0.5; //尾巴 ctx.fillStyle = 'hsla(' + hue + ', 64%, 6%, 2)'; ctx.fillRect(0, 0, w, h); ctx.globalCompositeOperation = 'lighter'; for (var i = 1, l = stars.length; i < l; i++) { stars[i].draw(); } window.requestAnimationFrame(animation); } var canvasBoxs = document.createElement('div'); var images = document.createElement('img'); images.src = './img/starBg.jpg'; images.style.opacity = '0.4'; images.style.width = '100%'; images.style.height = '1280px'; images.style.zIndex = '22'; images.style.position = 'absolute'; images.style.background = '#000'; canvasBoxs.appendChild(images); canvas.style.zIndex = '23'; canvasBoxs.appendChild(canvas); starBG = new THREE.CSS3DObject(canvasBoxs); starBG.position.x = 0; starBG.position.y = 0; starBG.position.z = -5000; var scal = (window.innerWidth + 10000) / window.innerWidth / 2; starBG.scale.set(scal, scal, scal); scene.add(starBG); animation(); }