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- function getStar() {
- var canvas = document.createElement('canvas'),
- ctx = canvas.getContext('2d'),
- w = (canvas.width = window.innerWidth * 2),
- h = (canvas.height = window.innerHeight * 2),
- hue = 217,
- stars = [],
- count = 0,
- maxStars = 350; //星星数量
- //放背景图
- var canvas2 = document.createElement('canvas'),
- ctx2 = canvas2.getContext('2d');
- canvas2.width = 100;
- canvas2.height = 100;
- var half = canvas2.width / 2,
- gradient2 = ctx2.createRadialGradient(half, half, 0, half, half, half);
- gradient2.addColorStop(0.025, '#CCC');
- gradient2.addColorStop(0.1, 'hsl(' + hue + ', 61%, 33%)');
- gradient2.addColorStop(0.25, 'hsl(' + hue + ', 64%, 6%)');
- gradient2.addColorStop(1, 'transparent');
- ctx2.fillStyle = gradient2;
- ctx2.beginPath();
- ctx2.arc(half, half, half, 0, Math.PI * 2);
- ctx2.fill();
- // End cache
- function random(min, max) {
- if (arguments.length < 2) {
- max = min;
- min = 0;
- }
- if (min > max) {
- var hold = max;
- max = min;
- min = hold;
- }
- return Math.floor(Math.random() * (max - min + 1)) + min;
- }
- function maxOrbit(x, y) {
- var max = Math.max(x, y),
- diameter = Math.round(Math.sqrt(max * max + max * max));
- return diameter / 2;
- //星星移动范围,值越大范围越小,
- }
- var Star = function () {
- this.orbitRadius = random(maxOrbit(w, h));
- this.radius = random(60, this.orbitRadius) / 8;
- //星星大小
- this.orbitX = w / 2;
- this.orbitY = h / 2;
- this.timePassed = random(0, maxStars);
- this.speed = random(this.orbitRadius) / 150000;
- //星星移动速度
- this.alpha = random(2, 10) / 10;
- count++;
- stars[count] = this;
- };
- Star.prototype.draw = function () {
- var x = Math.sin(this.timePassed) * this.orbitRadius + this.orbitX,
- y = Math.cos(this.timePassed) * this.orbitRadius + this.orbitY,
- twinkle = random(10);
- if (twinkle === 1 && this.alpha > 0) {
- this.alpha -= 0.05;
- } else if (twinkle === 2 && this.alpha < 1) {
- this.alpha += 0.05;
- }
- ctx.globalAlpha = this.alpha;
- ctx.drawImage(
- canvas2,
- x - this.radius / 2,
- y - this.radius / 2,
- this.radius,
- this.radius
- );
- this.timePassed += this.speed;
- };
- for (var i = 0; i < maxStars; i++) {
- new Star();
- }
- function animation() {
- ctx.globalCompositeOperation = 'source-over';
- ctx.globalAlpha = 0.5; //尾巴
- ctx.fillStyle = 'hsla(' + hue + ', 64%, 6%, 2)';
- ctx.fillRect(0, 0, w, h);
- ctx.globalCompositeOperation = 'lighter';
- for (var i = 1, l = stars.length; i < l; i++) {
- stars[i].draw();
- }
- window.requestAnimationFrame(animation);
- }
- var canvasBoxs = document.createElement('div');
- var images = document.createElement('img');
- images.src = './img/starBg.jpg';
- images.style.opacity = '0.4';
- images.style.width = '100%';
- images.style.height = '1280px';
- images.style.zIndex = '22';
- images.style.position = 'absolute';
- images.style.background = '#000';
- canvasBoxs.appendChild(images);
- canvas.style.zIndex = '23';
- canvasBoxs.appendChild(canvas);
- starBG = new THREE.CSS3DObject(canvasBoxs);
- starBG.position.x = 0;
- starBG.position.y = 0;
- starBG.position.z = -5000;
- var scal = (window.innerWidth + 10000) / window.innerWidth / 2;
- starBG.scale.set(scal, scal, scal);
- scene.add(starBG);
- animation();
- }
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