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- <!DOCTYPE html>
- <html>
- <head>
- <meta charset="utf-8">
- <link rel="icon" href="/favicon.ico" />
- <meta name="viewport"
- content="width=device-width, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0, viewport-fit=cover">
- <meta http-equiv="Cache-control" content="no-cache">
- <meta http-equiv="Cache" content="no-cache">
- <meta name="apple-mobile-web-app-capable" content="yes" />
- <title>点名</title>
- <link rel="stylesheet" href="./css/index.css">
- <script src="js/three.min.js"></script>
- <script src="js/tween.min.js"></script>
- <!-- <script src="js/stats.min.js"></script> -->
- <script src="js/TrackballControls.js"></script>
- <script src="js/CSS3DRenderer.js"></script>
- <script src="js/vue.min.js"></script>
- <!-- 创建星星 -->
- <!-- <script src="js/star.js"></script> -->
- <!-- 数据位置 -->
- <script src="js/data.js"></script>
- </head>
- <body>
- <div id="container" style="pointer-events: none;"></div>
- <div id="vueBoxs">
- <div class="bss" @dblclick="()=>{animationStatus?closes():start()}">
- <div class="pageTitle"></div>
- <div v-if="platform!=='modal'" class="iconBack" @click.stop="onBack()"></div>
- <div id="menu" :class="[platform==='modal'?(imagePos==='right'?'menuRight':'menuLeft'):'']">
- <button id="table" :class="tableIndex <= 1 ? 'disabled' : ''" v-show="!animationStatus"
- @click.stop="start()"></button>
- <button id="sphere" v-show="animationStatus" @click.stop="closes()"></button>
- <button v-if="platform==='modal'" id="backBtn" @click.stop="onBack()"></button>
- <!-- <button id="reset" style="margin-left:40px;" @click="resets()">照片墙</button> -->
- <!-- <button id="lists" @click="listShow = true">中奖名单</button> -->
- </div>
- </div>
- </div>
- </body>
- </html>
- <script>
- var table = getData();
- var tableLens = table.length;
- var camera, scene, renderer;
- var controls;
- var objects = [];
- var targets = { chaos: [], table: [], sphere: [], helix: [], grid: [] };
- var ang = 0, moving = false, objectsss, starBG, isMoving = false; //objectsss 为切换的图片的
- var cpx = 0, cpy = 0, cpz = 0, crx = 0, cry = 0, crz = 0;
- function init() {
- camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 10000);
- camera.position.z = 1500;
- scene = new THREE.Scene();
- // table
- for (var i = 0; i < table.length; i++) {
- // 每个图标的盒子
- var element = document.createElement('div');
- element.className = 'element';
- element.style.backgroundColor = 'rgba(255,255,255)';
- element.style.borderRadius = '12px'
- if (i >= 32) {
- element.className = 'element hide'
- }
- // 图片
- var symbolBox = document.createElement('div');
- var symbol = document.createElement('img');
- symbolBox.className = 'symbolBox';
- symbol.className = 'symbol';
- symbol.src = table[i].img;
- symbolBox.appendChild(symbol);
- element.appendChild(symbolBox);
- // 姓名
- var details = document.createElement('div');
- details.className = 'details';
- details.innerHTML = table[i].name;
- element.appendChild(details);
- // 图标变成3d内的对象,放入场景中
- var object = new THREE.CSS3DObject(element);
- object.position.x = Math.random() * 3400 - 1700;
- object.position.y = Math.random() * 3400 - 1700;
- object.position.z = Math.random() * 3400 - 1700;
- object.name = table[i].name;
- scene.add(object);
- objects.push(object);
- // 根据索引,定制位置
- var object = new THREE.Object3D();
- var ix = (i) % 8;
- object.position.y = 300;
- if (table.length === 1) {
- object.position.x = 0;
- } else if (table.length === 2) {
- object.position.x = (ix * 172) - (172 * 1 / 2);
- } else if (table.length === 3) {
- object.position.x = (ix * 172) - (172 * 2 / 2);
- } else if (table.length === 4) {
- object.position.x = (ix * 172) - (172 * 3 / 2);
- } else if (table.length === 5) {
- object.position.x = (ix * 172) - (172 * 4 / 2);
- } else if (table.length === 6) {
- object.position.x = (ix * 172) - (172 * 5 / 2);
- } else if (table.length === 7) {
- object.position.x = (ix * 172) - (172 * 6 / 2);
- } else {
- var iy = Math.floor((i) / 8);
- object.position.x = (ix * 172) - 600;
- object.position.y = - (iy * 192) + 300;
- }
- targets.table.push(object);
- }
- // 创建切换图片
- var elements = document.createElement('div');
- elements.className = 'changeImgBoxs';
- // element.style.backgroundImage = "url(./img/pic.png)";
- elements.style.backgroundColor = 'rgba(255,255,255)';
- var symbolBox = document.createElement('div');
- var symbol = document.createElement('img');
- symbol.setAttribute("id", "changeImg");
- symbolBox.className = 'symbolBox2';
- symbol.className = 'symbol2';
- symbol.src = table[0].img;
- symbolBox.appendChild(symbol);
- elements.appendChild(symbolBox);
- var details = document.createElement('div');
- details.setAttribute("id", "detailss");
- details.className = 'details';
- details.innerHTML = table[0].name;
- elements.appendChild(details);
- objectsss = new THREE.CSS3DObject(elements);
- objectsss.position.x = 0;
- objectsss.position.y = 20000;
- objectsss.position.z = 0;
- scene.add(objectsss);
- // 散乱随机位置
- var vector = new THREE.Vector3();
- for (var i = 0, l = objects.length; i < l; i++) {
- var phi = Math.acos(-1 + (2 * i) / l);
- var theta = Math.sqrt(l * Math.PI) * phi;
- var object = new THREE.Object3D();
- var py = Math.random() * 3400 - 1700;
- if (py < 400 && py > -400) { //防止停止时,图片位置不好挡住中央的图片
- if (py < 0) {
- py -= 400;
- } else {
- py += 400;
- }
- }
- object.position.x = Math.random() * 3400 - 1700;
- object.position.y = py;
- object.position.z = Math.random() * 3400 - 1700;
- object.lookAt(vector);
- targets.chaos.push(object);
- }
- // 球
- var vector = new THREE.Vector3();
- for (var i = 0, l = objects.length; i < l; i++) {
- var phi = Math.acos(-1 + (2 * i) / l);
- var theta = Math.sqrt(l * Math.PI) * phi;
- var object = new THREE.Object3D();
- object.position.x = 750 * Math.cos(theta) * Math.sin(phi);
- object.position.y = 750 * Math.sin(theta) * Math.sin(phi);
- object.position.z = 750 * Math.cos(phi);
- vector.copy(object.position).multiplyScalar(2);
- object.lookAt(vector);
- targets.sphere.push(object);
- }
- //渲染
- renderer = new THREE.CSS3DRenderer();
- renderer.setSize(window.innerWidth, window.innerHeight);
- renderer.domElement.style.position = 'absolute';
- document.getElementById('container').appendChild(renderer.domElement);
- //控制器
- controls = new THREE.TrackballControls(camera, renderer.domElement);
- controls.rotateSpeed = 0.5;
- controls.minDistance = 500;
- controls.maxDistance = 6000;
- controls.addEventListener('change', render);
- // 初始化
- transform(targets.table, 500);
- window.addEventListener('resize', onWindowResize, false);
- cpx = camera.position.x;
- cpy = camera.position.y;
- cpz = camera.position.z;
- crx = camera.rotation.x;
- cry = camera.rotation.y;
- crz = camera.rotation.z;
- }
- // 切换状态时动画
- function transform(targets, duration, type) {
- var scale = 1;
- if (type == undefined) {
- type = 0;
- }
- TWEEN.removeAll();
- for (var i = 0; i < objects.length; i++) {
- var object = objects[i];
- var target = targets[i];
- new TWEEN.Tween(object.position)
- .to({ x: target.position.x, y: target.position.y, z: target.position.z }, Math.random() * duration + duration)
- .easing(TWEEN.Easing.Exponential.InOut)
- .start();
- new TWEEN.Tween(object.rotation)
- .to({ x: target.rotation.x, y: target.rotation.y, z: target.rotation.z }, Math.random() * duration + duration)
- .easing(TWEEN.Easing.Exponential.InOut)
- .start();
- }
- new TWEEN.Tween(this)
- .to({}, duration * 2)
- .onUpdate(render)
- .start()
- // console.log(document.querySelectorAll('.element'), '1212')
- setTimeout(() => {
- if (moving || type === 2) {
- const elements = document.querySelectorAll('.element')
- if (elements.length > 0) {
- elements.forEach((e, index) => {
- if (type === 2) {
- if (index >= 32) {
- e.classList.add('hide')
- }
- } else {
- e.classList.remove('hide')
- }
- })
- }
- }
- }, 400);
- }
- // 屏幕大小适配
- function onWindowResize() {
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize(window.innerWidth, window.innerHeight);
- render();
- }
- function animate() {
- requestAnimationFrame(animate);
- TWEEN.update();
- // 旋转
- if (moving) {
- movings();
- }
- controls.update();
- // 星空位置与相机位置相对
- cpx = camera.position.x;
- cpy = camera.position.y;
- cpz = camera.position.z;
- crx = camera.rotation.x;
- cry = camera.rotation.y;
- crz = camera.rotation.z;
- }
- function render() {
- renderer.render(scene, camera);
- }
- var numsss = 0, srcss = '', txtsss = '';
- function movings() {
- // 相机旋转
- ang += Math.PI / 50;
- camera.position.x = Math.cos(ang) * 2000;
- camera.position.z = Math.sin(ang) * 2000;
- camera.position.y = 0;
- // 相机方向重置
- camera.up.x = 0;
- camera.up.y = 1;
- camera.up.z = 0;
- // 图片方向固定
- objectsss.rotation.y = -ang + Math.PI / 2;
- //中间图片切换
- numsss = Math.floor(Math.random() * tableLens);
- if (numsss == tableLens) {
- numsss = tableLens - 1;
- }
- srcss = table[numsss].img;
- txtsss = table[numsss].name;
- changeImg.src = srcss;
- detailss.innerHTML = txtsss;
- }
- // 停止时,图片放大动画
- function objDeal(obj, nums) {
- var option = {
- x: obj.scale.x,
- y: obj.scale.y,
- z: obj.scale.z,
- };
- var tween = new TWEEN.Tween(option).to({
- x: nums,
- y: nums,
- z: nums,
- }, 300).delay(100).onUpdate(function () {
- obj.scale.x = this.x;
- obj.scale.y = this.y;
- obj.scale.z = this.z;
- isMoving = true;
- }).onComplete(function () {
- isMoving = false;
- }).start();
- }
- // 初始化数据
- function renderData(data) {
- table = data
- tableLens = data.length
- vm.tableIndex = tableLens
- init();
- animate();
- console.log(vm.tableIndex, 'renderData')
- }
- //点击事件及部分判断
- var vm = new Vue({
- el: '#vueBoxs',
- data: {
- animationStatus: false,
- tableIndex: 0,
- listShow: false,
- platform: "",
- imagePos: ""
- },
- methods: {
- keyDowns: function () {
- this.closes();
- },
- //开始
- start: function () {
- if (this.tableIndex <= 1) {
- return
- }
- moving = true;
- this.animationStatus = true;
- objectsss.position.y = 0;
- transform(targets.sphere, 1000);
- objDeal(objectsss, 1);
- // music.play();
- // this.ckPrice();
- },
- //结束
- closes: function () {
- // music.pause();
- if (!moving) {
- return;
- }
- // music2.play();
- moving = false;
- this.animationStatus = false;
- // this.choosePerson();
- transform(targets.chaos, 250, 1);
- objDeal(objectsss, 1.8);
- },
- //回到照片墙的状态
- resets: function () {
- moving = false;
- camera.position.z = 1500;
- camera.position.x = 0;
- camera.position.y = 0;
- camera.up.x = 0;//相机以哪个方向为上方
- camera.up.y = 1;
- camera.up.z = 0;
- //图片重置方向
- objectsss.rotation.y = 0;
- objectsss.position.y = 20000;
- objectsss.scale.set(1, 1, 1);
- // 星空背景图重置
- transform(targets.table, 400, 2);
- // music.pause();
- // this.ckPrice();
- },
- onBack() {
- // 返回时先结束
- this.closes()
- this.resets()
- window.parent.postMessage({
- api: 'callBack',
- loading: false,
- }, '*');
- },
- handleUrlParmas(){
- const params=getUrlParams(location.href)
- params?.platform&&(this.platform = params?.platform)
- params?.imagePos&&(this.imagePos = params?.imagePos)
- }
- },
- created: function () {
- // init();
- // animate();
- // getStar();
- // this.ckPrice();
- this.handleUrlParmas()
- }
- })
- function getUrlParams(url) {
- let urlStr = url.split('?')[1]
- const urlSearchParams = new URLSearchParams(urlStr)
- const result = Object.fromEntries(urlSearchParams.entries())
- return result
- }
- </script>
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