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				@@ -158,8 +158,8 @@ export class GraphicalSlur extends GraphicalCurve { 
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				             // calculate tangent Lines maximum Slopes between StartPoint and EndPoint to all Points in SkyLine 
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				                 // and tangent Lines characteristica 
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				-            let startLineSlope: number = this.calculateMaxLeftSlope(transformedPoints, start2, end2); 
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				-            let endLineSlope: number = this.calculateMaxRightSlope(transformedPoints, start2, end2); 
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				+            const startLineSlope: number = this.calculateMaxLeftSlope(transformedPoints, start2, end2); 
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				+            const endLineSlope: number = this.calculateMaxRightSlope(transformedPoints, start2, end2); 
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				             const startLineD: number = start2.y - start2.x * startLineSlope; 
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				             const endLineD: number = end2.y - end2.x * endLineSlope; 
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				@@ -185,9 +185,9 @@ export class GraphicalSlur extends GraphicalCurve { 
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				             // idea is to compare the half heightWidthRatio of the bounding box of the skyline points with the slope (which is also a ratio: k/1) 
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				             // if the slope is greater than the half heightWidthRatio (which will 99% be the case), 
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				             // then add a y-offset to reduce the slope to the same value as the half heightWidthRatio of the bounding box 
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				-            let startYOffset: number = 0; 
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				-            let endYOffset: number = 0; 
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				-            if (Math.abs(heightWidthRatio) > 0.001) { 
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				+            const startYOffset: number = 0; 
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				+            const endYOffset: number = 0; 
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				+            /*if (Math.abs(heightWidthRatio) > 0.001) { 
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				                 // 1. start side: 
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				                 const startSlopeRatio: number = Math.abs(startLineSlope / (heightWidthRatio * 2)); 
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				                 const maxLeftYOffset: number = Math.abs(startLineSlope); 
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				@@ -201,7 +201,7 @@ export class GraphicalSlur extends GraphicalCurve { 
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				                 endYOffset = Math.max(0, maxRightYOffset * (Math.min(10, endSlopeRatio - 1) / 10)); 
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				                 // slope has to be adapted now due to the y-offset: 
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				                 endLineSlope += endYOffset; 
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				-            } 
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				+            }*/ 
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