|  | @@ -1628,6 +1628,12 @@ export abstract class MusicSheetCalculator {
 | 
	
		
			
				|  |  |                  openOctaveShifts[staffIndex] = undefined;
 | 
	
		
			
				|  |  |              }
 | 
	
		
			
				|  |  |          }
 | 
	
		
			
				|  |  | +        // check wantedStemDirections of beam notes at end of measure (e.g. for beam with grace notes)
 | 
	
		
			
				|  |  | +        for (const staffEntry of measure.staffEntries) {
 | 
	
		
			
				|  |  | +            for (const voiceEntry of staffEntry.graphicalVoiceEntries) {
 | 
	
		
			
				|  |  | +                this.setBeamNotesWantedStemDirections(voiceEntry.parentVoiceEntry);
 | 
	
		
			
				|  |  | +            }
 | 
	
		
			
				|  |  | +        }
 | 
	
		
			
				|  |  |          // if there are no staffEntries in this measure, create a rest for the whole measure:
 | 
	
		
			
				|  |  |          if (measure.staffEntries.length === 0) {
 | 
	
		
			
				|  |  |              const sourceStaffEntry: SourceStaffEntry = new SourceStaffEntry(
 | 
	
	
		
			
				|  | @@ -2305,10 +2311,11 @@ export abstract class MusicSheetCalculator {
 | 
	
		
			
				|  |  |                  }
 | 
	
		
			
				|  |  |              }
 | 
	
		
			
				|  |  |          }
 | 
	
		
			
				|  |  | +        // setBeamNotesWantedStemDirections() will be called at end of measure (createGraphicalMeasure)
 | 
	
		
			
				|  |  | +    }
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  | -        // ToDo: shift code to end of measure to only check once for all beams
 | 
	
		
			
				|  |  | -        // check for a beam:
 | 
	
		
			
				|  |  | -        // if this voice entry currently has no desired direction yet:
 | 
	
		
			
				|  |  | +    /** Sets a voiceEntry's stem direction to one already set in other notes in its beam, if it has one. */
 | 
	
		
			
				|  |  | +    private setBeamNotesWantedStemDirections(voiceEntry: VoiceEntry): void {
 | 
	
		
			
				|  |  |          if (voiceEntry.WantedStemDirection === StemDirectionType.Undefined &&
 | 
	
		
			
				|  |  |              voiceEntry.Notes.length > 0) {
 | 
	
		
			
				|  |  |              const beam: Beam = voiceEntry.Notes[0].NoteBeam;
 |