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@@ -18,7 +18,7 @@ export interface IOSMDOptions {
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autoBeamOptions?: AutoBeamOptions;
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/** Automatically resize score with canvas size. Default is true. */
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autoResize?: boolean;
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- /** Render Backend, will be SVG if given undefined, SVG or svg, otherwise Canvas. */
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+ /** Render Backend, will be SVG if given undefined, "SVG" or "svg", otherwise Canvas. */
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backend?: string;
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/** Defines the mode that is used for coloring: XML (0), Boomwhacker(1), CustomColorSet (2). Default XML.
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* If coloringMode.CustomColorSet (2) is chosen, a coloringSetCustom parameter must be added.
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@@ -118,7 +118,7 @@ export interface IOSMDOptions {
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* Example: "#FFFFFF" = white. "#12345600" = transparent.
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* This can be useful when you want to export an image with e.g. white background color instead of transparent,
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* from a CanvasBackend.
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- * Note: Using a background color will prevent the cursor from being visible.
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+ * Note: Using a background color will prevent the cursor from being visible for now (will be fixed at some point).
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*/
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pageBackgroundColor?: string;
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/** This makes OSMD render on one single horizontal (staff-)line. */
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