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@@ -29,7 +29,7 @@ import {Voice} from "../../VoiceData/Voice";
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import {LinkedVoice} from "../../VoiceData/LinkedVoice";
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import {EngravingRules} from "../EngravingRules";
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import {OrnamentContainer} from "../../VoiceData/OrnamentContainer";
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-import {TechnicalInstruction} from "../../VoiceData/Instructions/TechnicalInstruction";
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+import {TechnicalInstruction, TechnicalInstructionType} from "../../VoiceData/Instructions/TechnicalInstruction";
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import {PlacementEnum} from "../../VoiceData/Expressions/AbstractExpression";
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import {VexFlowGraphicalNote} from "./VexFlowGraphicalNote";
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import {AutoBeamOptions} from "../../../OpenSheetMusicDisplay/OSMDOptions";
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@@ -1039,12 +1039,21 @@ export class VexFlowMeasure extends GraphicalMeasure {
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protected createFingerings(voiceEntry: GraphicalVoiceEntry): void {
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const vexFlowVoiceEntry: VexFlowVoiceEntry = voiceEntry as VexFlowVoiceEntry;
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const technicalInstructions: TechnicalInstruction[] = voiceEntry.parentVoiceEntry.TechnicalInstructions;
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- const fingeringsCount: number = technicalInstructions.length;
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- for (let i: number = 0; i < technicalInstructions.length; i++) {
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- const technicalInstruction: TechnicalInstruction = technicalInstructions[i];
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+ let fingeringsCount: number = 0;
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+ for (const instruction of technicalInstructions) {
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+ if (instruction.type === TechnicalInstructionType.Fingering) {
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+ fingeringsCount++;
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+ }
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+ }
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+ let fingeringIndex: number = -1;
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+ for (const fingeringInstruction of technicalInstructions) {
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+ if (fingeringInstruction.type !== TechnicalInstructionType.Fingering) {
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+ continue;
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+ }
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+ fingeringIndex++; // 0 for first fingering
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let fingeringPosition: PlacementEnum = EngravingRules.Rules.FingeringPosition;
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- if (technicalInstruction.placement !== PlacementEnum.NotYetDefined) {
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- fingeringPosition = technicalInstruction.placement;
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+ if (fingeringInstruction.placement !== PlacementEnum.NotYetDefined) {
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+ fingeringPosition = fingeringInstruction.placement;
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}
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let modifierPosition: any; // Vex.Flow.Stavemodifier.Position
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switch (fingeringPosition) {
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@@ -1074,12 +1083,12 @@ export class VexFlowMeasure extends GraphicalMeasure {
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}
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}
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- const fretFinger: Vex.Flow.FretHandFinger = new Vex.Flow.FretHandFinger(technicalInstruction.value);
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+ const fretFinger: Vex.Flow.FretHandFinger = new Vex.Flow.FretHandFinger(fingeringInstruction.value);
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fretFinger.setPosition(modifierPosition);
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if (fingeringPosition === PlacementEnum.Above || fingeringPosition === PlacementEnum.Below) {
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const offsetYSign: number = fingeringPosition === PlacementEnum.Above ? -1 : 1; // minus y is up
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- const ordering: number = fingeringPosition === PlacementEnum.Above ? i :
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- technicalInstructions.length - 1 - i; // reverse order for fingerings below staff
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+ const ordering: number = fingeringPosition === PlacementEnum.Above ? fingeringIndex :
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+ fingeringsCount - 1 - fingeringIndex; // reverse order for fingerings below staff
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if (EngravingRules.Rules.FingeringInsideStafflines && fingeringsCount > 1) { // y-shift for single fingering is ok
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// experimental, bounding boxes wrong for fretFinger above/below, better would be creating Labels
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// set y-shift. vexflow fretfinger simply places directly above/below note
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@@ -1087,17 +1096,22 @@ export class VexFlowMeasure extends GraphicalMeasure {
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const shiftCount: number = fingeringsCount * 2.5;
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(<any>fretFinger).setOffsetY(offsetYSign * (ordering + shiftCount) * perFingeringShift);
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} else if (!EngravingRules.Rules.FingeringInsideStafflines) { // use StringNumber for placement above/below stafflines
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- const stringNumber: Vex.Flow.StringNumber = new Vex.Flow.StringNumber(technicalInstruction.value);
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+ const stringNumber: Vex.Flow.StringNumber = new Vex.Flow.StringNumber(fingeringInstruction.value);
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(<any>stringNumber).radius = 0; // hack to remove the circle around the number
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stringNumber.setPosition(modifierPosition);
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stringNumber.setOffsetY(offsetYSign * ordering * stringNumber.getWidth() * 2 / 3);
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// Vexflow made a mess with the addModifier signature that changes through each class so we just cast to any :(
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- vexFlowVoiceEntry.vfStaveNote.addModifier((i as any), (stringNumber as any));
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+ vexFlowVoiceEntry.vfStaveNote.addModifier((fingeringIndex as any), (stringNumber as any));
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continue;
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}
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}
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- // Vexflow made a mess with the addModifier signature that changes through each class so we just cast to any :(
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- vexFlowVoiceEntry.vfStaveNote.addModifier((i as any), (fretFinger as any));
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+ if (vexFlowVoiceEntry.vfStaveNote.getCategory() === "tabnotes") {
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+ // TODO this doesn't work yet. don't add fingering for tabs for now.
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+ // vexFlowVoiceEntry.vfStaveNote.addModifier(fretFinger, fingeringIndex);
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+ } else {
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+ // Vexflow made a mess with the addModifier signature that changes through each class so we just cast to any :(
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+ vexFlowVoiceEntry.vfStaveNote.addModifier((fingeringIndex as any), (fretFinger as any));
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+ }
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}
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}
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