"use strict"; var GraphicalMarkedArea = (function () { function GraphicalMarkedArea(systemRectangle, labelRectangle, label, settingsLabel) { if (labelRectangle === void 0) { labelRectangle = undefined; } if (label === void 0) { label = undefined; } if (settingsLabel === void 0) { settingsLabel = undefined; } this.systemRectangle = systemRectangle; this.labelRectangle = labelRectangle; this.label = label; this.settings = settingsLabel; } return GraphicalMarkedArea; }()); exports.GraphicalMarkedArea = GraphicalMarkedArea;