generateImages_browserless.js 14 KB

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  1. /*
  2. Render each OSMD sample, grab the generated images, and
  3. dump them into a local directory as PNG files.
  4. inspired by Vexflow's generate_png_images and vexflow-tests.js
  5. This can be used to generate PNGs from OSMD without a browser.
  6. It's also used with the visual regression test system in
  7. `tools/visual_regression.sh`.
  8. Note: this script needs to "fake" quite a few browser elements, like window, document, and a Canvas HTMLElement.
  9. For that it needs the canvas package installed.
  10. There are also some hacks needed to set the container size (offsetWidth) correctly.
  11. Otherwise you'd need to run a headless browser, which is way slower,
  12. see the semi-obsolete generateDiffImagesPuppeteerLocalhost.js
  13. */
  14. function sleep (ms) {
  15. return new Promise((resolve) => {
  16. setTimeout(resolve, ms)
  17. })
  18. }
  19. // global variables
  20. // (without these being global, we'd have to pass many of these values to the generateSampleImage function)
  21. let [osmdBuildDir, sampleDir, imageDir, pageWidth, pageHeight, filterRegex, mode, debugSleepTimeString] = process.argv.slice(2, 10)
  22. if (!osmdBuildDir || !sampleDir || !imageDir) {
  23. console.log('usage: ' +
  24. 'node test/Util/generateImages_browserless.js osmdBuildDir sampleDirectory imageDirectory [width|0] [height|0] [filterRegex|all|allSmall] [--debug|--osmdtesting] [debugSleepTime]')
  25. console.log(' (use "all" to skip filterRegex parameter. "allSmall" with --osmdtesting skips two huge OSMD samples that take forever to render)')
  26. console.log('example: node test/Util/generateImages_browserless.js ../../build ./test/data/ ./export 210 297 allSmall --debug 5000')
  27. console.log('Error: need osmdBuildDir, sampleDir and imageDir. Exiting.')
  28. process.exit(1)
  29. }
  30. if (!mode) {
  31. mode = ''
  32. }
  33. let OSMD // can only be required once window was simulated
  34. const FS = require('fs')
  35. async function init () {
  36. console.log('[OSMD.generateImages] init')
  37. const osmdTestingMode = mode.includes('osmdtesting') // can also be --debugosmdtesting
  38. const DEBUG = mode.startsWith('--debug')
  39. // const debugSleepTime = Number.parseInt(process.env.GENERATE_DEBUG_SLEEP_TIME) || 0; // 5000 works for me [sschmidTU]
  40. if (DEBUG) {
  41. // console.log(' (note that --debug slows down the script by about 0.3s per file, through logging)')
  42. const debugSleepTimeMs = Number.parseInt(debugSleepTimeString)
  43. if (debugSleepTimeMs > 0) {
  44. console.log('debug sleep time: ' + debugSleepTimeString)
  45. await sleep(Number.parseInt(debugSleepTimeMs))
  46. // [VSCode] apparently this is necessary for the debugger to attach itself in time before the program closes.
  47. // sometimes this is not enough, so you may have to try multiple times or increase the sleep timer. Unfortunately debugging nodejs isn't easy.
  48. }
  49. }
  50. debug('sampleDir: ' + sampleDir, DEBUG)
  51. debug('imageDir: ' + imageDir, DEBUG)
  52. let pageFormat = 'Endless'
  53. pageWidth = Number.parseInt(pageWidth)
  54. pageHeight = Number.parseInt(pageHeight)
  55. const endlessPage = !(pageHeight > 0 && pageWidth > 0)
  56. if (!endlessPage) {
  57. pageFormat = `${pageWidth}x${pageHeight}`
  58. }
  59. // ---- hacks to fake Browser elements OSMD and Vexflow need, like window, document, and a canvas HTMLElement ----
  60. var jsdom = require('jsdom')
  61. const dom = new jsdom.JSDOM('<!DOCTYPE html></html>')
  62. // eslint-disable-next-line no-global-assign
  63. window = dom.window
  64. // eslint-disable-next-line no-global-assign
  65. document = dom.window.document
  66. // eslint-disable-next-line no-global-assign
  67. global.window = dom.window
  68. // eslint-disable-next-line no-global-assign
  69. global.document = window.document
  70. window.console = console // probably does nothing
  71. global.HTMLElement = window.HTMLElement
  72. global.HTMLAnchorElement = window.HTMLAnchorElement
  73. global.XMLHttpRequest = window.XMLHttpRequest
  74. global.DOMParser = window.DOMParser
  75. global.Node = window.Node
  76. global.Canvas = window.Canvas
  77. // fix Blob not found (to support external modules like is-blob)
  78. global.Blob = require('cross-blob')
  79. const div = document.createElement('div')
  80. div.id = 'browserlessDiv'
  81. document.body.appendChild(div)
  82. // const canvas = document.createElement('canvas')
  83. // div.canvas = document.createElement('canvas')
  84. const zoom = 1.0
  85. // width of the div / PNG generated
  86. let width = pageWidth * zoom
  87. // TODO sometimes the width is way too small for the score, may need to adjust zoom.
  88. if (endlessPage) {
  89. width = 1440
  90. }
  91. let height = pageHeight
  92. if (endlessPage) {
  93. height = 32767
  94. }
  95. div.width = width
  96. div.height = height
  97. div.offsetWidth = width // doesn't work, offsetWidth is always 0 from this. see below
  98. div.clientWidth = width
  99. div.clientHeight = height
  100. div.scrollHeight = height
  101. div.scrollWidth = width
  102. div.setAttribute('width', width)
  103. div.setAttribute('height', height)
  104. div.setAttribute('offsetWidth', width)
  105. // debug('div.offsetWidth: ' + div.offsetWidth, DEBUG) // 0 here, set correctly later
  106. // debug('div.height: ' + div.height, DEBUG)
  107. // hack: set offsetWidth reliably
  108. Object.defineProperties(window.HTMLElement.prototype, {
  109. offsetLeft: {
  110. get: function () { return parseFloat(window.getComputedStyle(this).marginTop) || 0 }
  111. },
  112. offsetTop: {
  113. get: function () { return parseFloat(window.getComputedStyle(this).marginTop) || 0 }
  114. },
  115. offsetHeight: {
  116. get: function () { return height }
  117. },
  118. offsetWidth: {
  119. get: function () { return width }
  120. }
  121. })
  122. debug('div.offsetWidth: ' + div.offsetWidth, DEBUG)
  123. debug('div.height: ' + div.height, DEBUG)
  124. // ---- end browser hacks (hopefully) ----
  125. // load globally
  126. OSMD = require(`${osmdBuildDir}/opensheetmusicdisplay.min.js`) // window needs to be available before we can require OSMD
  127. // Create the image directory if it doesn't exist.
  128. FS.mkdirSync(imageDir, { recursive: true })
  129. const sampleDirFilenames = FS.readdirSync(sampleDir)
  130. let samplesToProcess = [] // samples we want to process/generate pngs of, excluding the filtered out files/filenames
  131. for (const sampleFilename of sampleDirFilenames) {
  132. if (osmdTestingMode && filterRegex === 'allSmall') {
  133. if (sampleFilename.match('^(Actor)|(Gounod)')) { // TODO maybe filter by file size instead
  134. debug('filtering big file: ' + sampleFilename, DEBUG)
  135. continue
  136. }
  137. }
  138. // eslint-disable-next-line no-useless-escape
  139. if (sampleFilename.match('^.*(\.xml)|(\.musicxml)|(\.mxl)$')) {
  140. // console.log('found musicxml/mxl: ' + sampleFilename)
  141. samplesToProcess.push(sampleFilename)
  142. } else {
  143. debug('discarded file/directory: ' + sampleFilename, DEBUG)
  144. }
  145. }
  146. // filter samples to process by regex if given
  147. if (filterRegex && filterRegex !== '' && filterRegex !== 'all' && !(osmdTestingMode && filterRegex === 'allSmall')) {
  148. debug('filtering samples for regex: ' + filterRegex, DEBUG)
  149. samplesToProcess = samplesToProcess.filter((filename) => filename.match(filterRegex))
  150. debug(`found ${samplesToProcess.length} matches: `, DEBUG)
  151. for (let i = 0; i < samplesToProcess.length; i++) {
  152. debug(samplesToProcess[i], DEBUG)
  153. }
  154. }
  155. const osmdInstance = new OSMD.OpenSheetMusicDisplay(div, {
  156. autoResize: false,
  157. backend: 'canvas',
  158. pageBackgroundColor: '#FFFFFF',
  159. pageFormat: pageFormat
  160. // defaultFontFamily: 'Arial',
  161. // drawTitle: false
  162. })
  163. // for more options check OSMDOptions.ts
  164. // you can set finer-grained rendering/engraving settings in EngravingRules:
  165. osmdInstance.EngravingRules.TitleTopDistance = 5.0 // 9.0 is default
  166. // osmdInstance.EngravingRules.PageTopMargin = 5.0 // 5 is default
  167. // osmdInstance.EngravingRules.PageBottomMargin = 5.0 // 5 is default. <5 can cut off scores that extend in the last staffline
  168. // note that for now the png and canvas will still have the height given in the script argument,
  169. // so even with a margin of 0 the image will be filled to the full height.
  170. // osmdInstance.EngravingRules.PageLeftMargin = 5.0 // 5 is default
  171. // osmdInstance.EngravingRules.PageRightMargin = 5.0 // 5 is default
  172. // osmdInstance.EngravingRules.MetronomeMarkXShift = -8; // -6 is default
  173. // osmdInstance.EngravingRules.DistanceBetweenVerticalSystemLines = 0.15; // 0.35 is default
  174. // for more options check EngravingRules.ts (though not all of these are meant and fully supported to be changed at will)
  175. if (DEBUG) {
  176. osmdInstance.setLogLevel('debug')
  177. // console.log(`osmd PageFormat: ${osmdInstance.EngravingRules.PageFormat.width}x${osmdInstance.EngravingRules.PageFormat.height}`)
  178. console.log(`osmd PageFormat idString: ${osmdInstance.EngravingRules.PageFormat.idString}`)
  179. console.log('PageHeight: ' + osmdInstance.EngravingRules.PageHeight)
  180. } else {
  181. osmdInstance.setLogLevel('info') // doesn't seem to work, log.debug still logs
  182. }
  183. debug('[OSMD.generateImages] starting loop over samples, saving images to ' + imageDir, DEBUG)
  184. for (let i = 0; i < samplesToProcess.length; i++) {
  185. var sampleFilename = samplesToProcess[i]
  186. debug('sampleFilename: ' + sampleFilename, DEBUG)
  187. await generateSampleImage(sampleFilename, sampleDir, osmdInstance, osmdTestingMode, false)
  188. if (osmdTestingMode && sampleFilename.startsWith('Beethoven') && sampleFilename.includes('Geliebte')) {
  189. // generate one more testing image with skyline and bottomline. (startsWith 'Beethoven' don't catch the function test)
  190. await generateSampleImage(sampleFilename, sampleDir, osmdInstance, osmdTestingMode, true, DEBUG)
  191. }
  192. }
  193. console.log('[OSMD.generateImages] done, exiting.')
  194. }
  195. async function generateSampleImage (sampleFilename, directory, osmdInstance, osmdTestingMode,
  196. includeSkyBottomLine = false, DEBUG = false) {
  197. var samplePath = directory + '/' + sampleFilename
  198. let loadParameter = FS.readFileSync(samplePath)
  199. if (sampleFilename.endsWith('.mxl')) {
  200. loadParameter = await OSMD.MXLHelper.MXLtoXMLstring(loadParameter)
  201. } else {
  202. loadParameter = loadParameter.toString()
  203. }
  204. // console.log('loadParameter: ' + loadParameter)
  205. // console.log('typeof loadParameter: ' + typeof loadParameter)
  206. // set sample-specific options for OSMD visual regression testing
  207. if (osmdTestingMode) {
  208. const isFunctionTestAutobeam = sampleFilename.startsWith('OSMD_function_test_autobeam')
  209. const isFunctionTestAutoColoring = sampleFilename.startsWith('OSMD_function_test_auto-custom-coloring')
  210. const isFunctionTestSystemAndPageBreaks = sampleFilename.startsWith('OSMD_Function_Test_System_and_Page_Breaks')
  211. const isFunctionTestDrawingRange = sampleFilename.startsWith('OSMD_function_test_measuresToDraw_')
  212. osmdInstance.setOptions({
  213. autoBeam: isFunctionTestAutobeam, // only set to true for function test autobeam
  214. coloringMode: isFunctionTestAutoColoring ? 2 : 0,
  215. coloringSetCustom: isFunctionTestAutoColoring ? ['#d82c6b', '#F89D15', '#FFE21A', '#4dbd5c', '#009D96', '#43469d', '#76429c', '#ff0000'] : undefined,
  216. colorStemsLikeNoteheads: isFunctionTestAutoColoring,
  217. drawFromMeasureNumber: isFunctionTestDrawingRange ? 9 : 1,
  218. drawUpToMeasureNumber: isFunctionTestDrawingRange ? 12 : Number.MAX_SAFE_INTEGER,
  219. newSystemFromXML: isFunctionTestSystemAndPageBreaks,
  220. newPageFromXML: isFunctionTestSystemAndPageBreaks
  221. })
  222. osmdInstance.drawSkyLine = includeSkyBottomLine // if includeSkyBottomLine, draw skyline and bottomline, else not
  223. osmdInstance.drawBottomLine = includeSkyBottomLine
  224. }
  225. osmdInstance.load(loadParameter).then(function () {
  226. debug('xml loaded', DEBUG)
  227. try {
  228. osmdInstance.render()
  229. } catch (ex) {
  230. console.log('renderError: ' + ex)
  231. }
  232. debug('rendered', DEBUG)
  233. const dataUrls = []
  234. let canvasImage
  235. for (let pageNumber = 1; pageNumber < 999; pageNumber++) {
  236. canvasImage = document.getElementById('osmdCanvasVexFlowBackendCanvas' + pageNumber)
  237. if (!canvasImage) {
  238. break
  239. }
  240. if (!canvasImage.toDataURL) {
  241. console.log(`error: could not get canvas image for page ${pageNumber} for file: ${sampleFilename}`)
  242. break
  243. }
  244. dataUrls.push(canvasImage.toDataURL())
  245. }
  246. for (let urlIndex = 0; urlIndex < dataUrls.length; urlIndex++) {
  247. const pageNumberingString = `${urlIndex + 1}`
  248. const skybottomlineString = includeSkyBottomLine ? 'skybottomline_' : ''
  249. // pageNumberingString = dataUrls.length > 0 ? pageNumberingString : '' // don't put '_1' at the end if only one page. though that may cause more work
  250. var pageFilename = `${imageDir}/${sampleFilename}_${skybottomlineString}${pageNumberingString}.png`
  251. const dataUrl = dataUrls[urlIndex]
  252. if (!dataUrl || !dataUrl.split) {
  253. console.log(`error: could not get dataUrl (imageData) for page ${urlIndex + 1} of sample: ${sampleFilename}`)
  254. continue
  255. }
  256. const imageData = dataUrl.split(';base64,').pop()
  257. const imageBuffer = Buffer.from(imageData, 'base64')
  258. debug('got image data, saving to: ' + pageFilename, DEBUG)
  259. FS.writeFileSync(pageFilename, imageBuffer, { encoding: 'base64' })
  260. }
  261. }) // end render then
  262. // },
  263. // function (e) {
  264. // console.log('error while rendering: ' + e)
  265. // }) // end load then
  266. // }) // end read file
  267. }
  268. function debug (msg, debugEnabled) {
  269. if (debugEnabled) {
  270. console.log(msg)
  271. }
  272. }
  273. init()