vexflow.d.ts 8.6 KB

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  1. declare namespace Vex {
  2. export module Flow {
  3. const RESOLUTION: any;
  4. export class Formatter {
  5. constructor(opts?: any);
  6. public hasMinTotalWidth: boolean;
  7. public minTotalWidth: number;
  8. public joinVoices(voices: Voice[]): void;
  9. public format(voices: Voice[], width: number): void;
  10. public preCalculateMinTotalWidth(voices: Voice[]): number;
  11. }
  12. export class BoundingBox {
  13. constructor(x: number, y: number, w: number, h: number);
  14. public mergeWith(bb: BoundingBox): BoundingBox;
  15. public getX(): number;
  16. public getY(): number;
  17. public getW(): number;
  18. public getH(): number;
  19. public draw(ctx: Vex.Flow.RenderContext): void;
  20. }
  21. export class Tickable {
  22. public reset(): void;
  23. public setStave(stave: Stave);
  24. public getBoundingBox(): BoundingBox;
  25. public getAttribute(arg: string): string;
  26. }
  27. export class Voice {
  28. constructor(time: any);
  29. public static Mode: any;
  30. public context: RenderContext;
  31. public tickables: Tickable[];
  32. public getBoundingBox(): BoundingBox;
  33. public setStave(stave: Stave): Voice;
  34. public addTickables(tickables: Tickable[]): Voice;
  35. public addTickable(tickable: Tickable): Voice;
  36. public setMode(mode: any): Voice;
  37. public draw(ctx: any, stave: Stave): void;
  38. }
  39. export class Note extends Tickable {
  40. }
  41. export class Stem {
  42. public static UP: number;
  43. public static DOWN: number;
  44. }
  45. export class StemmableNote extends Note {
  46. public getStemDirection(): number;
  47. public setStemDirection(direction: number): StemmableNote;
  48. public x_shift: number;
  49. public getAbsoluteX(): number;
  50. }
  51. export class GhostNote extends StemmableNote {
  52. constructor(note_struct: any);
  53. public setStave(stave): void;
  54. }
  55. export class StaveNote extends StemmableNote {
  56. constructor(note_struct: any);
  57. public getNoteHeadBounds(): any;
  58. public getNoteHeadBeginX(): number;
  59. public getNoteHeadEndX(): number;
  60. public getGlyphWidth(): number;
  61. public addAccidental(index: number, accidental: Accidental): StaveNote;
  62. public addAnnotation(index: number, annotation: Annotation): StaveNote;
  63. public addModifier(index: number, modifier: Modifier): StaveNote;
  64. public setStyle(style: any): void;
  65. public addDotToAll(): void;
  66. }
  67. export class StaveTie {
  68. constructor(notes_struct: any);
  69. public setContext(ctx: RenderContext): StaveTie;
  70. public draw(): void;
  71. }
  72. export class Stave {
  73. constructor(x: number, y: number, width: number, options: any);
  74. public setX(x: number): Stave;
  75. public setY(y: number): Stave;
  76. public getX(): number;
  77. public setBegBarType(type: any): Stave;
  78. public setEndBarType(type: any): Stave;
  79. public addClef(clefSpec: string, size: any, annotation: any, position: any): void;
  80. public setEndClef(clefSpec: string, size: any, annotation: any): void;
  81. public getModifiers(): StaveModifier[];
  82. public getYForGlyphs(): number;
  83. public getWidth(): number;
  84. public setWidth(width: number): Stave;
  85. public getNoteStartX(): number;
  86. public getModifierXShift(): number;
  87. public getNoteEndX(): number;
  88. public setNoteStartX(x: number): Stave;
  89. public setKeySignature(keySpec: any, cancelKeySpec: any, position: any): Stave;
  90. public setText(text: string, position: number, options: any): void;
  91. public format(): void;
  92. public getSpacingBetweenLines(): number;
  93. public getNumLines(): number;
  94. public getLineForY(y: number): number;
  95. public getYForLine(y: number): number;
  96. public getModifiers(pos: any, cat: any): Clef[]; // FIXME
  97. public setContext(ctx: RenderContext): Stave;
  98. public addModifier(mod: any, pos: any): void;
  99. public draw(): void;
  100. public addTimeSignature(sig: string): void;
  101. }
  102. export class Modifier {
  103. public static Position: any;
  104. public getCategory(): string;
  105. public getWidth(): number;
  106. public getPadding(index: number): number;
  107. public getPosition(): number;
  108. public setPosition(position: number): Modifier;
  109. }
  110. export class StaveModifier extends Modifier {
  111. public static get Position() {
  112. return {
  113. LEFT: 1,
  114. RIGHT: 2,
  115. ABOVE: 3,
  116. BELOW: 4,
  117. BEGIN: 5,
  118. END: 6,
  119. };
  120. }
  121. public getPosition(): number;
  122. }
  123. export class Repetition extends StaveModifier {
  124. constructor(type: any, x: number, y_shift: number);
  125. }
  126. export class Clef extends StaveModifier {
  127. constructor(type: string, size: number, annotation: string);
  128. public static category: string;
  129. public static types: { [type: string]: any; };
  130. public glyph: any;
  131. public x: number;
  132. public stave: Stave;
  133. public getBoundingBox(): BoundingBox;
  134. public setStave(stave: Stave): void;
  135. }
  136. export class Renderer {
  137. constructor(canvas: HTMLElement, backend: number);
  138. public static Backends: {
  139. CANVAS: number,
  140. RAPHAEL: number,
  141. SVG: number,
  142. VML: number
  143. };
  144. public resize(a: number, b: number): void;
  145. public getContext(): CanvasContext | SVGContext;
  146. }
  147. export class TimeSignature extends StaveModifier {
  148. constructor(timeSpec: string, customPadding?: any);
  149. }
  150. export class KeySignature extends StaveModifier {
  151. constructor(keySpec: string, cancelKeySpec: string, alterKeySpec?: string);
  152. }
  153. export class Accidental {
  154. constructor(type: string);
  155. }
  156. export class Annotation {
  157. constructor(type: string);
  158. }
  159. export class Articulation extends Modifier {
  160. constructor(type: string);
  161. }
  162. export class Beam {
  163. constructor(notes: StaveNote[], auto_stem: boolean);
  164. public setContext(ctx: RenderContext): Beam;
  165. public draw(): void;
  166. }
  167. export class Tuplet {
  168. constructor(notes: StaveNote[], options: any);
  169. public setContext(ctx: RenderContext): Tuplet;
  170. public draw(): void;
  171. }
  172. export class RenderContext {
  173. public scale(x: number, y: number): RenderContext;
  174. public fillRect(x: number, y: number, width: number, height: number): RenderContext
  175. public fillText(text: string, x: number, y: number): RenderContext;
  176. public setFont(family: string, size: number, weight: string): RenderContext;
  177. public beginPath(): RenderContext;
  178. public moveTo(x, y): RenderContext;
  179. public lineTo(x, y): RenderContext;
  180. public closePath(): RenderContext;
  181. public stroke(): RenderContext;
  182. public save(): RenderContext;
  183. public restore(): RenderContext;
  184. public lineWidth: number;
  185. }
  186. export class CanvasContext extends RenderContext {
  187. public vexFlowCanvasContext: CanvasRenderingContext2D;
  188. }
  189. export class SVGContext extends RenderContext {
  190. public svg: SVGElement;
  191. public attributes: any;
  192. public state: any;
  193. }
  194. export class StaveConnector {
  195. constructor(top: Stave, bottom: Stave);
  196. public static type: any;
  197. public setType(type: any): StaveConnector;
  198. public setContext(ctx: RenderContext): StaveConnector;
  199. public setXShift(shift: number): StaveConnector;
  200. public top_stave: Stave;
  201. public bottom_stave: Stave;
  202. public thickness: number;
  203. public width: number;
  204. public x_shift: number;
  205. public draw(): void;
  206. }
  207. }
  208. }
  209. declare module "vexflow" {
  210. export = Vex;
  211. }