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- import {EngravingRules} from "./EngravingRules";
- import {ITextMeasurer} from "../Interfaces/ITextMeasurer";
- import {GraphicalMusicSheet} from "./GraphicalMusicSheet";
- import {BoundingBox} from "./BoundingBox";
- import {GraphicalLayers, OutlineAndFillStyleEnum} from "./DrawingEnums";
- import {DrawingParameters} from "./DrawingParameters";
- import {GraphicalLine} from "./GraphicalLine";
- import {RectangleF2D} from "../../Common/DataObjects/RectangleF2D";
- import {PointF2D} from "../../Common/DataObjects/PointF2D";
- import {GraphicalRectangle} from "./GraphicalRectangle";
- import {GraphicalLabel} from "./GraphicalLabel";
- import {Label} from "../Label";
- import {TextAlignmentEnum} from "../../Common/Enums/TextAlignment";
- import {ArgumentOutOfRangeException} from "../Exceptions";
- import {SelectionStartSymbol} from "./SelectionStartSymbol";
- import {SelectionEndSymbol} from "./SelectionEndSymbol";
- import {MusicSystem} from "./MusicSystem";
- import {GraphicalMeasure} from "./GraphicalMeasure";
- import {StaffLine} from "./StaffLine";
- import {SystemLine} from "./SystemLine";
- import {MusicSymbol} from "./MusicSymbol";
- import {GraphicalMusicPage} from "./GraphicalMusicPage";
- import {Instrument} from "../Instrument";
- import {MusicSymbolDrawingStyle, PhonicScoreModes} from "./DrawingMode";
- import {GraphicalObject} from "./GraphicalObject";
- import { GraphicalInstantaneousDynamicExpression } from "./GraphicalInstantaneousDynamicExpression";
- import { GraphicalContinuousDynamicExpression } from "./GraphicalContinuousDynamicExpression";
- /**
- * Draw a [[GraphicalMusicSheet]] (through the .drawSheet method)
- *
- * The drawing is implemented with a top-down approach, starting from a music sheet, going through pages, systems, staffs...
- * ... and ending in notes, beams, accidentals and other symbols.
- * It's worth to say, that this class just draws the symbols and graphical elements, using the positions that have been computed before.
- * But in any case, some of these previous positioning algorithms need the sizes of the concrete symbols (NoteHeads, sharps, flats, keys...).
- * Therefore, there are some static functions on the 'Bounding Boxes' section used to compute these symbol boxes at the
- * beginning for the later use in positioning algorithms.
- *
- * This class also includes the resizing and positioning of the symbols due to user interaction like zooming or panning.
- */
- export abstract class MusicSheetDrawer {
- public drawingParameters: DrawingParameters;
- public splitScreenLineColor: number;
- public midiPlaybackAvailable: boolean;
- public drawableBoundingBoxElement: string = process.env.DRAW_BOUNDING_BOX_ELEMENT;
- public skyLineVisible: boolean = false;
- public bottomLineVisible: boolean = false;
- protected rules: EngravingRules;
- protected graphicalMusicSheet: GraphicalMusicSheet;
- protected textMeasurer: ITextMeasurer;
- private phonicScoreMode: PhonicScoreModes = PhonicScoreModes.Manual;
- constructor(textMeasurer: ITextMeasurer,
- drawingParameters: DrawingParameters) {
- this.textMeasurer = textMeasurer;
- this.splitScreenLineColor = -1;
- this.drawingParameters = drawingParameters;
- }
- public set Mode(value: PhonicScoreModes) {
- this.phonicScoreMode = value;
- }
- public drawSheet(graphicalMusicSheet: GraphicalMusicSheet): void {
- this.graphicalMusicSheet = graphicalMusicSheet;
- this.rules = graphicalMusicSheet.ParentMusicSheet.Rules;
- this.drawSplitScreenLine();
- if (this.drawingParameters.drawCursors) {
- for (const line of graphicalMusicSheet.Cursors) {
- const psi: BoundingBox = new BoundingBox(line);
- psi.AbsolutePosition = line.Start;
- psi.BorderBottom = line.End.y - line.Start.y;
- psi.BorderRight = line.Width / 2.0;
- psi.BorderLeft = -line.Width / 2.0;
- if (this.isVisible(psi)) {
- this.drawLineAsVerticalRectangle(line, <number>GraphicalLayers.Cursor);
- }
- }
- }
- // Draw the vertical ScrollIndicator
- if (this.drawingParameters.drawScrollIndicator) {
- this.drawScrollIndicator();
- }
- // Draw all the pages
- for (const page of this.graphicalMusicSheet.MusicPages) {
- this.drawPage(page);
- }
- }
- public drawLineAsHorizontalRectangle(line: GraphicalLine, layer: number): void {
- let rectangle: RectangleF2D = new RectangleF2D(line.Start.x, line.End.y - line.Width / 2, line.End.x - line.Start.x, line.Width);
- rectangle = this.applyScreenTransformationForRect(rectangle);
- this.renderRectangle(rectangle, layer, line.styleId);
- }
- public drawLineAsVerticalRectangle(line: GraphicalLine, layer: number): void {
- const lineStart: PointF2D = line.Start;
- const lineWidth: number = line.Width;
- let rectangle: RectangleF2D = new RectangleF2D(lineStart.x - lineWidth / 2, lineStart.y, lineWidth, line.End.y - lineStart.y);
- rectangle = this.applyScreenTransformationForRect(rectangle);
- this.renderRectangle(rectangle, layer, line.styleId);
- }
- public drawLineAsHorizontalRectangleWithOffset(line: GraphicalLine, offset: PointF2D, layer: number): void {
- const start: PointF2D = new PointF2D(line.Start.x + offset.x, line.Start.y + offset.y);
- const end: PointF2D = new PointF2D(line.End.x + offset.x, line.End.y + offset.y);
- const width: number = line.Width;
- let rectangle: RectangleF2D = new RectangleF2D(start.x, end.y - width / 2, end.x - start.x, width);
- rectangle = this.applyScreenTransformationForRect(rectangle);
- this.renderRectangle(rectangle, layer, line.styleId);
- }
- public drawLineAsVerticalRectangleWithOffset(line: GraphicalLine, offset: PointF2D, layer: number): void {
- const start: PointF2D = new PointF2D(line.Start.x + offset.x, line.Start.y + offset.y);
- const end: PointF2D = new PointF2D(line.End.x + offset.x, line.End.y + offset.y);
- const width: number = line.Width;
- let rectangle: RectangleF2D = new RectangleF2D(start.x, start.y, width, end.y - start.y);
- rectangle = this.applyScreenTransformationForRect(rectangle);
- this.renderRectangle(rectangle, layer, line.styleId);
- }
- public drawRectangle(rect: GraphicalRectangle, layer: number): void {
- const psi: BoundingBox = rect.PositionAndShape;
- let rectangle: RectangleF2D = new RectangleF2D(psi.AbsolutePosition.x, psi.AbsolutePosition.y, psi.BorderRight, psi.BorderBottom);
- rectangle = this.applyScreenTransformationForRect(rectangle);
- this.renderRectangle(rectangle, layer, <number>rect.style);
- }
- public calculatePixelDistance(unitDistance: number): number {
- throw new Error("not implemented");
- }
- public drawLabel(graphicalLabel: GraphicalLabel, layer: number): void {
- if (!this.isVisible(graphicalLabel.PositionAndShape)) {
- return;
- }
- const label: Label = graphicalLabel.Label;
- if (label.text.trim() === "") {
- return;
- }
- const screenPosition: PointF2D = this.applyScreenTransformation(graphicalLabel.PositionAndShape.AbsolutePosition);
- const heightInPixel: number = this.calculatePixelDistance(label.fontHeight);
- const widthInPixel: number = heightInPixel * this.textMeasurer.computeTextWidthToHeightRatio(label.text, label.font, label.fontStyle);
- const bitmapWidth: number = Math.ceil(widthInPixel);
- const bitmapHeight: number = Math.ceil(heightInPixel * 1.2);
- switch (label.textAlignment) {
- // Adjust the OSMD-calculated positions to rendering coordinates
- // These have to match the Border settings in GraphicalLabel.setLabelPositionAndShapeBorders()
- // TODO isn't this a Vexflow-specific transformation that should be in VexflowMusicSheetDrawer?
- case TextAlignmentEnum.LeftTop:
- break;
- case TextAlignmentEnum.LeftCenter:
- screenPosition.y -= bitmapHeight / 2;
- break;
- case TextAlignmentEnum.LeftBottom:
- screenPosition.y -= bitmapHeight;
- break;
- case TextAlignmentEnum.CenterTop:
- screenPosition.x -= bitmapWidth / 2;
- break;
- case TextAlignmentEnum.CenterCenter:
- screenPosition.x -= bitmapWidth / 2;
- screenPosition.y -= bitmapHeight / 2;
- break;
- case TextAlignmentEnum.CenterBottom:
- screenPosition.x -= bitmapWidth / 2;
- screenPosition.y -= bitmapHeight;
- break;
- case TextAlignmentEnum.RightTop:
- screenPosition.x -= bitmapWidth;
- break;
- case TextAlignmentEnum.RightCenter:
- screenPosition.x -= bitmapWidth;
- screenPosition.y -= bitmapHeight / 2;
- break;
- case TextAlignmentEnum.RightBottom:
- screenPosition.x -= bitmapWidth;
- screenPosition.y -= bitmapHeight;
- break;
- default:
- throw new ArgumentOutOfRangeException("");
- }
- this.renderLabel(graphicalLabel, layer, bitmapWidth, bitmapHeight, heightInPixel, screenPosition);
- }
- protected applyScreenTransformation(point: PointF2D): PointF2D {
- throw new Error("not implemented");
- }
- protected applyScreenTransformations(points: PointF2D[]): PointF2D[] {
- const transformedPoints: PointF2D[] = [];
- for (const point of points) {
- transformedPoints.push(this.applyScreenTransformation(point));
- }
- return transformedPoints;
- }
- protected applyScreenTransformationForRect(rectangle: RectangleF2D): RectangleF2D {
- throw new Error("not implemented");
- }
- protected drawSplitScreenLine(): void {
- // empty
- }
- protected renderRectangle(rectangle: RectangleF2D, layer: number, styleId: number, alpha: number = 1): void {
- throw new Error("not implemented");
- }
- protected drawScrollIndicator(): void {
- // empty
- }
- protected drawSelectionStartSymbol(symbol: SelectionStartSymbol): void {
- // empty
- }
- protected drawSelectionEndSymbol(symbol: SelectionEndSymbol): void {
- // empty
- }
- protected renderLabel(graphicalLabel: GraphicalLabel, layer: number, bitmapWidth: number,
- bitmapHeight: number, heightInPixel: number, screenPosition: PointF2D): void {
- throw new Error("not implemented");
- }
- protected renderSystemToScreen(system: MusicSystem, systemBoundingBoxInPixels: RectangleF2D,
- absBoundingRectWithMargin: RectangleF2D): void {
- // empty
- }
- protected drawMeasure(measure: GraphicalMeasure): void {
- throw new Error("not implemented");
- }
- protected drawSkyLine(staffLine: StaffLine): void {
- // empty
- }
- protected drawBottomLine(staffLine: StaffLine): void {
- // empty
- }
- protected drawInstrumentBrace(brace: GraphicalObject, system: MusicSystem): void {
- // empty
- }
- protected drawGroupBracket(bracket: GraphicalObject, system: MusicSystem): void {
- // empty
- }
- protected isVisible(psi: BoundingBox): boolean {
- return true;
- }
- protected drawMusicSystem(system: MusicSystem): void {
- const absBoundingRectWithMargin: RectangleF2D = this.getSystemAbsBoundingRect(system);
- const systemBoundingBoxInPixels: RectangleF2D = this.getSytemBoundingBoxInPixels(absBoundingRectWithMargin);
- this.drawMusicSystemComponents(system, systemBoundingBoxInPixels, absBoundingRectWithMargin);
- }
- protected getSytemBoundingBoxInPixels(absBoundingRectWithMargin: RectangleF2D): RectangleF2D {
- const systemBoundingBoxInPixels: RectangleF2D = this.applyScreenTransformationForRect(absBoundingRectWithMargin);
- systemBoundingBoxInPixels.x = Math.round(systemBoundingBoxInPixels.x);
- systemBoundingBoxInPixels.y = Math.round(systemBoundingBoxInPixels.y);
- return systemBoundingBoxInPixels;
- }
- protected getSystemAbsBoundingRect(system: MusicSystem): RectangleF2D {
- const relBoundingRect: RectangleF2D = system.PositionAndShape.BoundingRectangle;
- const absBoundingRectWithMargin: RectangleF2D = new RectangleF2D(
- system.PositionAndShape.AbsolutePosition.x + system.PositionAndShape.BorderLeft - 1,
- system.PositionAndShape.AbsolutePosition.y + system.PositionAndShape.BorderTop - 1,
- (relBoundingRect.width + 6), (relBoundingRect.height + 2)
- );
- return absBoundingRectWithMargin;
- }
- protected drawMusicSystemComponents(musicSystem: MusicSystem, systemBoundingBoxInPixels: RectangleF2D,
- absBoundingRectWithMargin: RectangleF2D): void {
- const selectStartSymb: SelectionStartSymbol = this.graphicalMusicSheet.SelectionStartSymbol;
- const selectEndSymb: SelectionEndSymbol = this.graphicalMusicSheet.SelectionEndSymbol;
- if (this.drawingParameters.drawSelectionStartSymbol) {
- if (selectStartSymb !== undefined && this.isVisible(selectStartSymb.PositionAndShape)) {
- this.drawSelectionStartSymbol(selectStartSymb);
- }
- }
- if (this.drawingParameters.drawSelectionEndSymbol) {
- if (selectEndSymb !== undefined && this.isVisible(selectEndSymb.PositionAndShape)) {
- this.drawSelectionEndSymbol(selectEndSymb);
- }
- }
- for (const staffLine of musicSystem.StaffLines) {
- this.drawStaffLine(staffLine);
- // draw lyric dashes
- if (staffLine.LyricsDashes.length > 0) {
- this.drawDashes(staffLine.LyricsDashes);
- }
- // draw lyric lines (e.g. LyricExtends: "dich,___")
- if (staffLine.LyricLines.length > 0) {
- this.drawLyricLines(staffLine.LyricLines, staffLine);
- }
- }
- for (const systemLine of musicSystem.SystemLines) {
- this.drawSystemLineObject(systemLine);
- }
- if (musicSystem === musicSystem.Parent.MusicSystems[0] && musicSystem.Parent === musicSystem.Parent.Parent.MusicPages[0]) {
- for (const label of musicSystem.Labels) {
- this.drawLabel(label, <number>GraphicalLayers.Notes);
- }
- }
- for (const bracket of musicSystem.InstrumentBrackets) {
- this.drawInstrumentBrace(bracket, musicSystem);
- }
- for (const bracket of musicSystem.GroupBrackets) {
- this.drawGroupBracket(bracket, musicSystem);
- }
- if (!this.leadSheet) {
- for (const measureNumberLabel of musicSystem.MeasureNumberLabels) {
- this.drawLabel(measureNumberLabel, <number>GraphicalLayers.Notes);
- }
- }
- for (const staffLine of musicSystem.StaffLines) {
- this.drawStaffLineSymbols(staffLine);
- }
- if (this.drawingParameters.drawMarkedAreas) {
- this.drawMarkedAreas(musicSystem);
- }
- if (this.drawingParameters.drawComments) {
- this.drawComment(musicSystem);
- }
- }
- protected activateSystemRendering(systemId: number, absBoundingRect: RectangleF2D,
- systemBoundingBoxInPixels: RectangleF2D, createNewImage: boolean): boolean {
- return true;
- }
- protected drawSystemLineObject(systemLine: SystemLine): void {
- // empty
- }
- protected drawStaffLine(staffLine: StaffLine): void {
- for (const measure of staffLine.Measures) {
- this.drawMeasure(measure);
- }
- if (staffLine.LyricsDashes.length > 0) {
- this.drawDashes(staffLine.LyricsDashes);
- }
- this.drawOctaveShifts(staffLine);
- this.drawExpressions(staffLine);
- if (this.skyLineVisible) {
- this.drawSkyLine(staffLine);
- }
- if (this.bottomLineVisible) {
- this.drawBottomLine(staffLine);
- }
- }
- protected drawLyricLines(lyricLines: GraphicalLine[], staffLine: StaffLine): void {
- staffLine.LyricLines.forEach(lyricLine => {
- // TODO maybe we should put this in the calculation (MusicSheetCalculator.calculateLyricExtend)
- // then we can also remove staffLine argument
- // but same addition doesn't work in calculateLyricExtend, because y-spacing happens after lyrics positioning
- lyricLine.Start.y += staffLine.PositionAndShape.AbsolutePosition.y;
- lyricLine.End.y += staffLine.PositionAndShape.AbsolutePosition.y;
- lyricLine.Start.x += staffLine.PositionAndShape.AbsolutePosition.x;
- lyricLine.End.x += staffLine.PositionAndShape.AbsolutePosition.x;
- this.drawGraphicalLine(lyricLine, EngravingRules.Rules.LyricUnderscoreLineWidth);
- });
- }
- protected drawExpressions(staffline: StaffLine): void {
- // implemented by subclass (VexFlowMusicSheetDrawer)
- }
- protected drawGraphicalLine(graphicalLine: GraphicalLine, lineWidth: number, colorOrStyle: string = "black"): void {
- /* TODO similar checks as in drawLabel
- if (!this.isVisible(new BoundingBox(graphicalLine.Start,)) {
- return;
- }
- */
- this.drawLine(graphicalLine.Start, graphicalLine.End, colorOrStyle, lineWidth);
- }
- public drawLine(start: PointF2D, stop: PointF2D, color: string = "#FF0000FF", lineWidth: number): void {
- // implemented by subclass (VexFlowMusicSheetDrawer)
- }
- /**
- * Draw all dashes to the canvas
- * @param lyricsDashes Array of lyric dashes to be drawn
- * @param layer Number of the layer that the lyrics should be drawn in
- */
- protected drawDashes(lyricsDashes: GraphicalLabel[]): void {
- lyricsDashes.forEach(dash => this.drawLabel(dash, <number>GraphicalLayers.Notes));
- }
- // protected drawSlur(slur: GraphicalSlur, abs: PointF2D): void {
- //
- // }
- protected drawOctaveShifts(staffLine: StaffLine): void {
- return;
- }
- protected drawStaffLines(staffLine: StaffLine): void {
- if (staffLine.StaffLines !== undefined) {
- const position: PointF2D = staffLine.PositionAndShape.AbsolutePosition;
- for (let i: number = 0; i < 5; i++) {
- this.drawLineAsHorizontalRectangleWithOffset(staffLine.StaffLines[i], position, <number>GraphicalLayers.Notes);
- }
- }
- }
- // protected drawEnding(ending: GraphicalRepetitionEnding, absolutePosition: PointF2D): void {
- // if (undefined !== ending.Left)
- // drawLineAsVerticalRectangle(ending.Left, absolutePosition, <number>GraphicalLayers.Notes);
- // this.drawLineAsHorizontalRectangle(ending.Top, absolutePosition, <number>GraphicalLayers.Notes);
- // if (undefined !== ending.Right)
- // drawLineAsVerticalRectangle(ending.Right, absolutePosition, <number>GraphicalLayers.Notes);
- // this.drawLabel(ending.Label, <number>GraphicalLayers.Notes);
- // }
- /**
- * Draws an instantaneous dynamic expression (p, pp, f, ff, ...) to the canvas
- * @param instantaneousDynamic GraphicalInstantaneousDynamicExpression to be drawn
- */
- protected drawInstantaneousDynamic(instantaneousDynamic: GraphicalInstantaneousDynamicExpression): void {
- throw new Error("not implemented");
- }
- /**
- * Draws a continuous dynamic expression (wedges) to the canvas
- * @param expression GraphicalContinuousDynamicExpression to be drawn
- */
- protected drawContinuousDynamic(expression: GraphicalContinuousDynamicExpression): void {
- throw new Error("not implemented");
- }
- protected drawSymbol(symbol: MusicSymbol, symbolStyle: MusicSymbolDrawingStyle, position: PointF2D,
- scalingFactor: number = 1, layer: number = <number>GraphicalLayers.Notes): void {
- //empty
- }
- protected get leadSheet(): boolean {
- return this.graphicalMusicSheet.LeadSheet;
- }
- protected set leadSheet(value: boolean) {
- this.graphicalMusicSheet.LeadSheet = value;
- }
- private drawPage(page: GraphicalMusicPage): void {
- if (!this.isVisible(page.PositionAndShape)) {
- return;
- }
- for (const system of page.MusicSystems) {
- if (this.isVisible(system.PositionAndShape)) {
- this.drawMusicSystem(system);
- }
- }
- if (page === page.Parent.MusicPages[0]) {
- for (const label of page.Labels) {
- this.drawLabel(label, <number>GraphicalLayers.Notes);
- }
- }
- // Draw bounding boxes for debug purposes. This has to be at the end because only
- // then all the calculations and recalculations are done
- if (this.drawableBoundingBoxElement) {
- this.drawBoundingBoxes(page.PositionAndShape, 0, this.drawableBoundingBoxElement);
- }
- }
- /**
- * Draw bounding boxes aroung GraphicalObjects
- * @param startBox Bounding Box that is used as a staring point to recursively go through all child elements
- * @param layer Layer to draw to
- * @param type Type of element to show bounding boxes for as string.
- */
- private drawBoundingBoxes(startBox: BoundingBox, layer: number = 0, type: string = "all"): void {
- const dataObjectString: string = (startBox.DataObject.constructor as any).name;
- if (dataObjectString === type || type === "all") {
- let tmpRect: RectangleF2D = new RectangleF2D(startBox.AbsolutePosition.x + startBox.BorderMarginLeft,
- startBox.AbsolutePosition.y + startBox.BorderMarginTop,
- startBox.BorderMarginRight - startBox.BorderMarginLeft,
- startBox.BorderMarginBottom - startBox.BorderMarginTop);
- this.drawLineAsHorizontalRectangle(new GraphicalLine(
- new PointF2D(startBox.AbsolutePosition.x - 1, startBox.AbsolutePosition.y),
- new PointF2D(startBox.AbsolutePosition.x + 1, startBox.AbsolutePosition.y),
- 0.1,
- OutlineAndFillStyleEnum.BaseWritingColor),
- layer - 1);
- this.drawLineAsVerticalRectangle(new GraphicalLine(
- new PointF2D(startBox.AbsolutePosition.x, startBox.AbsolutePosition.y - 1),
- new PointF2D(startBox.AbsolutePosition.x, startBox.AbsolutePosition.y + 1),
- 0.1,
- OutlineAndFillStyleEnum.BaseWritingColor),
- layer - 1);
- tmpRect = this.applyScreenTransformationForRect(tmpRect);
- this.renderRectangle(tmpRect, <number>GraphicalLayers.Background, layer, 0.5);
- this.renderLabel(new GraphicalLabel(new Label(dataObjectString), 0.8, TextAlignmentEnum.CenterCenter),
- layer, tmpRect.width, tmpRect.height, tmpRect.height, new PointF2D(tmpRect.x, tmpRect.y + 12));
- }
- layer++;
- startBox.ChildElements.forEach(bb => this.drawBoundingBoxes(bb, layer, type));
- }
- private drawMarkedAreas(system: MusicSystem): void {
- for (const markedArea of system.GraphicalMarkedAreas) {
- if (markedArea !== undefined) {
- if (markedArea.systemRectangle !== undefined) {
- this.drawRectangle(markedArea.systemRectangle, <number>GraphicalLayers.Background);
- }
- if (markedArea.settings !== undefined) {
- this.drawLabel(markedArea.settings, <number>GraphicalLayers.Comment);
- }
- if (markedArea.labelRectangle !== undefined) {
- this.drawRectangle(markedArea.labelRectangle, <number>GraphicalLayers.Background);
- }
- if (markedArea.label !== undefined) {
- this.drawLabel(markedArea.label, <number>GraphicalLayers.Comment);
- }
- }
- }
- }
- private drawComment(system: MusicSystem): void {
- for (const comment of system.GraphicalComments) {
- if (comment !== undefined) {
- if (comment.settings !== undefined) {
- this.drawLabel(comment.settings, <number>GraphicalLayers.Comment);
- }
- if (comment.label !== undefined) {
- this.drawLabel(comment.label, <number>GraphicalLayers.Comment);
- }
- }
- }
- }
- private drawStaffLineSymbols(staffLine: StaffLine): void {
- const parentInst: Instrument = staffLine.ParentStaff.ParentInstrument;
- const absX: number = staffLine.PositionAndShape.AbsolutePosition.x;
- const absY: number = staffLine.PositionAndShape.AbsolutePosition.y + 2;
- const borderRight: number = staffLine.PositionAndShape.BorderRight;
- if (parentInst.highlight && this.drawingParameters.drawHighlights) {
- this.drawLineAsHorizontalRectangle(
- new GraphicalLine(
- new PointF2D(absX, absY),
- new PointF2D(absX + borderRight, absY),
- 4,
- OutlineAndFillStyleEnum.Highlighted
- ),
- <number>GraphicalLayers.Highlight
- );
- }
- let style: MusicSymbolDrawingStyle = MusicSymbolDrawingStyle.Disabled;
- let symbol: MusicSymbol = MusicSymbol.PLAY;
- let drawSymbols: boolean = this.drawingParameters.drawActivitySymbols;
- switch (this.phonicScoreMode) {
- case PhonicScoreModes.Midi:
- symbol = MusicSymbol.PLAY;
- if (this.midiPlaybackAvailable && staffLine.ParentStaff.audible) {
- style = MusicSymbolDrawingStyle.PlaybackSymbols;
- }
- break;
- case PhonicScoreModes.Following:
- symbol = MusicSymbol.MIC;
- if (staffLine.ParentStaff.following) {
- style = MusicSymbolDrawingStyle.FollowSymbols;
- }
- break;
- default:
- drawSymbols = false;
- break;
- }
- if (drawSymbols) {
- const p: PointF2D = new PointF2D(absX + borderRight + 2, absY);
- this.drawSymbol(symbol, style, p);
- }
- if (this.drawingParameters.drawErrors) {
- for (const measure of staffLine.Measures) {
- const measurePSI: BoundingBox = measure.PositionAndShape;
- const absXPSI: number = measurePSI.AbsolutePosition.x;
- const absYPSI: number = measurePSI.AbsolutePosition.y + 2;
- if (measure.hasError && this.graphicalMusicSheet.ParentMusicSheet.DrawErroneousMeasures) {
- this.drawLineAsHorizontalRectangle(
- new GraphicalLine(
- new PointF2D(absXPSI, absYPSI),
- new PointF2D(absXPSI + measurePSI.BorderRight, absYPSI),
- 4,
- OutlineAndFillStyleEnum.ErrorUnderlay
- ),
- <number>GraphicalLayers.MeasureError
- );
- }
- }
- }
- }
- }
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