Instrument.ts 9.0 KB

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  1. export class Instrument extends InstrumentalGroup implements ISettableInstrument, IInstrument {
  2. constructor(id: number, idString: string, phonicScoreInterface: IPhonicScoreInterface, musicSheet: MusicSheet, parent: InstrumentalGroup) {
  3. super(musicSheet, parent);
  4. this.phonicScoreInterface = phonicScoreInterface;
  5. this.id = id;
  6. this.idString = idString;
  7. this.nameLabel = new Label(idString);
  8. }
  9. private phonicScoreInterface: IPhonicScoreInterface;
  10. private voices: List<Voice> = new List<Voice>();
  11. private staves: List<Staff> = new List<Staff>();
  12. private nameLabel: Label;
  13. private range: ToneRange;
  14. private idString: string;
  15. private id: number;
  16. private hasLyrics: boolean = false;
  17. private hasChordSymbols: boolean = false;
  18. private playbackTranspose: number = 0;
  19. private lyricVersesNumbers: List<number> = new List<number>();
  20. private subInstruments: List<SubInstrument> = new List<SubInstrument>();
  21. public get Voices(): List<Voice> {
  22. return this.voices;
  23. }
  24. public get Staves(): List<Staff> {
  25. return this.staves;
  26. }
  27. public get NameLabel(): Label {
  28. return this.nameLabel;
  29. }
  30. public get HasLyrics(): boolean {
  31. return this.hasLyrics;
  32. }
  33. public set HasLyrics(value: boolean) {
  34. this.hasLyrics = value;
  35. }
  36. public get HasChordSymbols(): boolean {
  37. return this.hasChordSymbols;
  38. }
  39. public set HasChordSymbols(value: boolean) {
  40. this.hasChordSymbols = value;
  41. }
  42. public get LyricVersesNumbers(): List<number> {
  43. return this.lyricVersesNumbers;
  44. }
  45. public set LyricVersesNumbers(value: List<number>) {
  46. this.lyricVersesNumbers = value;
  47. }
  48. public get Name(): string {
  49. return this.nameLabel.Text;
  50. }
  51. public set Name(value: string) {
  52. this.nameLabel.Text = value;
  53. }
  54. public set PhonicScoreInterface(value: IPhonicScoreInterface) {
  55. this.phonicScoreInterface = value;
  56. }
  57. public get IdString(): string {
  58. return this.idString;
  59. }
  60. public get Id(): number {
  61. return this.id;
  62. }
  63. public get MidiInstrumentId(): MidiInstrument {
  64. return this.subInstruments[0].MidiInstrumentId;
  65. }
  66. public set MidiInstrumentId(value: MidiInstrument) {
  67. this.subInstruments[0].MidiInstrumentId = value;
  68. }
  69. public get Volume(): number {
  70. return this.subInstruments[0].Volume;
  71. }
  72. public set Volume(value: number) {
  73. for (var idx: number = 0, len = this.subInstruments.Count; idx < len; ++idx) {
  74. var subInstrument: SubInstrument = this.subInstruments[idx];
  75. subInstrument.Volume = value;
  76. }
  77. }
  78. public get PlaybackTranspose(): number {
  79. return this.playbackTranspose;
  80. }
  81. public set PlaybackTranspose(value: number) {
  82. this.playbackTranspose = value;
  83. }
  84. public Highlight: boolean;
  85. public get SubInstruments(): List<SubInstrument> {
  86. return this.subInstruments;
  87. }
  88. public getSubInstrument(subInstrumentIdString: string): SubInstrument {
  89. for (var idx: number = 0, len = this.subInstruments.Count; idx < len; ++idx) {
  90. var subInstrument: SubInstrument = this.subInstruments[idx];
  91. if (subInstrument.IdString == subInstrumentIdString) {
  92. return subInstrument;
  93. }
  94. }
  95. return null;
  96. }
  97. public get Visible(): boolean {
  98. if (this.voices.Count > 0)
  99. return this.Voices[0].Visible;
  100. else return false;
  101. }
  102. public set Visible(value: boolean) {
  103. for (var idx: number = 0, len = this.Voices.Count; idx < len; ++idx) {
  104. var v: Voice = this.Voices[idx];
  105. v.Visible = value;
  106. }
  107. }
  108. public get Audible(): boolean {
  109. var result: boolean = false;
  110. for (var idx: number = 0, len = this.Voices.Count; idx < len; ++idx) {
  111. var v: Voice = this.Voices[idx];
  112. result = result || v.Audible;
  113. }
  114. return result;
  115. }
  116. public set Audible(value: boolean) {
  117. for (var idx: number = 0, len = this.Voices.Count; idx < len; ++idx) {
  118. var v: Voice = this.Voices[idx];
  119. v.Audible = value;
  120. }
  121. for (var idx: number = 0, len = this.staves.Count; idx < len; ++idx) {
  122. var staff: Staff = this.staves[idx];
  123. staff.Audible = value;
  124. }
  125. }
  126. public get Following(): boolean {
  127. var result: boolean = false;
  128. for (var idx: number = 0, len = this.Voices.Count; idx < len; ++idx) {
  129. var v: Voice = this.Voices[idx];
  130. result = result || v.Following;
  131. }
  132. return result;
  133. }
  134. public set Following(value: boolean) {
  135. for (var idx: number = 0, len = this.Voices.Count; idx < len; ++idx) {
  136. var v: Voice = this.Voices[idx];
  137. v.Following = value;
  138. }
  139. for (var idx: number = 0, len = this.staves.Count; idx < len; ++idx) {
  140. var staff: Staff = this.staves[idx];
  141. staff.Following = value;
  142. }
  143. }
  144. public SetVoiceAudible(voiceId: number, audible: boolean): void {
  145. for (var idx: number = 0, len = this.Voices.Count; idx < len; ++idx) {
  146. var v: Voice = this.Voices[idx];
  147. if (v.VoiceId == voiceId) {
  148. v.Audible = audible;
  149. break;
  150. }
  151. }
  152. }
  153. public SetVoiceFollowing(voiceId: number, following: boolean): void {
  154. for (var idx: number = 0, len = this.Voices.Count; idx < len; ++idx) {
  155. var v: Voice = this.Voices[idx];
  156. if (v.VoiceId == voiceId) {
  157. v.Following = following;
  158. break;
  159. }
  160. }
  161. }
  162. public SetStaffAudible(staffId: number, audible: boolean): void {
  163. var staff: Staff = this.staves[staffId - 1];
  164. staff.Audible = audible;
  165. if (audible) {
  166. for (var idx: number = 0, len = staff.Voices.Count; idx < len; ++idx) {
  167. var v: Voice = staff.Voices[idx];
  168. v.Audible = true;
  169. }
  170. }
  171. else {
  172. for (var idx: number = 0, len = staff.Voices.Count; idx < len; ++idx) {
  173. var voice: Voice = staff.Voices[idx];
  174. var isAudibleInOtherStaves: boolean = false;
  175. for (var idx2: number = 0, len2 = this.Staves.Count; idx2 < len2; ++idx2) {
  176. var st: Staff = this.Staves[idx2];
  177. if (st.Id == staffId || !st.Audible)
  178. continue;
  179. for (var idx3: number = 0, len3 = st.Voices.Count; idx3 < len3; ++idx3) {
  180. var v: Voice = st.Voices[idx3];
  181. if (v == voice)
  182. isAudibleInOtherStaves = true;
  183. }
  184. }
  185. if (!isAudibleInOtherStaves)
  186. voice.Audible = false;
  187. }
  188. }
  189. }
  190. public SetStaffFollow(staffId: number, follow: boolean): void {
  191. var staff: Staff = this.staves[staffId - 1];
  192. staff.Following = follow;
  193. if (follow) {
  194. for (var idx: number = 0, len = staff.Voices.Count; idx < len; ++idx) {
  195. var v: Voice = staff.Voices[idx];
  196. v.Following = true;
  197. }
  198. }
  199. else {
  200. for (var idx: number = 0, len = staff.Voices.Count; idx < len; ++idx) {
  201. var voice: Voice = staff.Voices[idx];
  202. var isFollowingInOtherStaves: boolean = false;
  203. for (var idx2: number = 0, len2 = this.Staves.Count; idx2 < len2; ++idx2) {
  204. var st: Staff = this.Staves[idx2];
  205. if (st.Id == staffId || !st.Following)
  206. continue;
  207. for (var idx3: number = 0, len3 = st.Voices.Count; idx3 < len3; ++idx3) {
  208. var v: Voice = st.Voices[idx3];
  209. if (v == voice)
  210. isFollowingInOtherStaves = true;
  211. }
  212. }
  213. if (!isFollowingInOtherStaves)
  214. voice.Following = false;
  215. }
  216. }
  217. }
  218. public areAllVoiceVisible(): boolean {
  219. var counter: number = 0;
  220. for (var idx: number = 0, len = this.Voices.Count; idx < len; ++idx) {
  221. var voice: Voice = this.Voices[idx];
  222. if (voice.Visible)
  223. counter++;
  224. }
  225. if (counter == this.voices.Count)
  226. return true;
  227. return false;
  228. }
  229. public createStaves(numberOfStaves: number): void {
  230. for (var i: number = 0; i < numberOfStaves; i++) {
  231. var staff: Staff = new Staff(this, i + 1);
  232. this.staves.Add(staff);
  233. }
  234. }
  235. public SetInstrumentParameter(parameter: InstrumentParameters, value: Object): void {
  236. this.phonicScoreInterface.RequestInstrumentParameter(this.Id, parameter, value);
  237. }
  238. public InstrumentParameterChanged: InstrumentParameterChangedDelegate;
  239. public Dispose(): void {
  240. this.InstrumentParameterChanged = null;
  241. }
  242. }