| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173 | /** * @author mrdoob / http://mrdoob.com/ */THREE.CSS2DObject = function ( element ) {	THREE.Object3D.call( this );	this.element = element;	this.element.style.position = 'absolute';	this.addEventListener( 'removed', function ( event ) {		if ( this.element.parentNode !== null ) {			this.element.parentNode.removeChild( this.element );		}	} );};THREE.CSS2DObject.prototype = Object.create( THREE.Object3D.prototype );THREE.CSS2DObject.prototype.constructor = THREE.CSS2DObject;//THREE.CSS2DRenderer = function () {	console.log( 'THREE.CSS2DRenderer', THREE.REVISION );	var _width, _height;	var _widthHalf, _heightHalf;	var vector = new THREE.Vector3();	var viewMatrix = new THREE.Matrix4();	var viewProjectionMatrix = new THREE.Matrix4();	var cache = {		objects: new WeakMap()	};	var domElement = document.createElement( 'div' );	domElement.style.overflow = 'hidden';	this.domElement = domElement;	this.getSize = function () {		return {			width: _width,			height: _height		};	};	this.setSize = function ( width, height ) {		_width = width;		_height = height;		_widthHalf = _width / 2;		_heightHalf = _height / 2;		domElement.style.width = width + 'px';		domElement.style.height = height + 'px';	};	var renderObject = function ( object, camera ) {		if ( object instanceof THREE.CSS2DObject ) {			vector.setFromMatrixPosition( object.matrixWorld );			vector.applyMatrix4( viewProjectionMatrix );			var element = object.element;			var style = 'translate(-50%,-50%) translate(' + ( vector.x * _widthHalf + _widthHalf ) + 'px,' + ( - vector.y * _heightHalf + _heightHalf ) + 'px)';			element.style.WebkitTransform = style;			element.style.MozTransform = style;			element.style.oTransform = style;			element.style.transform = style;			var objectData = {				distanceToCameraSquared: getDistanceToSquared( camera, object )			};			cache.objects.set( object, objectData );			if ( element.parentNode !== domElement ) {				domElement.appendChild( element );			}		}		for ( var i = 0, l = object.children.length; i < l; i ++ ) {			renderObject( object.children[ i ], camera );		}	};	var getDistanceToSquared = function () {		var a = new THREE.Vector3();		var b = new THREE.Vector3();		return function ( object1, object2 ) {			a.setFromMatrixPosition( object1.matrixWorld );			b.setFromMatrixPosition( object2.matrixWorld );			return a.distanceToSquared( b );		};	}();	var filterAndFlatten = function ( scene ) {		var result = [];		scene.traverse( function ( object ) {			if ( object instanceof THREE.CSS2DObject ) result.push( object );		} );		return result;	};	var zOrder = function ( scene ) {		var sorted = filterAndFlatten( scene ).sort( function ( a, b ) {			var distanceA = cache.objects.get( a ).distanceToCameraSquared;			var distanceB = cache.objects.get( b ).distanceToCameraSquared;			return distanceA - distanceB;		} );		var zMax = sorted.length;		for ( var i = 0, l = sorted.length; i < l; i ++ ) {			sorted[ i ].element.style.zIndex = zMax - i;		}	};	this.render = function ( scene, camera ) {		scene.updateMatrixWorld();		if ( camera.parent === null ) camera.updateMatrixWorld();		viewMatrix.copy( camera.matrixWorldInverse );		viewProjectionMatrix.multiplyMatrices( camera.projectionMatrix, viewMatrix );		renderObject( scene, camera );		zOrder( scene );	};};
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