|
@@ -5,22 +5,27 @@ import { RoughCanvas } from "roughjs/bin/canvas";
|
|
|
import { TwitterPicker } from "react-color";
|
|
|
|
|
|
import { moveOneLeft, moveAllLeft, moveOneRight, moveAllRight } from "./zindex";
|
|
|
-import { LCG, randomSeed, withCustomMathRandom } from "./random";
|
|
|
-import { distanceBetweenPointAndSegment } from "./math";
|
|
|
+import { randomSeed } from "./random";
|
|
|
import { roundRect } from "./roundRect";
|
|
|
+import {
|
|
|
+ newElement,
|
|
|
+ resizeTest,
|
|
|
+ generateDraw,
|
|
|
+ getElementAbsoluteX1,
|
|
|
+ getElementAbsoluteX2,
|
|
|
+ getElementAbsoluteY1,
|
|
|
+ getElementAbsoluteY2,
|
|
|
+ handlerRectangles,
|
|
|
+ hitTest,
|
|
|
+ isTextElement
|
|
|
+} from "./element";
|
|
|
+import { SceneState } from "./scene/types";
|
|
|
+import { ExcalidrawElement, ExcalidrawTextElement } from "./element/types";
|
|
|
|
|
|
import EditableText from "./components/EditableText";
|
|
|
|
|
|
import "./styles.scss";
|
|
|
|
|
|
-type ExcalidrawElement = ReturnType<typeof newElement>;
|
|
|
-type ExcalidrawTextElement = ExcalidrawElement & {
|
|
|
- type: "text";
|
|
|
- font: string;
|
|
|
- text: string;
|
|
|
- actualBoundingBoxAscent: number;
|
|
|
-};
|
|
|
-
|
|
|
const LOCAL_STORAGE_KEY = "excalidraw";
|
|
|
const LOCAL_STORAGE_KEY_STATE = "excalidraw-state";
|
|
|
|
|
@@ -58,186 +63,6 @@ function restoreHistoryEntry(entry: string) {
|
|
|
skipHistory = true;
|
|
|
}
|
|
|
|
|
|
-function hitTest(element: ExcalidrawElement, x: number, y: number): boolean {
|
|
|
- // For shapes that are composed of lines, we only enable point-selection when the distance
|
|
|
- // of the click is less than x pixels of any of the lines that the shape is composed of
|
|
|
- const lineThreshold = 10;
|
|
|
-
|
|
|
- if (element.type === "ellipse") {
|
|
|
- // https://stackoverflow.com/a/46007540/232122
|
|
|
- const px = Math.abs(x - element.x - element.width / 2);
|
|
|
- const py = Math.abs(y - element.y - element.height / 2);
|
|
|
-
|
|
|
- let tx = 0.707;
|
|
|
- let ty = 0.707;
|
|
|
-
|
|
|
- const a = element.width / 2;
|
|
|
- const b = element.height / 2;
|
|
|
-
|
|
|
- [0, 1, 2, 3].forEach(x => {
|
|
|
- const xx = a * tx;
|
|
|
- const yy = b * ty;
|
|
|
-
|
|
|
- const ex = ((a * a - b * b) * tx ** 3) / a;
|
|
|
- const ey = ((b * b - a * a) * ty ** 3) / b;
|
|
|
-
|
|
|
- const rx = xx - ex;
|
|
|
- const ry = yy - ey;
|
|
|
-
|
|
|
- const qx = px - ex;
|
|
|
- const qy = py - ey;
|
|
|
-
|
|
|
- const r = Math.hypot(ry, rx);
|
|
|
- const q = Math.hypot(qy, qx);
|
|
|
-
|
|
|
- tx = Math.min(1, Math.max(0, ((qx * r) / q + ex) / a));
|
|
|
- ty = Math.min(1, Math.max(0, ((qy * r) / q + ey) / b));
|
|
|
- const t = Math.hypot(ty, tx);
|
|
|
- tx /= t;
|
|
|
- ty /= t;
|
|
|
- });
|
|
|
-
|
|
|
- return Math.hypot(a * tx - px, b * ty - py) < lineThreshold;
|
|
|
- } else if (element.type === "rectangle") {
|
|
|
- const x1 = getElementAbsoluteX1(element);
|
|
|
- const x2 = getElementAbsoluteX2(element);
|
|
|
- const y1 = getElementAbsoluteY1(element);
|
|
|
- const y2 = getElementAbsoluteY2(element);
|
|
|
-
|
|
|
- // (x1, y1) --A-- (x2, y1)
|
|
|
- // |D |B
|
|
|
- // (x1, y2) --C-- (x2, y2)
|
|
|
- return (
|
|
|
- distanceBetweenPointAndSegment(x, y, x1, y1, x2, y1) < lineThreshold || // A
|
|
|
- distanceBetweenPointAndSegment(x, y, x2, y1, x2, y2) < lineThreshold || // B
|
|
|
- distanceBetweenPointAndSegment(x, y, x2, y2, x1, y2) < lineThreshold || // C
|
|
|
- distanceBetweenPointAndSegment(x, y, x1, y2, x1, y1) < lineThreshold // D
|
|
|
- );
|
|
|
- } else if (element.type === "diamond") {
|
|
|
- x -= element.x;
|
|
|
- y -= element.y;
|
|
|
-
|
|
|
- const [
|
|
|
- topX,
|
|
|
- topY,
|
|
|
- rightX,
|
|
|
- rightY,
|
|
|
- bottomX,
|
|
|
- bottomY,
|
|
|
- leftX,
|
|
|
- leftY
|
|
|
- ] = getDiamondPoints(element);
|
|
|
-
|
|
|
- return (
|
|
|
- distanceBetweenPointAndSegment(x, y, topX, topY, rightX, rightY) <
|
|
|
- lineThreshold ||
|
|
|
- distanceBetweenPointAndSegment(x, y, rightX, rightY, bottomX, bottomY) <
|
|
|
- lineThreshold ||
|
|
|
- distanceBetweenPointAndSegment(x, y, bottomX, bottomY, leftX, leftY) <
|
|
|
- lineThreshold ||
|
|
|
- distanceBetweenPointAndSegment(x, y, leftX, leftY, topX, topY) <
|
|
|
- lineThreshold
|
|
|
- );
|
|
|
- } else if (element.type === "arrow") {
|
|
|
- let [x1, y1, x2, y2, x3, y3, x4, y4] = getArrowPoints(element);
|
|
|
- // The computation is done at the origin, we need to add a translation
|
|
|
- x -= element.x;
|
|
|
- y -= element.y;
|
|
|
-
|
|
|
- return (
|
|
|
- // \
|
|
|
- distanceBetweenPointAndSegment(x, y, x3, y3, x2, y2) < lineThreshold ||
|
|
|
- // -----
|
|
|
- distanceBetweenPointAndSegment(x, y, x1, y1, x2, y2) < lineThreshold ||
|
|
|
- // /
|
|
|
- distanceBetweenPointAndSegment(x, y, x4, y4, x2, y2) < lineThreshold
|
|
|
- );
|
|
|
- } else if (element.type === "text") {
|
|
|
- const x1 = getElementAbsoluteX1(element);
|
|
|
- const x2 = getElementAbsoluteX2(element);
|
|
|
- const y1 = getElementAbsoluteY1(element);
|
|
|
- const y2 = getElementAbsoluteY2(element);
|
|
|
-
|
|
|
- return x >= x1 && x <= x2 && y >= y1 && y <= y2;
|
|
|
- } else if (element.type === "selection") {
|
|
|
- console.warn("This should not happen, we need to investigate why it does.");
|
|
|
- return false;
|
|
|
- } else {
|
|
|
- throw new Error("Unimplemented type " + element.type);
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-function resizeTest(
|
|
|
- element: ExcalidrawElement,
|
|
|
- x: number,
|
|
|
- y: number,
|
|
|
- sceneState: SceneState
|
|
|
-): string | false {
|
|
|
- if (element.type === "text") return false;
|
|
|
-
|
|
|
- const handlers = handlerRectangles(element, sceneState);
|
|
|
-
|
|
|
- const filter = Object.keys(handlers).filter(key => {
|
|
|
- const handler = handlers[key];
|
|
|
-
|
|
|
- return (
|
|
|
- x + sceneState.scrollX >= handler[0] &&
|
|
|
- x + sceneState.scrollX <= handler[0] + handler[2] &&
|
|
|
- y + sceneState.scrollY >= handler[1] &&
|
|
|
- y + sceneState.scrollY <= handler[1] + handler[3]
|
|
|
- );
|
|
|
- });
|
|
|
-
|
|
|
- if (filter.length > 0) {
|
|
|
- return filter[0];
|
|
|
- }
|
|
|
-
|
|
|
- return false;
|
|
|
-}
|
|
|
-
|
|
|
-function newElement(
|
|
|
- type: string,
|
|
|
- x: number,
|
|
|
- y: number,
|
|
|
- strokeColor: string,
|
|
|
- backgroundColor: string,
|
|
|
- fillStyle: string,
|
|
|
- strokeWidth: number,
|
|
|
- roughness: number,
|
|
|
- opacity: number,
|
|
|
- width = 0,
|
|
|
- height = 0
|
|
|
-) {
|
|
|
- const element = {
|
|
|
- type: type,
|
|
|
- x: x,
|
|
|
- y: y,
|
|
|
- width: width,
|
|
|
- height: height,
|
|
|
- isSelected: false,
|
|
|
- strokeColor: strokeColor,
|
|
|
- backgroundColor: backgroundColor,
|
|
|
- fillStyle: fillStyle,
|
|
|
- strokeWidth: strokeWidth,
|
|
|
- roughness: roughness,
|
|
|
- opacity: opacity,
|
|
|
- seed: randomSeed(),
|
|
|
- draw(
|
|
|
- rc: RoughCanvas,
|
|
|
- context: CanvasRenderingContext2D,
|
|
|
- sceneState: SceneState
|
|
|
- ) {}
|
|
|
- };
|
|
|
- return element;
|
|
|
-}
|
|
|
-
|
|
|
-type SceneState = {
|
|
|
- scrollX: number;
|
|
|
- scrollY: number;
|
|
|
- // null indicates transparent bg
|
|
|
- viewBackgroundColor: string | null;
|
|
|
-};
|
|
|
-
|
|
|
const SCROLLBAR_WIDTH = 6;
|
|
|
const SCROLLBAR_MIN_SIZE = 15;
|
|
|
const SCROLLBAR_MARGIN = 4;
|
|
@@ -340,86 +165,6 @@ function isOverScrollBars(
|
|
|
};
|
|
|
}
|
|
|
|
|
|
-function handlerRectangles(element: ExcalidrawElement, sceneState: SceneState) {
|
|
|
- const elementX1 = element.x;
|
|
|
- const elementX2 = element.x + element.width;
|
|
|
- const elementY1 = element.y;
|
|
|
- const elementY2 = element.y + element.height;
|
|
|
-
|
|
|
- const margin = 4;
|
|
|
- const minimumSize = 40;
|
|
|
- const handlers: { [handler: string]: number[] } = {};
|
|
|
-
|
|
|
- const marginX = element.width < 0 ? 8 : -8;
|
|
|
- const marginY = element.height < 0 ? 8 : -8;
|
|
|
-
|
|
|
- if (Math.abs(elementX2 - elementX1) > minimumSize) {
|
|
|
- handlers["n"] = [
|
|
|
- elementX1 + (elementX2 - elementX1) / 2 + sceneState.scrollX - 4,
|
|
|
- elementY1 - margin + sceneState.scrollY + marginY,
|
|
|
- 8,
|
|
|
- 8
|
|
|
- ];
|
|
|
-
|
|
|
- handlers["s"] = [
|
|
|
- elementX1 + (elementX2 - elementX1) / 2 + sceneState.scrollX - 4,
|
|
|
- elementY2 - margin + sceneState.scrollY - marginY,
|
|
|
- 8,
|
|
|
- 8
|
|
|
- ];
|
|
|
- }
|
|
|
-
|
|
|
- if (Math.abs(elementY2 - elementY1) > minimumSize) {
|
|
|
- handlers["w"] = [
|
|
|
- elementX1 - margin + sceneState.scrollX + marginX,
|
|
|
- elementY1 + (elementY2 - elementY1) / 2 + sceneState.scrollY - 4,
|
|
|
- 8,
|
|
|
- 8
|
|
|
- ];
|
|
|
-
|
|
|
- handlers["e"] = [
|
|
|
- elementX2 - margin + sceneState.scrollX - marginX,
|
|
|
- elementY1 + (elementY2 - elementY1) / 2 + sceneState.scrollY - 4,
|
|
|
- 8,
|
|
|
- 8
|
|
|
- ];
|
|
|
- }
|
|
|
-
|
|
|
- handlers["nw"] = [
|
|
|
- elementX1 - margin + sceneState.scrollX + marginX,
|
|
|
- elementY1 - margin + sceneState.scrollY + marginY,
|
|
|
- 8,
|
|
|
- 8
|
|
|
- ]; // nw
|
|
|
- handlers["ne"] = [
|
|
|
- elementX2 - margin + sceneState.scrollX - marginX,
|
|
|
- elementY1 - margin + sceneState.scrollY + marginY,
|
|
|
- 8,
|
|
|
- 8
|
|
|
- ]; // ne
|
|
|
- handlers["sw"] = [
|
|
|
- elementX1 - margin + sceneState.scrollX + marginX,
|
|
|
- elementY2 - margin + sceneState.scrollY - marginY,
|
|
|
- 8,
|
|
|
- 8
|
|
|
- ]; // sw
|
|
|
- handlers["se"] = [
|
|
|
- elementX2 - margin + sceneState.scrollX - marginX,
|
|
|
- elementY2 - margin + sceneState.scrollY - marginY,
|
|
|
- 8,
|
|
|
- 8
|
|
|
- ]; // se
|
|
|
-
|
|
|
- if (element.type === "arrow") {
|
|
|
- return {
|
|
|
- nw: handlers.nw,
|
|
|
- se: handlers.se
|
|
|
- };
|
|
|
- }
|
|
|
-
|
|
|
- return handlers;
|
|
|
-}
|
|
|
-
|
|
|
function renderScene(
|
|
|
rc: RoughCanvas,
|
|
|
canvas: HTMLCanvasElement,
|
|
@@ -624,16 +369,6 @@ function saveFile(name: string, data: string) {
|
|
|
link.remove();
|
|
|
}
|
|
|
|
|
|
-function rotate(x1: number, y1: number, x2: number, y2: number, angle: number) {
|
|
|
- // 𝑎′𝑥=(𝑎𝑥−𝑐𝑥)cos𝜃−(𝑎𝑦−𝑐𝑦)sin𝜃+𝑐𝑥
|
|
|
- // 𝑎′𝑦=(𝑎𝑥−𝑐𝑥)sin𝜃+(𝑎𝑦−𝑐𝑦)cos𝜃+𝑐𝑦.
|
|
|
- // https://math.stackexchange.com/questions/2204520/how-do-i-rotate-a-line-segment-in-a-specific-point-on-the-line
|
|
|
- return [
|
|
|
- (x1 - x2) * Math.cos(angle) - (y1 - y2) * Math.sin(angle) + x2,
|
|
|
- (x1 - x2) * Math.sin(angle) + (y1 - y2) * Math.cos(angle) + y2
|
|
|
- ];
|
|
|
-}
|
|
|
-
|
|
|
function getDateTime() {
|
|
|
const date = new Date();
|
|
|
const year = date.getFullYear();
|
|
@@ -646,16 +381,6 @@ function getDateTime() {
|
|
|
return `${year}${month}${day}${hr}${min}${secs}`;
|
|
|
}
|
|
|
|
|
|
-// Casting second argument (DrawingSurface) to any,
|
|
|
-// because it is requred by TS definitions and not required at runtime
|
|
|
-const generator = rough.generator(null, null as any);
|
|
|
-
|
|
|
-function isTextElement(
|
|
|
- element: ExcalidrawElement
|
|
|
-): element is ExcalidrawTextElement {
|
|
|
- return element.type === "text";
|
|
|
-}
|
|
|
-
|
|
|
function isInputLike(
|
|
|
target: Element | EventTarget | null
|
|
|
): target is HTMLInputElement | HTMLTextAreaElement | HTMLSelectElement {
|
|
@@ -666,190 +391,6 @@ function isInputLike(
|
|
|
);
|
|
|
}
|
|
|
|
|
|
-function getArrowPoints(element: ExcalidrawElement) {
|
|
|
- const x1 = 0;
|
|
|
- const y1 = 0;
|
|
|
- const x2 = element.width;
|
|
|
- const y2 = element.height;
|
|
|
-
|
|
|
- const size = 30; // pixels
|
|
|
- const distance = Math.hypot(x2 - x1, y2 - y1);
|
|
|
- // Scale down the arrow until we hit a certain size so that it doesn't look weird
|
|
|
- const minSize = Math.min(size, distance / 2);
|
|
|
- const xs = x2 - ((x2 - x1) / distance) * minSize;
|
|
|
- const ys = y2 - ((y2 - y1) / distance) * minSize;
|
|
|
-
|
|
|
- const angle = 20; // degrees
|
|
|
- const [x3, y3] = rotate(xs, ys, x2, y2, (-angle * Math.PI) / 180);
|
|
|
- const [x4, y4] = rotate(xs, ys, x2, y2, (angle * Math.PI) / 180);
|
|
|
-
|
|
|
- return [x1, y1, x2, y2, x3, y3, x4, y4];
|
|
|
-}
|
|
|
-
|
|
|
-function getDiamondPoints(element: ExcalidrawElement) {
|
|
|
- const topX = Math.floor(element.width / 2) + 1;
|
|
|
- const topY = 0;
|
|
|
- const rightX = element.width;
|
|
|
- const rightY = Math.floor(element.height / 2) + 1;
|
|
|
- const bottomX = topX;
|
|
|
- const bottomY = element.height;
|
|
|
- const leftX = topY;
|
|
|
- const leftY = rightY;
|
|
|
-
|
|
|
- return [topX, topY, rightX, rightY, bottomX, bottomY, leftX, leftY];
|
|
|
-}
|
|
|
-
|
|
|
-function generateDraw(element: ExcalidrawElement) {
|
|
|
- if (element.type === "selection") {
|
|
|
- element.draw = (rc, context, { scrollX, scrollY }) => {
|
|
|
- const fillStyle = context.fillStyle;
|
|
|
- context.fillStyle = "rgba(0, 0, 255, 0.10)";
|
|
|
- context.fillRect(
|
|
|
- element.x + scrollX,
|
|
|
- element.y + scrollY,
|
|
|
- element.width,
|
|
|
- element.height
|
|
|
- );
|
|
|
- context.fillStyle = fillStyle;
|
|
|
- };
|
|
|
- } else if (element.type === "rectangle") {
|
|
|
- const shape = withCustomMathRandom(element.seed, () => {
|
|
|
- return generator.rectangle(0, 0, element.width, element.height, {
|
|
|
- stroke: element.strokeColor,
|
|
|
- fill: element.backgroundColor,
|
|
|
- fillStyle: element.fillStyle,
|
|
|
- strokeWidth: element.strokeWidth,
|
|
|
- roughness: element.roughness
|
|
|
- });
|
|
|
- });
|
|
|
- element.draw = (rc, context, { scrollX, scrollY }) => {
|
|
|
- context.globalAlpha = element.opacity / 100;
|
|
|
- context.translate(element.x + scrollX, element.y + scrollY);
|
|
|
- rc.draw(shape);
|
|
|
- context.translate(-element.x - scrollX, -element.y - scrollY);
|
|
|
- context.globalAlpha = 1;
|
|
|
- };
|
|
|
- } else if (element.type === "diamond") {
|
|
|
- const shape = withCustomMathRandom(element.seed, () => {
|
|
|
- const [
|
|
|
- topX,
|
|
|
- topY,
|
|
|
- rightX,
|
|
|
- rightY,
|
|
|
- bottomX,
|
|
|
- bottomY,
|
|
|
- leftX,
|
|
|
- leftY
|
|
|
- ] = getDiamondPoints(element);
|
|
|
- return generator.polygon(
|
|
|
- [
|
|
|
- [topX, topY],
|
|
|
- [rightX, rightY],
|
|
|
- [bottomX, bottomY],
|
|
|
- [leftX, leftY]
|
|
|
- ],
|
|
|
- {
|
|
|
- stroke: element.strokeColor,
|
|
|
- fill: element.backgroundColor,
|
|
|
- fillStyle: element.fillStyle,
|
|
|
- strokeWidth: element.strokeWidth,
|
|
|
- roughness: element.roughness
|
|
|
- }
|
|
|
- );
|
|
|
- });
|
|
|
- element.draw = (rc, context, { scrollX, scrollY }) => {
|
|
|
- context.globalAlpha = element.opacity / 100;
|
|
|
- context.translate(element.x + scrollX, element.y + scrollY);
|
|
|
- rc.draw(shape);
|
|
|
- context.translate(-element.x - scrollX, -element.y - scrollY);
|
|
|
- context.globalAlpha = 1;
|
|
|
- };
|
|
|
- } else if (element.type === "ellipse") {
|
|
|
- const shape = withCustomMathRandom(element.seed, () =>
|
|
|
- generator.ellipse(
|
|
|
- element.width / 2,
|
|
|
- element.height / 2,
|
|
|
- element.width,
|
|
|
- element.height,
|
|
|
- {
|
|
|
- stroke: element.strokeColor,
|
|
|
- fill: element.backgroundColor,
|
|
|
- fillStyle: element.fillStyle,
|
|
|
- strokeWidth: element.strokeWidth,
|
|
|
- roughness: element.roughness
|
|
|
- }
|
|
|
- )
|
|
|
- );
|
|
|
- element.draw = (rc, context, { scrollX, scrollY }) => {
|
|
|
- context.globalAlpha = element.opacity / 100;
|
|
|
- context.translate(element.x + scrollX, element.y + scrollY);
|
|
|
- rc.draw(shape);
|
|
|
- context.translate(-element.x - scrollX, -element.y - scrollY);
|
|
|
- context.globalAlpha = 1;
|
|
|
- };
|
|
|
- } else if (element.type === "arrow") {
|
|
|
- const [x1, y1, x2, y2, x3, y3, x4, y4] = getArrowPoints(element);
|
|
|
- const options = {
|
|
|
- stroke: element.strokeColor,
|
|
|
- strokeWidth: element.strokeWidth,
|
|
|
- roughness: element.roughness
|
|
|
- };
|
|
|
-
|
|
|
- const shapes = withCustomMathRandom(element.seed, () => [
|
|
|
- // \
|
|
|
- generator.line(x3, y3, x2, y2, options),
|
|
|
- // -----
|
|
|
- generator.line(x1, y1, x2, y2, options),
|
|
|
- // /
|
|
|
- generator.line(x4, y4, x2, y2, options)
|
|
|
- ]);
|
|
|
-
|
|
|
- element.draw = (rc, context, { scrollX, scrollY }) => {
|
|
|
- context.globalAlpha = element.opacity / 100;
|
|
|
- context.translate(element.x + scrollX, element.y + scrollY);
|
|
|
- shapes.forEach(shape => rc.draw(shape));
|
|
|
- context.translate(-element.x - scrollX, -element.y - scrollY);
|
|
|
- context.globalAlpha = 1;
|
|
|
- };
|
|
|
- return;
|
|
|
- } else if (isTextElement(element)) {
|
|
|
- element.draw = (rc, context, { scrollX, scrollY }) => {
|
|
|
- context.globalAlpha = element.opacity / 100;
|
|
|
- const font = context.font;
|
|
|
- context.font = element.font;
|
|
|
- const fillStyle = context.fillStyle;
|
|
|
- context.fillStyle = element.strokeColor;
|
|
|
- context.fillText(
|
|
|
- element.text,
|
|
|
- element.x + scrollX,
|
|
|
- element.y + element.actualBoundingBoxAscent + scrollY
|
|
|
- );
|
|
|
- context.fillStyle = fillStyle;
|
|
|
- context.font = font;
|
|
|
- context.globalAlpha = 1;
|
|
|
- };
|
|
|
- } else {
|
|
|
- throw new Error("Unimplemented type " + element.type);
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-// If the element is created from right to left, the width is going to be negative
|
|
|
-// This set of functions retrieves the absolute position of the 4 points.
|
|
|
-// We can't just always normalize it since we need to remember the fact that an arrow
|
|
|
-// is pointing left or right.
|
|
|
-function getElementAbsoluteX1(element: ExcalidrawElement) {
|
|
|
- return element.width >= 0 ? element.x : element.x + element.width;
|
|
|
-}
|
|
|
-function getElementAbsoluteX2(element: ExcalidrawElement) {
|
|
|
- return element.width >= 0 ? element.x + element.width : element.x;
|
|
|
-}
|
|
|
-function getElementAbsoluteY1(element: ExcalidrawElement) {
|
|
|
- return element.height >= 0 ? element.y : element.y + element.height;
|
|
|
-}
|
|
|
-function getElementAbsoluteY2(element: ExcalidrawElement) {
|
|
|
- return element.height >= 0 ? element.y + element.height : element.y;
|
|
|
-}
|
|
|
-
|
|
|
function setSelection(selection: ExcalidrawElement) {
|
|
|
const selectionX1 = getElementAbsoluteX1(selection);
|
|
|
const selectionX2 = getElementAbsoluteX2(selection);
|