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				@@ -264,13 +264,15 @@ const rescalePointsInElement = ( 
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				   element: NonDeletedExcalidrawElement, 
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				   width: number, 
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				   height: number, 
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				+  normalizePoints: boolean, 
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				 ) => 
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				   isLinearElement(element) || isFreeDrawElement(element) 
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				     ? { 
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				         points: rescalePoints( 
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				           0, 
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				           width, 
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				-          rescalePoints(1, height, element.points), 
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				+          rescalePoints(1, height, element.points, normalizePoints), 
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				+          normalizePoints, 
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				         ), 
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				       } 
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				     : {}; 
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				@@ -374,6 +376,7 @@ const resizeSingleTextElement = ( 
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				       element, 
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				       nextWidth, 
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				       nextHeight, 
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				+      false, 
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				     ); 
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				     const deltaX1 = (x1 - nextX1) / 2; 
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				     const deltaY1 = (y1 - nextY1) / 2; 
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				@@ -415,6 +418,7 @@ export const resizeSingleElement = ( 
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				     stateAtResizeStart, 
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				     stateAtResizeStart.width, 
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				     stateAtResizeStart.height, 
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				+    true, 
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				   ); 
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				   const startTopLeft: Point = [x1, y1]; 
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				   const startBottomRight: Point = [x2, y2]; 
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				@@ -432,6 +436,7 @@ export const resizeSingleElement = ( 
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				     element, 
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				     element.width, 
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				     element.height, 
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				+    true, 
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				   ); 
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				   const boundsCurrentWidth = esx2 - esx1; 
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				@@ -525,6 +530,7 @@ export const resizeSingleElement = ( 
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				       stateAtResizeStart, 
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				       eleNewWidth, 
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				       eleNewHeight, 
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				+      true, 
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				     ); 
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				   const newBoundsWidth = newBoundsX2 - newBoundsX1; 
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				   const newBoundsHeight = newBoundsY2 - newBoundsY1; 
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				@@ -595,6 +601,7 @@ export const resizeSingleElement = ( 
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				     stateAtResizeStart, 
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				     eleNewWidth, 
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				     eleNewHeight, 
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				+    true, 
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				   ); 
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				   // For linear elements (x,y) are the coordinates of the first drawn point not the top-left corner 
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				   // So we need to readjust (x,y) to be where the first point should be 
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				@@ -725,7 +732,12 @@ const resizeMultipleElements = ( 
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				     const y = anchorY + (element.orig.y - anchorY) * scale; 
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				     // readjust points for linear & free draw elements 
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				-    const rescaledPoints = rescalePointsInElement(element.orig, width, height); 
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				+    const rescaledPoints = rescalePointsInElement( 
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				+      element.orig, 
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				+      width, 
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				+      height, 
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				+      false, 
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				+    ); 
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				     const update: { 
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				       width: number; 
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