|
@@ -1,1564 +0,0 @@
|
|
|
-import React from "react";
|
|
|
-import ReactDOM from "react-dom";
|
|
|
-import rough from "roughjs/bin/wrappers/rough";
|
|
|
-import { RoughCanvas } from "roughjs/bin/canvas";
|
|
|
-
|
|
|
-import { moveOneLeft, moveAllLeft, moveOneRight, moveAllRight } from "./zindex";
|
|
|
-
|
|
|
-import "./styles.scss";
|
|
|
-
|
|
|
-type ExcalidrawElement = ReturnType<typeof newElement>;
|
|
|
-type ExcalidrawTextElement = ExcalidrawElement & {
|
|
|
- type: "text";
|
|
|
- font: string;
|
|
|
- text: string;
|
|
|
- actualBoundingBoxAscent: number;
|
|
|
-};
|
|
|
-
|
|
|
-const LOCAL_STORAGE_KEY = "excalidraw";
|
|
|
-const LOCAL_STORAGE_KEY_STATE = "excalidraw-state";
|
|
|
-
|
|
|
-const elements = Array.of<ExcalidrawElement>();
|
|
|
-
|
|
|
-let skipHistory = false;
|
|
|
-const stateHistory: string[] = [];
|
|
|
-function generateHistoryCurrentEntry() {
|
|
|
- return JSON.stringify(
|
|
|
- elements.map(element => ({ ...element, isSelected: false }))
|
|
|
- );
|
|
|
-}
|
|
|
-function pushHistoryEntry(newEntry: string) {
|
|
|
- if (
|
|
|
- stateHistory.length > 0 &&
|
|
|
- stateHistory[stateHistory.length - 1] === newEntry
|
|
|
- ) {
|
|
|
- // If the last entry is the same as this one, ignore it
|
|
|
- return;
|
|
|
- }
|
|
|
- stateHistory.push(newEntry);
|
|
|
-}
|
|
|
-function restoreHistoryEntry(entry: string) {
|
|
|
- const newElements = JSON.parse(entry);
|
|
|
- elements.splice(0, elements.length);
|
|
|
- newElements.forEach((newElement: ExcalidrawElement) => {
|
|
|
- generateDraw(newElement);
|
|
|
- elements.push(newElement);
|
|
|
- });
|
|
|
- // When restoring, we shouldn't add an history entry otherwise we'll be stuck with it and can't go back
|
|
|
- skipHistory = true;
|
|
|
-}
|
|
|
-
|
|
|
-// https://stackoverflow.com/questions/521295/seeding-the-random-number-generator-in-javascript/47593316#47593316
|
|
|
-const LCG = (seed: number) => () =>
|
|
|
- ((2 ** 31 - 1) & (seed = Math.imul(48271, seed))) / 2 ** 31;
|
|
|
-
|
|
|
-function randomSeed() {
|
|
|
- return Math.floor(Math.random() * 2 ** 31);
|
|
|
-}
|
|
|
-
|
|
|
-// Unfortunately, roughjs doesn't support a seed attribute (https://github.com/pshihn/rough/issues/27).
|
|
|
-// We can achieve the same result by overriding the Math.random function with a
|
|
|
-// pseudo random generator that supports a random seed and swapping it back after.
|
|
|
-function withCustomMathRandom<T>(seed: number, cb: () => T): T {
|
|
|
- const random = Math.random;
|
|
|
- Math.random = LCG(seed);
|
|
|
- const result = cb();
|
|
|
- Math.random = random;
|
|
|
- return result;
|
|
|
-}
|
|
|
-
|
|
|
-// https://stackoverflow.com/a/6853926/232122
|
|
|
-function distanceBetweenPointAndSegment(
|
|
|
- x: number,
|
|
|
- y: number,
|
|
|
- x1: number,
|
|
|
- y1: number,
|
|
|
- x2: number,
|
|
|
- y2: number
|
|
|
-) {
|
|
|
- const A = x - x1;
|
|
|
- const B = y - y1;
|
|
|
- const C = x2 - x1;
|
|
|
- const D = y2 - y1;
|
|
|
-
|
|
|
- const dot = A * C + B * D;
|
|
|
- const lenSquare = C * C + D * D;
|
|
|
- let param = -1;
|
|
|
- if (lenSquare !== 0) {
|
|
|
- // in case of 0 length line
|
|
|
- param = dot / lenSquare;
|
|
|
- }
|
|
|
-
|
|
|
- let xx, yy;
|
|
|
- if (param < 0) {
|
|
|
- xx = x1;
|
|
|
- yy = y1;
|
|
|
- } else if (param > 1) {
|
|
|
- xx = x2;
|
|
|
- yy = y2;
|
|
|
- } else {
|
|
|
- xx = x1 + param * C;
|
|
|
- yy = y1 + param * D;
|
|
|
- }
|
|
|
-
|
|
|
- const dx = x - xx;
|
|
|
- const dy = y - yy;
|
|
|
- return Math.hypot(dx, dy);
|
|
|
-}
|
|
|
-
|
|
|
-function hitTest(element: ExcalidrawElement, x: number, y: number): boolean {
|
|
|
- // For shapes that are composed of lines, we only enable point-selection when the distance
|
|
|
- // of the click is less than x pixels of any of the lines that the shape is composed of
|
|
|
- const lineThreshold = 10;
|
|
|
-
|
|
|
- if (element.type === "ellipse") {
|
|
|
- // https://stackoverflow.com/a/46007540/232122
|
|
|
- const px = Math.abs(x - element.x - element.width / 2);
|
|
|
- const py = Math.abs(y - element.y - element.height / 2);
|
|
|
-
|
|
|
- let tx = 0.707;
|
|
|
- let ty = 0.707;
|
|
|
-
|
|
|
- const a = element.width / 2;
|
|
|
- const b = element.height / 2;
|
|
|
-
|
|
|
- [0, 1, 2, 3].forEach(x => {
|
|
|
- const xx = a * tx;
|
|
|
- const yy = b * ty;
|
|
|
-
|
|
|
- const ex = ((a * a - b * b) * tx ** 3) / a;
|
|
|
- const ey = ((b * b - a * a) * ty ** 3) / b;
|
|
|
-
|
|
|
- const rx = xx - ex;
|
|
|
- const ry = yy - ey;
|
|
|
-
|
|
|
- const qx = px - ex;
|
|
|
- const qy = py - ey;
|
|
|
-
|
|
|
- const r = Math.hypot(ry, rx);
|
|
|
- const q = Math.hypot(qy, qx);
|
|
|
-
|
|
|
- tx = Math.min(1, Math.max(0, ((qx * r) / q + ex) / a));
|
|
|
- ty = Math.min(1, Math.max(0, ((qy * r) / q + ey) / b));
|
|
|
- const t = Math.hypot(ty, tx);
|
|
|
- tx /= t;
|
|
|
- ty /= t;
|
|
|
- });
|
|
|
-
|
|
|
- return Math.hypot(a * tx - px, b * ty - py) < lineThreshold;
|
|
|
- } else if (element.type === "rectangle") {
|
|
|
- const x1 = getElementAbsoluteX1(element);
|
|
|
- const x2 = getElementAbsoluteX2(element);
|
|
|
- const y1 = getElementAbsoluteY1(element);
|
|
|
- const y2 = getElementAbsoluteY2(element);
|
|
|
-
|
|
|
- // (x1, y1) --A-- (x2, y1)
|
|
|
- // |D |B
|
|
|
- // (x1, y2) --C-- (x2, y2)
|
|
|
- return (
|
|
|
- distanceBetweenPointAndSegment(x, y, x1, y1, x2, y1) < lineThreshold || // A
|
|
|
- distanceBetweenPointAndSegment(x, y, x2, y1, x2, y2) < lineThreshold || // B
|
|
|
- distanceBetweenPointAndSegment(x, y, x2, y2, x1, y2) < lineThreshold || // C
|
|
|
- distanceBetweenPointAndSegment(x, y, x1, y2, x1, y1) < lineThreshold // D
|
|
|
- );
|
|
|
- } else if (element.type === "arrow") {
|
|
|
- let [x1, y1, x2, y2, x3, y3, x4, y4] = getArrowPoints(element);
|
|
|
- // The computation is done at the origin, we need to add a translation
|
|
|
- x -= element.x;
|
|
|
- y -= element.y;
|
|
|
-
|
|
|
- return (
|
|
|
- // \
|
|
|
- distanceBetweenPointAndSegment(x, y, x3, y3, x2, y2) < lineThreshold ||
|
|
|
- // -----
|
|
|
- distanceBetweenPointAndSegment(x, y, x1, y1, x2, y2) < lineThreshold ||
|
|
|
- // /
|
|
|
- distanceBetweenPointAndSegment(x, y, x4, y4, x2, y2) < lineThreshold
|
|
|
- );
|
|
|
- } else if (element.type === "text") {
|
|
|
- const x1 = getElementAbsoluteX1(element);
|
|
|
- const x2 = getElementAbsoluteX2(element);
|
|
|
- const y1 = getElementAbsoluteY1(element);
|
|
|
- const y2 = getElementAbsoluteY2(element);
|
|
|
-
|
|
|
- return x >= x1 && x <= x2 && y >= y1 && y <= y2;
|
|
|
- } else if (element.type === "selection") {
|
|
|
- console.warn("This should not happen, we need to investigate why it does.");
|
|
|
- return false;
|
|
|
- } else {
|
|
|
- throw new Error("Unimplemented type " + element.type);
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-function resizeTest(
|
|
|
- element: ExcalidrawElement,
|
|
|
- x: number,
|
|
|
- y: number,
|
|
|
- sceneState: SceneState
|
|
|
-): string | false {
|
|
|
- if (element.type === "text" || element.type === "arrow") return false;
|
|
|
-
|
|
|
- const handlers = handlerRectangles(element, sceneState);
|
|
|
-
|
|
|
- const filter = Object.keys(handlers).filter(key => {
|
|
|
- const handler = handlers[key];
|
|
|
-
|
|
|
- return (
|
|
|
- x + sceneState.scrollX >= handler[0] &&
|
|
|
- x + sceneState.scrollX <= handler[0] + handler[2] &&
|
|
|
- y + sceneState.scrollY >= handler[1] &&
|
|
|
- y + sceneState.scrollY <= handler[1] + handler[3]
|
|
|
- );
|
|
|
- });
|
|
|
-
|
|
|
- if (filter.length > 0) {
|
|
|
- return filter[0];
|
|
|
- }
|
|
|
-
|
|
|
- return false;
|
|
|
-}
|
|
|
-
|
|
|
-function newElement(
|
|
|
- type: string,
|
|
|
- x: number,
|
|
|
- y: number,
|
|
|
- strokeColor: string,
|
|
|
- backgroundColor: string,
|
|
|
- width = 0,
|
|
|
- height = 0
|
|
|
-) {
|
|
|
- const element = {
|
|
|
- type: type,
|
|
|
- x: x,
|
|
|
- y: y,
|
|
|
- width: width,
|
|
|
- height: height,
|
|
|
- isSelected: false,
|
|
|
- strokeColor: strokeColor,
|
|
|
- backgroundColor: backgroundColor,
|
|
|
- seed: randomSeed(),
|
|
|
- draw(
|
|
|
- rc: RoughCanvas,
|
|
|
- context: CanvasRenderingContext2D,
|
|
|
- sceneState: SceneState
|
|
|
- ) {}
|
|
|
- };
|
|
|
- return element;
|
|
|
-}
|
|
|
-
|
|
|
-type SceneState = {
|
|
|
- scrollX: number;
|
|
|
- scrollY: number;
|
|
|
- // null indicates transparent bg
|
|
|
- viewBackgroundColor: string | null;
|
|
|
-};
|
|
|
-
|
|
|
-const SCROLLBAR_WIDTH = 6;
|
|
|
-const SCROLLBAR_MARGIN = 4;
|
|
|
-const SCROLLBAR_COLOR = "rgba(0,0,0,0.3)";
|
|
|
-const CANVAS_WINDOW_OFFSET_LEFT = 250;
|
|
|
-const CANVAS_WINDOW_OFFSET_TOP = 0;
|
|
|
-
|
|
|
-function getScrollbars(
|
|
|
- canvasWidth: number,
|
|
|
- canvasHeight: number,
|
|
|
- scrollX: number,
|
|
|
- scrollY: number
|
|
|
-) {
|
|
|
- // horizontal scrollbar
|
|
|
- const sceneWidth = canvasWidth + Math.abs(scrollX);
|
|
|
- const scrollBarWidth = (canvasWidth * canvasWidth) / sceneWidth;
|
|
|
- const scrollBarX = scrollX > 0 ? 0 : canvasWidth - scrollBarWidth;
|
|
|
- const horizontalScrollBar = {
|
|
|
- x: scrollBarX + SCROLLBAR_MARGIN,
|
|
|
- y: canvasHeight - SCROLLBAR_WIDTH - SCROLLBAR_MARGIN,
|
|
|
- width: scrollBarWidth - SCROLLBAR_MARGIN * 2,
|
|
|
- height: SCROLLBAR_WIDTH
|
|
|
- };
|
|
|
-
|
|
|
- // vertical scrollbar
|
|
|
- const sceneHeight = canvasHeight + Math.abs(scrollY);
|
|
|
- const scrollBarHeight = (canvasHeight * canvasHeight) / sceneHeight;
|
|
|
- const scrollBarY = scrollY > 0 ? 0 : canvasHeight - scrollBarHeight;
|
|
|
- const verticalScrollBar = {
|
|
|
- x: canvasWidth - SCROLLBAR_WIDTH - SCROLLBAR_MARGIN,
|
|
|
- y: scrollBarY + SCROLLBAR_MARGIN,
|
|
|
- width: SCROLLBAR_WIDTH,
|
|
|
- height: scrollBarHeight - SCROLLBAR_WIDTH * 2
|
|
|
- };
|
|
|
-
|
|
|
- return {
|
|
|
- horizontal: horizontalScrollBar,
|
|
|
- vertical: verticalScrollBar
|
|
|
- };
|
|
|
-}
|
|
|
-
|
|
|
-function handlerRectangles(element: ExcalidrawElement, sceneState: SceneState) {
|
|
|
- const elementX1 = element.x;
|
|
|
- const elementX2 = element.x + element.width;
|
|
|
- const elementY1 = element.y;
|
|
|
- const elementY2 = element.y + element.height;
|
|
|
-
|
|
|
- const margin = 4;
|
|
|
- const minimumSize = 40;
|
|
|
- const handlers: { [handler: string]: number[] } = {};
|
|
|
-
|
|
|
- const marginX = element.width < 0 ? 8 : -8;
|
|
|
- const marginY = element.height < 0 ? 8 : -8;
|
|
|
-
|
|
|
- if (Math.abs(elementX2 - elementX1) > minimumSize) {
|
|
|
- handlers["n"] = [
|
|
|
- elementX1 + (elementX2 - elementX1) / 2 + sceneState.scrollX - 4,
|
|
|
- elementY1 - margin + sceneState.scrollY + marginY,
|
|
|
- 8,
|
|
|
- 8
|
|
|
- ];
|
|
|
-
|
|
|
- handlers["s"] = [
|
|
|
- elementX1 + (elementX2 - elementX1) / 2 + sceneState.scrollX - 4,
|
|
|
- elementY2 - margin + sceneState.scrollY - marginY,
|
|
|
- 8,
|
|
|
- 8
|
|
|
- ];
|
|
|
- }
|
|
|
-
|
|
|
- if (Math.abs(elementY2 - elementY1) > minimumSize) {
|
|
|
- handlers["w"] = [
|
|
|
- elementX1 - margin + sceneState.scrollX + marginX,
|
|
|
- elementY1 + (elementY2 - elementY1) / 2 + sceneState.scrollY - 4,
|
|
|
- 8,
|
|
|
- 8
|
|
|
- ];
|
|
|
-
|
|
|
- handlers["e"] = [
|
|
|
- elementX2 - margin + sceneState.scrollX - marginX,
|
|
|
- elementY1 + (elementY2 - elementY1) / 2 + sceneState.scrollY - 4,
|
|
|
- 8,
|
|
|
- 8
|
|
|
- ];
|
|
|
- }
|
|
|
-
|
|
|
- handlers["nw"] = [
|
|
|
- elementX1 - margin + sceneState.scrollX + marginX,
|
|
|
- elementY1 - margin + sceneState.scrollY + marginY,
|
|
|
- 8,
|
|
|
- 8
|
|
|
- ]; // nw
|
|
|
- handlers["ne"] = [
|
|
|
- elementX2 - margin + sceneState.scrollX - marginX,
|
|
|
- elementY1 - margin + sceneState.scrollY + marginY,
|
|
|
- 8,
|
|
|
- 8
|
|
|
- ]; // ne
|
|
|
- handlers["sw"] = [
|
|
|
- elementX1 - margin + sceneState.scrollX + marginX,
|
|
|
- elementY2 - margin + sceneState.scrollY - marginY,
|
|
|
- 8,
|
|
|
- 8
|
|
|
- ]; // sw
|
|
|
- handlers["se"] = [
|
|
|
- elementX2 - margin + sceneState.scrollX - marginX,
|
|
|
- elementY2 - margin + sceneState.scrollY - marginY,
|
|
|
- 8,
|
|
|
- 8
|
|
|
- ]; // se
|
|
|
-
|
|
|
- return handlers;
|
|
|
-}
|
|
|
-
|
|
|
-function renderScene(
|
|
|
- rc: RoughCanvas,
|
|
|
- canvas: HTMLCanvasElement,
|
|
|
- sceneState: SceneState,
|
|
|
- // extra options, currently passed by export helper
|
|
|
- {
|
|
|
- offsetX,
|
|
|
- offsetY,
|
|
|
- renderScrollbars = true,
|
|
|
- renderSelection = true
|
|
|
- }: {
|
|
|
- offsetX?: number;
|
|
|
- offsetY?: number;
|
|
|
- renderScrollbars?: boolean;
|
|
|
- renderSelection?: boolean;
|
|
|
- } = {}
|
|
|
-) {
|
|
|
- if (!canvas) return;
|
|
|
- const context = canvas.getContext("2d")!;
|
|
|
-
|
|
|
- const fillStyle = context.fillStyle;
|
|
|
- if (typeof sceneState.viewBackgroundColor === "string") {
|
|
|
- context.fillStyle = sceneState.viewBackgroundColor;
|
|
|
- context.fillRect(0, 0, canvas.width, canvas.height);
|
|
|
- } else {
|
|
|
- context.clearRect(0, 0, canvas.width, canvas.height);
|
|
|
- }
|
|
|
- context.fillStyle = fillStyle;
|
|
|
-
|
|
|
- const selectedIndices = getSelectedIndices();
|
|
|
-
|
|
|
- sceneState = {
|
|
|
- ...sceneState,
|
|
|
- scrollX: typeof offsetX === "number" ? offsetX : sceneState.scrollX,
|
|
|
- scrollY: typeof offsetY === "number" ? offsetY : sceneState.scrollY
|
|
|
- };
|
|
|
-
|
|
|
- elements.forEach(element => {
|
|
|
- element.draw(rc, context, sceneState);
|
|
|
- if (renderSelection && element.isSelected) {
|
|
|
- const margin = 4;
|
|
|
-
|
|
|
- const elementX1 = getElementAbsoluteX1(element);
|
|
|
- const elementX2 = getElementAbsoluteX2(element);
|
|
|
- const elementY1 = getElementAbsoluteY1(element);
|
|
|
- const elementY2 = getElementAbsoluteY2(element);
|
|
|
- const lineDash = context.getLineDash();
|
|
|
- context.setLineDash([8, 4]);
|
|
|
- context.strokeRect(
|
|
|
- elementX1 - margin + sceneState.scrollX,
|
|
|
- elementY1 - margin + sceneState.scrollY,
|
|
|
- elementX2 - elementX1 + margin * 2,
|
|
|
- elementY2 - elementY1 + margin * 2
|
|
|
- );
|
|
|
- context.setLineDash(lineDash);
|
|
|
-
|
|
|
- if (
|
|
|
- element.type !== "text" &&
|
|
|
- element.type !== "arrow" &&
|
|
|
- selectedIndices.length === 1
|
|
|
- ) {
|
|
|
- const handlers = handlerRectangles(element, sceneState);
|
|
|
- Object.values(handlers).forEach(handler => {
|
|
|
- context.strokeRect(handler[0], handler[1], handler[2], handler[3]);
|
|
|
- });
|
|
|
- }
|
|
|
- }
|
|
|
- });
|
|
|
-
|
|
|
- if (renderScrollbars) {
|
|
|
- const scrollBars = getScrollbars(
|
|
|
- context.canvas.width / window.devicePixelRatio,
|
|
|
- context.canvas.height / window.devicePixelRatio,
|
|
|
- sceneState.scrollX,
|
|
|
- sceneState.scrollY
|
|
|
- );
|
|
|
-
|
|
|
- context.fillStyle = SCROLLBAR_COLOR;
|
|
|
- context.fillRect(
|
|
|
- scrollBars.horizontal.x,
|
|
|
- scrollBars.horizontal.y,
|
|
|
- scrollBars.horizontal.width,
|
|
|
- scrollBars.horizontal.height
|
|
|
- );
|
|
|
- context.fillRect(
|
|
|
- scrollBars.vertical.x,
|
|
|
- scrollBars.vertical.y,
|
|
|
- scrollBars.vertical.width,
|
|
|
- scrollBars.vertical.height
|
|
|
- );
|
|
|
- context.fillStyle = fillStyle;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-function saveAsJSON() {
|
|
|
- const serialized = JSON.stringify({
|
|
|
- version: 1,
|
|
|
- source: window.location.origin,
|
|
|
- elements
|
|
|
- });
|
|
|
-
|
|
|
- saveFile(
|
|
|
- "excalidraw.json",
|
|
|
- "data:text/plain;charset=utf-8," + encodeURIComponent(serialized)
|
|
|
- );
|
|
|
-}
|
|
|
-
|
|
|
-function loadFromJSON() {
|
|
|
- const input = document.createElement("input");
|
|
|
- const reader = new FileReader();
|
|
|
- input.type = "file";
|
|
|
- input.accept = ".json";
|
|
|
-
|
|
|
- input.onchange = () => {
|
|
|
- if (!input.files!.length) {
|
|
|
- alert("A file was not selected.");
|
|
|
- return;
|
|
|
- }
|
|
|
-
|
|
|
- reader.readAsText(input.files![0], "utf8");
|
|
|
- };
|
|
|
-
|
|
|
- input.click();
|
|
|
-
|
|
|
- return new Promise(resolve => {
|
|
|
- reader.onloadend = () => {
|
|
|
- if (reader.readyState === FileReader.DONE) {
|
|
|
- const data = JSON.parse(reader.result as string);
|
|
|
- restore(data.elements, null);
|
|
|
- resolve();
|
|
|
- }
|
|
|
- };
|
|
|
- });
|
|
|
-}
|
|
|
-
|
|
|
-function exportAsPNG({
|
|
|
- exportBackground,
|
|
|
- exportPadding = 10,
|
|
|
- viewBackgroundColor
|
|
|
-}: {
|
|
|
- exportBackground: boolean;
|
|
|
- exportPadding?: number;
|
|
|
- viewBackgroundColor: string;
|
|
|
- scrollX: number;
|
|
|
- scrollY: number;
|
|
|
-}) {
|
|
|
- if (!elements.length) return window.alert("Cannot export empty canvas.");
|
|
|
-
|
|
|
- // calculate smallest area to fit the contents in
|
|
|
-
|
|
|
- let subCanvasX1 = Infinity;
|
|
|
- let subCanvasX2 = 0;
|
|
|
- let subCanvasY1 = Infinity;
|
|
|
- let subCanvasY2 = 0;
|
|
|
-
|
|
|
- elements.forEach(element => {
|
|
|
- subCanvasX1 = Math.min(subCanvasX1, getElementAbsoluteX1(element));
|
|
|
- subCanvasX2 = Math.max(subCanvasX2, getElementAbsoluteX2(element));
|
|
|
- subCanvasY1 = Math.min(subCanvasY1, getElementAbsoluteY1(element));
|
|
|
- subCanvasY2 = Math.max(subCanvasY2, getElementAbsoluteY2(element));
|
|
|
- });
|
|
|
-
|
|
|
- function distance(x: number, y: number) {
|
|
|
- return Math.abs(x > y ? x - y : y - x);
|
|
|
- }
|
|
|
-
|
|
|
- const tempCanvas = document.createElement("canvas");
|
|
|
- tempCanvas.style.display = "none";
|
|
|
- document.body.appendChild(tempCanvas);
|
|
|
- tempCanvas.width = distance(subCanvasX1, subCanvasX2) + exportPadding * 2;
|
|
|
- tempCanvas.height = distance(subCanvasY1, subCanvasY2) + exportPadding * 2;
|
|
|
-
|
|
|
- renderScene(
|
|
|
- rough.canvas(tempCanvas),
|
|
|
- tempCanvas,
|
|
|
- {
|
|
|
- viewBackgroundColor: exportBackground ? viewBackgroundColor : null,
|
|
|
- scrollX: 0,
|
|
|
- scrollY: 0
|
|
|
- },
|
|
|
- {
|
|
|
- offsetX: -subCanvasX1 + exportPadding,
|
|
|
- offsetY: -subCanvasY1 + exportPadding,
|
|
|
- renderScrollbars: false,
|
|
|
- renderSelection: false
|
|
|
- }
|
|
|
- );
|
|
|
-
|
|
|
- saveFile("excalidraw.png", tempCanvas.toDataURL("image/png"));
|
|
|
-
|
|
|
- // clean up the DOM
|
|
|
- if (tempCanvas !== canvas) tempCanvas.remove();
|
|
|
-}
|
|
|
-
|
|
|
-function saveFile(name: string, data: string) {
|
|
|
- // create a temporary <a> elem which we'll use to download the image
|
|
|
- const link = document.createElement("a");
|
|
|
- link.setAttribute("download", name);
|
|
|
- link.setAttribute("href", data);
|
|
|
- link.click();
|
|
|
-
|
|
|
- // clean up
|
|
|
- link.remove();
|
|
|
-}
|
|
|
-
|
|
|
-function rotate(x1: number, y1: number, x2: number, y2: number, angle: number) {
|
|
|
- // 𝑎′𝑥=(𝑎𝑥−𝑐𝑥)cos𝜃−(𝑎𝑦−𝑐𝑦)sin𝜃+𝑐𝑥
|
|
|
- // 𝑎′𝑦=(𝑎𝑥−𝑐𝑥)sin𝜃+(𝑎𝑦−𝑐𝑦)cos𝜃+𝑐𝑦.
|
|
|
- // https://math.stackexchange.com/questions/2204520/how-do-i-rotate-a-line-segment-in-a-specific-point-on-the-line
|
|
|
- return [
|
|
|
- (x1 - x2) * Math.cos(angle) - (y1 - y2) * Math.sin(angle) + x2,
|
|
|
- (x1 - x2) * Math.sin(angle) + (y1 - y2) * Math.cos(angle) + y2
|
|
|
- ];
|
|
|
-}
|
|
|
-
|
|
|
-// Casting second argument (DrawingSurface) to any,
|
|
|
-// because it is requred by TS definitions and not required at runtime
|
|
|
-const generator = rough.generator(null, null as any);
|
|
|
-
|
|
|
-function isTextElement(
|
|
|
- element: ExcalidrawElement
|
|
|
-): element is ExcalidrawTextElement {
|
|
|
- return element.type === "text";
|
|
|
-}
|
|
|
-
|
|
|
-function isInputLike(
|
|
|
- target: Element | EventTarget | null
|
|
|
-): target is HTMLInputElement | HTMLTextAreaElement | HTMLSelectElement {
|
|
|
- return (
|
|
|
- target instanceof HTMLInputElement ||
|
|
|
- target instanceof HTMLTextAreaElement ||
|
|
|
- target instanceof HTMLSelectElement
|
|
|
- );
|
|
|
-}
|
|
|
-
|
|
|
-function getArrowPoints(element: ExcalidrawElement) {
|
|
|
- const x1 = 0;
|
|
|
- const y1 = 0;
|
|
|
- const x2 = element.width;
|
|
|
- const y2 = element.height;
|
|
|
-
|
|
|
- const size = 30; // pixels
|
|
|
- const distance = Math.hypot(x2 - x1, y2 - y1);
|
|
|
- // Scale down the arrow until we hit a certain size so that it doesn't look weird
|
|
|
- const minSize = Math.min(size, distance / 2);
|
|
|
- const xs = x2 - ((x2 - x1) / distance) * minSize;
|
|
|
- const ys = y2 - ((y2 - y1) / distance) * minSize;
|
|
|
-
|
|
|
- const angle = 20; // degrees
|
|
|
- const [x3, y3] = rotate(xs, ys, x2, y2, (-angle * Math.PI) / 180);
|
|
|
- const [x4, y4] = rotate(xs, ys, x2, y2, (angle * Math.PI) / 180);
|
|
|
-
|
|
|
- return [x1, y1, x2, y2, x3, y3, x4, y4];
|
|
|
-}
|
|
|
-
|
|
|
-function generateDraw(element: ExcalidrawElement) {
|
|
|
- if (element.type === "selection") {
|
|
|
- element.draw = (rc, context, { scrollX, scrollY }) => {
|
|
|
- const fillStyle = context.fillStyle;
|
|
|
- context.fillStyle = "rgba(0, 0, 255, 0.10)";
|
|
|
- context.fillRect(
|
|
|
- element.x + scrollX,
|
|
|
- element.y + scrollY,
|
|
|
- element.width,
|
|
|
- element.height
|
|
|
- );
|
|
|
- context.fillStyle = fillStyle;
|
|
|
- };
|
|
|
- } else if (element.type === "rectangle") {
|
|
|
- const shape = withCustomMathRandom(element.seed, () => {
|
|
|
- return generator.rectangle(0, 0, element.width, element.height, {
|
|
|
- stroke: element.strokeColor,
|
|
|
- fill: element.backgroundColor
|
|
|
- });
|
|
|
- });
|
|
|
- element.draw = (rc, context, { scrollX, scrollY }) => {
|
|
|
- context.translate(element.x + scrollX, element.y + scrollY);
|
|
|
- rc.draw(shape);
|
|
|
- context.translate(-element.x - scrollX, -element.y - scrollY);
|
|
|
- };
|
|
|
- } else if (element.type === "ellipse") {
|
|
|
- const shape = withCustomMathRandom(element.seed, () =>
|
|
|
- generator.ellipse(
|
|
|
- element.width / 2,
|
|
|
- element.height / 2,
|
|
|
- element.width,
|
|
|
- element.height,
|
|
|
- { stroke: element.strokeColor, fill: element.backgroundColor }
|
|
|
- )
|
|
|
- );
|
|
|
- element.draw = (rc, context, { scrollX, scrollY }) => {
|
|
|
- context.translate(element.x + scrollX, element.y + scrollY);
|
|
|
- rc.draw(shape);
|
|
|
- context.translate(-element.x - scrollX, -element.y - scrollY);
|
|
|
- };
|
|
|
- } else if (element.type === "arrow") {
|
|
|
- const [x1, y1, x2, y2, x3, y3, x4, y4] = getArrowPoints(element);
|
|
|
- const shapes = withCustomMathRandom(element.seed, () => [
|
|
|
- // \
|
|
|
- generator.line(x3, y3, x2, y2, { stroke: element.strokeColor }),
|
|
|
- // -----
|
|
|
- generator.line(x1, y1, x2, y2, { stroke: element.strokeColor }),
|
|
|
- // /
|
|
|
- generator.line(x4, y4, x2, y2, { stroke: element.strokeColor })
|
|
|
- ]);
|
|
|
-
|
|
|
- element.draw = (rc, context, { scrollX, scrollY }) => {
|
|
|
- context.translate(element.x + scrollX, element.y + scrollY);
|
|
|
- shapes.forEach(shape => rc.draw(shape));
|
|
|
- context.translate(-element.x - scrollX, -element.y - scrollY);
|
|
|
- };
|
|
|
- return;
|
|
|
- } else if (isTextElement(element)) {
|
|
|
- element.draw = (rc, context, { scrollX, scrollY }) => {
|
|
|
- const font = context.font;
|
|
|
- context.font = element.font;
|
|
|
- const fillStyle = context.fillStyle;
|
|
|
- context.fillStyle = element.strokeColor;
|
|
|
- context.fillText(
|
|
|
- element.text,
|
|
|
- element.x + scrollX,
|
|
|
- element.y + element.actualBoundingBoxAscent + scrollY
|
|
|
- );
|
|
|
- context.fillStyle = fillStyle;
|
|
|
- context.font = font;
|
|
|
- };
|
|
|
- } else {
|
|
|
- throw new Error("Unimplemented type " + element.type);
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-// If the element is created from right to left, the width is going to be negative
|
|
|
-// This set of functions retrieves the absolute position of the 4 points.
|
|
|
-// We can't just always normalize it since we need to remember the fact that an arrow
|
|
|
-// is pointing left or right.
|
|
|
-function getElementAbsoluteX1(element: ExcalidrawElement) {
|
|
|
- return element.width >= 0 ? element.x : element.x + element.width;
|
|
|
-}
|
|
|
-function getElementAbsoluteX2(element: ExcalidrawElement) {
|
|
|
- return element.width >= 0 ? element.x + element.width : element.x;
|
|
|
-}
|
|
|
-function getElementAbsoluteY1(element: ExcalidrawElement) {
|
|
|
- return element.height >= 0 ? element.y : element.y + element.height;
|
|
|
-}
|
|
|
-function getElementAbsoluteY2(element: ExcalidrawElement) {
|
|
|
- return element.height >= 0 ? element.y + element.height : element.y;
|
|
|
-}
|
|
|
-
|
|
|
-function setSelection(selection: ExcalidrawElement) {
|
|
|
- const selectionX1 = getElementAbsoluteX1(selection);
|
|
|
- const selectionX2 = getElementAbsoluteX2(selection);
|
|
|
- const selectionY1 = getElementAbsoluteY1(selection);
|
|
|
- const selectionY2 = getElementAbsoluteY2(selection);
|
|
|
- elements.forEach(element => {
|
|
|
- const elementX1 = getElementAbsoluteX1(element);
|
|
|
- const elementX2 = getElementAbsoluteX2(element);
|
|
|
- const elementY1 = getElementAbsoluteY1(element);
|
|
|
- const elementY2 = getElementAbsoluteY2(element);
|
|
|
- element.isSelected =
|
|
|
- element.type !== "selection" &&
|
|
|
- selectionX1 <= elementX1 &&
|
|
|
- selectionY1 <= elementY1 &&
|
|
|
- selectionX2 >= elementX2 &&
|
|
|
- selectionY2 >= elementY2;
|
|
|
- });
|
|
|
-}
|
|
|
-
|
|
|
-function clearSelection() {
|
|
|
- elements.forEach(element => {
|
|
|
- element.isSelected = false;
|
|
|
- });
|
|
|
-}
|
|
|
-
|
|
|
-function resetCursor() {
|
|
|
- document.documentElement.style.cursor = "";
|
|
|
-}
|
|
|
-
|
|
|
-function deleteSelectedElements() {
|
|
|
- for (let i = elements.length - 1; i >= 0; --i) {
|
|
|
- if (elements[i].isSelected) {
|
|
|
- elements.splice(i, 1);
|
|
|
- }
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-function save(state: AppState) {
|
|
|
- localStorage.setItem(LOCAL_STORAGE_KEY, JSON.stringify(elements));
|
|
|
- localStorage.setItem(LOCAL_STORAGE_KEY_STATE, JSON.stringify(state));
|
|
|
-}
|
|
|
-
|
|
|
-function restoreFromLocalStorage() {
|
|
|
- const savedElements = localStorage.getItem(LOCAL_STORAGE_KEY);
|
|
|
- const savedState = localStorage.getItem(LOCAL_STORAGE_KEY_STATE);
|
|
|
-
|
|
|
- return restore(savedElements, savedState);
|
|
|
-}
|
|
|
-
|
|
|
-function restore(
|
|
|
- savedElements: string | ExcalidrawElement[] | null,
|
|
|
- savedState: string | null
|
|
|
-) {
|
|
|
- try {
|
|
|
- if (savedElements) {
|
|
|
- elements.splice(
|
|
|
- 0,
|
|
|
- elements.length,
|
|
|
- ...(typeof savedElements === "string"
|
|
|
- ? JSON.parse(savedElements)
|
|
|
- : savedElements)
|
|
|
- );
|
|
|
- elements.forEach((element: ExcalidrawElement) => generateDraw(element));
|
|
|
- }
|
|
|
-
|
|
|
- return savedState ? JSON.parse(savedState) : null;
|
|
|
- } catch (e) {
|
|
|
- elements.splice(0, elements.length);
|
|
|
- return null;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-type AppState = {
|
|
|
- draggingElement: ExcalidrawElement | null;
|
|
|
- resizingElement: ExcalidrawElement | null;
|
|
|
- elementType: string;
|
|
|
- exportBackground: boolean;
|
|
|
- currentItemStrokeColor: string;
|
|
|
- currentItemBackgroundColor: string;
|
|
|
- viewBackgroundColor: string;
|
|
|
- scrollX: number;
|
|
|
- scrollY: number;
|
|
|
-};
|
|
|
-
|
|
|
-const KEYS = {
|
|
|
- ARROW_LEFT: "ArrowLeft",
|
|
|
- ARROW_RIGHT: "ArrowRight",
|
|
|
- ARROW_DOWN: "ArrowDown",
|
|
|
- ARROW_UP: "ArrowUp",
|
|
|
- ESCAPE: "Escape",
|
|
|
- DELETE: "Delete",
|
|
|
- BACKSPACE: "Backspace"
|
|
|
-};
|
|
|
-
|
|
|
-// We inline font-awesome icons in order to save on js size rather than including the font awesome react library
|
|
|
-const SHAPES = [
|
|
|
- {
|
|
|
- icon: (
|
|
|
- // fa-mouse-pointer
|
|
|
- <svg viewBox="0 0 320 512">
|
|
|
- <path d="M302.189 329.126H196.105l55.831 135.993c3.889 9.428-.555 19.999-9.444 23.999l-49.165 21.427c-9.165 4-19.443-.571-23.332-9.714l-53.053-129.136-86.664 89.138C18.729 472.71 0 463.554 0 447.977V18.299C0 1.899 19.921-6.096 30.277 5.443l284.412 292.542c11.472 11.179 3.007 31.141-12.5 31.141z" />
|
|
|
- </svg>
|
|
|
- ),
|
|
|
- value: "selection"
|
|
|
- },
|
|
|
- {
|
|
|
- icon: (
|
|
|
- // fa-square
|
|
|
- <svg viewBox="0 0 448 512">
|
|
|
- <path d="M400 32H48C21.5 32 0 53.5 0 80v352c0 26.5 21.5 48 48 48h352c26.5 0 48-21.5 48-48V80c0-26.5-21.5-48-48-48z" />
|
|
|
- </svg>
|
|
|
- ),
|
|
|
- value: "rectangle"
|
|
|
- },
|
|
|
- {
|
|
|
- icon: (
|
|
|
- // fa-circle
|
|
|
- <svg viewBox="0 0 512 512">
|
|
|
- <path d="M256 8C119 8 8 119 8 256s111 248 248 248 248-111 248-248S393 8 256 8z" />
|
|
|
- </svg>
|
|
|
- ),
|
|
|
- value: "ellipse"
|
|
|
- },
|
|
|
- {
|
|
|
- icon: (
|
|
|
- // fa-long-arrow-alt-right
|
|
|
- <svg viewBox="0 0 448 512">
|
|
|
- <path d="M313.941 216H12c-6.627 0-12 5.373-12 12v56c0 6.627 5.373 12 12 12h301.941v46.059c0 21.382 25.851 32.09 40.971 16.971l86.059-86.059c9.373-9.373 9.373-24.569 0-33.941l-86.059-86.059c-15.119-15.119-40.971-4.411-40.971 16.971V216z" />
|
|
|
- </svg>
|
|
|
- ),
|
|
|
- value: "arrow"
|
|
|
- },
|
|
|
- {
|
|
|
- icon: (
|
|
|
- // fa-font
|
|
|
- <svg viewBox="0 0 448 512">
|
|
|
- <path d="M432 416h-23.41L277.88 53.69A32 32 0 0 0 247.58 32h-47.16a32 32 0 0 0-30.3 21.69L39.41 416H16a16 16 0 0 0-16 16v32a16 16 0 0 0 16 16h128a16 16 0 0 0 16-16v-32a16 16 0 0 0-16-16h-19.58l23.3-64h152.56l23.3 64H304a16 16 0 0 0-16 16v32a16 16 0 0 0 16 16h128a16 16 0 0 0 16-16v-32a16 16 0 0 0-16-16zM176.85 272L224 142.51 271.15 272z" />
|
|
|
- </svg>
|
|
|
- ),
|
|
|
- value: "text"
|
|
|
- }
|
|
|
-];
|
|
|
-
|
|
|
-const shapesShortcutKeys = SHAPES.map(shape => shape.value[0]);
|
|
|
-
|
|
|
-function findElementByKey(key: string) {
|
|
|
- const defaultElement = "selection";
|
|
|
- return SHAPES.reduce((element, shape) => {
|
|
|
- if (shape.value[0] !== key) return element;
|
|
|
-
|
|
|
- return shape.value;
|
|
|
- }, defaultElement);
|
|
|
-}
|
|
|
-
|
|
|
-function isArrowKey(keyCode: string) {
|
|
|
- return (
|
|
|
- keyCode === KEYS.ARROW_LEFT ||
|
|
|
- keyCode === KEYS.ARROW_RIGHT ||
|
|
|
- keyCode === KEYS.ARROW_DOWN ||
|
|
|
- keyCode === KEYS.ARROW_UP
|
|
|
- );
|
|
|
-}
|
|
|
-
|
|
|
-function getSelectedIndices() {
|
|
|
- const selectedIndices: number[] = [];
|
|
|
- elements.forEach((element, index) => {
|
|
|
- if (element.isSelected) {
|
|
|
- selectedIndices.push(index);
|
|
|
- }
|
|
|
- });
|
|
|
- return selectedIndices;
|
|
|
-}
|
|
|
-
|
|
|
-const someElementIsSelected = () =>
|
|
|
- elements.some(element => element.isSelected);
|
|
|
-
|
|
|
-const ELEMENT_SHIFT_TRANSLATE_AMOUNT = 5;
|
|
|
-const ELEMENT_TRANSLATE_AMOUNT = 1;
|
|
|
-
|
|
|
-let lastCanvasWidth = -1;
|
|
|
-let lastCanvasHeight = -1;
|
|
|
-
|
|
|
-let lastMouseUp: ((e: any) => void) | null = null;
|
|
|
-
|
|
|
-class App extends React.Component<{}, AppState> {
|
|
|
- public componentDidMount() {
|
|
|
- document.addEventListener("keydown", this.onKeyDown, false);
|
|
|
- window.addEventListener("resize", this.onResize, false);
|
|
|
-
|
|
|
- const savedState = restoreFromLocalStorage();
|
|
|
- if (savedState) {
|
|
|
- this.setState(savedState);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- public componentWillUnmount() {
|
|
|
- document.removeEventListener("keydown", this.onKeyDown, false);
|
|
|
- window.removeEventListener("resize", this.onResize, false);
|
|
|
- }
|
|
|
-
|
|
|
- public state: AppState = {
|
|
|
- draggingElement: null,
|
|
|
- resizingElement: null,
|
|
|
- elementType: "selection",
|
|
|
- exportBackground: true,
|
|
|
- currentItemStrokeColor: "#000000",
|
|
|
- currentItemBackgroundColor: "#ffffff",
|
|
|
- viewBackgroundColor: "#ffffff",
|
|
|
- scrollX: 0,
|
|
|
- scrollY: 0
|
|
|
- };
|
|
|
-
|
|
|
- private onResize = () => {
|
|
|
- this.forceUpdate();
|
|
|
- };
|
|
|
-
|
|
|
- private onKeyDown = (event: KeyboardEvent) => {
|
|
|
- if (isInputLike(event.target)) return;
|
|
|
-
|
|
|
- if (event.key === KEYS.ESCAPE) {
|
|
|
- clearSelection();
|
|
|
- this.forceUpdate();
|
|
|
- event.preventDefault();
|
|
|
- } else if (event.key === KEYS.BACKSPACE || event.key === KEYS.DELETE) {
|
|
|
- deleteSelectedElements();
|
|
|
- this.forceUpdate();
|
|
|
- event.preventDefault();
|
|
|
- } else if (isArrowKey(event.key)) {
|
|
|
- const step = event.shiftKey
|
|
|
- ? ELEMENT_SHIFT_TRANSLATE_AMOUNT
|
|
|
- : ELEMENT_TRANSLATE_AMOUNT;
|
|
|
- elements.forEach(element => {
|
|
|
- if (element.isSelected) {
|
|
|
- if (event.key === KEYS.ARROW_LEFT) element.x -= step;
|
|
|
- else if (event.key === KEYS.ARROW_RIGHT) element.x += step;
|
|
|
- else if (event.key === KEYS.ARROW_UP) element.y -= step;
|
|
|
- else if (event.key === KEYS.ARROW_DOWN) element.y += step;
|
|
|
- }
|
|
|
- });
|
|
|
- this.forceUpdate();
|
|
|
- event.preventDefault();
|
|
|
-
|
|
|
- // Send backward: Cmd-Shift-Alt-B
|
|
|
- } else if (
|
|
|
- event.metaKey &&
|
|
|
- event.shiftKey &&
|
|
|
- event.altKey &&
|
|
|
- event.code === "KeyB"
|
|
|
- ) {
|
|
|
- this.moveOneLeft();
|
|
|
- event.preventDefault();
|
|
|
-
|
|
|
- // Send to back: Cmd-Shift-B
|
|
|
- } else if (event.metaKey && event.shiftKey && event.code === "KeyB") {
|
|
|
- this.moveAllLeft();
|
|
|
- event.preventDefault();
|
|
|
-
|
|
|
- // Bring forward: Cmd-Shift-Alt-F
|
|
|
- } else if (
|
|
|
- event.metaKey &&
|
|
|
- event.shiftKey &&
|
|
|
- event.altKey &&
|
|
|
- event.code === "KeyF"
|
|
|
- ) {
|
|
|
- this.moveOneRight();
|
|
|
- event.preventDefault();
|
|
|
-
|
|
|
- // Bring to front: Cmd-Shift-F
|
|
|
- } else if (event.metaKey && event.shiftKey && event.code === "KeyF") {
|
|
|
- this.moveAllRight();
|
|
|
- event.preventDefault();
|
|
|
-
|
|
|
- // Select all: Cmd-A
|
|
|
- } else if (event.metaKey && event.code === "KeyA") {
|
|
|
- elements.forEach(element => {
|
|
|
- element.isSelected = true;
|
|
|
- });
|
|
|
- this.forceUpdate();
|
|
|
- event.preventDefault();
|
|
|
- } else if (shapesShortcutKeys.includes(event.key.toLowerCase())) {
|
|
|
- this.setState({ elementType: findElementByKey(event.key) });
|
|
|
- } else if (event.metaKey && event.code === "KeyZ") {
|
|
|
- let lastEntry = stateHistory.pop();
|
|
|
- // If nothing was changed since last, take the previous one
|
|
|
- if (generateHistoryCurrentEntry() === lastEntry) {
|
|
|
- lastEntry = stateHistory.pop();
|
|
|
- }
|
|
|
- if (lastEntry !== undefined) {
|
|
|
- restoreHistoryEntry(lastEntry);
|
|
|
- }
|
|
|
- this.forceUpdate();
|
|
|
- event.preventDefault();
|
|
|
- }
|
|
|
- };
|
|
|
-
|
|
|
- private deleteSelectedElements = () => {
|
|
|
- deleteSelectedElements();
|
|
|
- this.forceUpdate();
|
|
|
- };
|
|
|
-
|
|
|
- private clearCanvas = () => {
|
|
|
- if (window.confirm("This will clear the whole canvas. Are you sure?")) {
|
|
|
- elements.splice(0, elements.length);
|
|
|
- this.setState({
|
|
|
- viewBackgroundColor: "#ffffff",
|
|
|
- scrollX: 0,
|
|
|
- scrollY: 0
|
|
|
- });
|
|
|
- this.forceUpdate();
|
|
|
- }
|
|
|
- };
|
|
|
-
|
|
|
- private moveAllLeft = () => {
|
|
|
- moveAllLeft(elements, getSelectedIndices());
|
|
|
- this.forceUpdate();
|
|
|
- };
|
|
|
-
|
|
|
- private moveOneLeft = () => {
|
|
|
- moveOneLeft(elements, getSelectedIndices());
|
|
|
- this.forceUpdate();
|
|
|
- };
|
|
|
-
|
|
|
- private moveAllRight = () => {
|
|
|
- moveAllRight(elements, getSelectedIndices());
|
|
|
- this.forceUpdate();
|
|
|
- };
|
|
|
-
|
|
|
- private moveOneRight = () => {
|
|
|
- moveOneRight(elements, getSelectedIndices());
|
|
|
- this.forceUpdate();
|
|
|
- };
|
|
|
-
|
|
|
- private removeWheelEventListener: (() => void) | undefined;
|
|
|
-
|
|
|
- public render() {
|
|
|
- const canvasWidth = window.innerWidth - CANVAS_WINDOW_OFFSET_LEFT;
|
|
|
- const canvasHeight = window.innerHeight - CANVAS_WINDOW_OFFSET_TOP;
|
|
|
-
|
|
|
- return (
|
|
|
- <div
|
|
|
- className="container"
|
|
|
- onCut={e => {
|
|
|
- e.clipboardData.setData(
|
|
|
- "text/plain",
|
|
|
- JSON.stringify(elements.filter(element => element.isSelected))
|
|
|
- );
|
|
|
- deleteSelectedElements();
|
|
|
- this.forceUpdate();
|
|
|
- e.preventDefault();
|
|
|
- }}
|
|
|
- onCopy={e => {
|
|
|
- e.clipboardData.setData(
|
|
|
- "text/plain",
|
|
|
- JSON.stringify(elements.filter(element => element.isSelected))
|
|
|
- );
|
|
|
- e.preventDefault();
|
|
|
- }}
|
|
|
- onPaste={e => {
|
|
|
- const paste = e.clipboardData.getData("text");
|
|
|
- let parsedElements;
|
|
|
- try {
|
|
|
- parsedElements = JSON.parse(paste);
|
|
|
- } catch (e) {}
|
|
|
- if (
|
|
|
- Array.isArray(parsedElements) &&
|
|
|
- parsedElements.length > 0 &&
|
|
|
- parsedElements[0].type // need to implement a better check here...
|
|
|
- ) {
|
|
|
- clearSelection();
|
|
|
- parsedElements.forEach(parsedElement => {
|
|
|
- parsedElement.x += 10;
|
|
|
- parsedElement.y += 10;
|
|
|
- parsedElement.seed = randomSeed();
|
|
|
- generateDraw(parsedElement);
|
|
|
- elements.push(parsedElement);
|
|
|
- });
|
|
|
- this.forceUpdate();
|
|
|
- }
|
|
|
- e.preventDefault();
|
|
|
- }}
|
|
|
- >
|
|
|
- <div className="sidePanel">
|
|
|
- <h4>Shapes</h4>
|
|
|
- <div className="panelTools">
|
|
|
- {SHAPES.map(({ value, icon }) => (
|
|
|
- <label key={value} className="tool">
|
|
|
- <input
|
|
|
- type="radio"
|
|
|
- checked={this.state.elementType === value}
|
|
|
- onChange={() => {
|
|
|
- this.setState({ elementType: value });
|
|
|
- clearSelection();
|
|
|
- document.documentElement.style.cursor =
|
|
|
- value === "text" ? "text" : "crosshair";
|
|
|
- this.forceUpdate();
|
|
|
- }}
|
|
|
- />
|
|
|
- <div className="toolIcon">{icon}</div>
|
|
|
- </label>
|
|
|
- ))}
|
|
|
- </div>
|
|
|
- <h4>Colors</h4>
|
|
|
- <div className="panelColumn">
|
|
|
- <label>
|
|
|
- <input
|
|
|
- type="color"
|
|
|
- value={this.state.viewBackgroundColor}
|
|
|
- onChange={e => {
|
|
|
- this.setState({ viewBackgroundColor: e.target.value });
|
|
|
- }}
|
|
|
- />
|
|
|
- Background
|
|
|
- </label>
|
|
|
- <label>
|
|
|
- <input
|
|
|
- type="color"
|
|
|
- value={this.state.currentItemStrokeColor}
|
|
|
- onChange={e => {
|
|
|
- this.setState({ currentItemStrokeColor: e.target.value });
|
|
|
- }}
|
|
|
- />
|
|
|
- Shape Stroke
|
|
|
- </label>
|
|
|
- <label>
|
|
|
- <input
|
|
|
- type="color"
|
|
|
- value={this.state.currentItemBackgroundColor}
|
|
|
- onChange={e => {
|
|
|
- this.setState({ currentItemBackgroundColor: e.target.value });
|
|
|
- }}
|
|
|
- />
|
|
|
- Shape Background
|
|
|
- </label>
|
|
|
- </div>
|
|
|
- <h4>Canvas</h4>
|
|
|
- <div className="panelColumn">
|
|
|
- <button
|
|
|
- onClick={this.clearCanvas}
|
|
|
- title="Clear the canvas & reset background color"
|
|
|
- >
|
|
|
- Clear canvas
|
|
|
- </button>
|
|
|
- </div>
|
|
|
- <h4>Export</h4>
|
|
|
- <div className="panelColumn">
|
|
|
- <button
|
|
|
- onClick={() => {
|
|
|
- exportAsPNG(this.state);
|
|
|
- }}
|
|
|
- >
|
|
|
- Export to png
|
|
|
- </button>
|
|
|
- <label>
|
|
|
- <input
|
|
|
- type="checkbox"
|
|
|
- checked={this.state.exportBackground}
|
|
|
- onChange={e => {
|
|
|
- this.setState({ exportBackground: e.target.checked });
|
|
|
- }}
|
|
|
- />
|
|
|
- background
|
|
|
- </label>
|
|
|
- </div>
|
|
|
- <h4>Save/Load</h4>
|
|
|
- <div className="panelColumn">
|
|
|
- <button
|
|
|
- onClick={() => {
|
|
|
- saveAsJSON();
|
|
|
- }}
|
|
|
- >
|
|
|
- Save as...
|
|
|
- </button>
|
|
|
- <button
|
|
|
- onClick={() => {
|
|
|
- loadFromJSON().then(() => this.forceUpdate());
|
|
|
- }}
|
|
|
- >
|
|
|
- Load file...
|
|
|
- </button>
|
|
|
- </div>
|
|
|
- {someElementIsSelected() && (
|
|
|
- <>
|
|
|
- <h4>Shape options</h4>
|
|
|
- <div className="panelColumn">
|
|
|
- <button onClick={this.deleteSelectedElements}>Delete</button>
|
|
|
- <button onClick={this.moveOneRight}>Bring forward</button>
|
|
|
- <button onClick={this.moveAllRight}>Bring to front</button>
|
|
|
- <button onClick={this.moveOneLeft}>Send backward</button>
|
|
|
- <button onClick={this.moveAllLeft}>Send to back</button>
|
|
|
- </div>
|
|
|
- </>
|
|
|
- )}
|
|
|
- </div>
|
|
|
- <canvas
|
|
|
- id="canvas"
|
|
|
- style={{
|
|
|
- width: canvasWidth,
|
|
|
- height: canvasHeight
|
|
|
- }}
|
|
|
- width={canvasWidth * window.devicePixelRatio}
|
|
|
- height={canvasHeight * window.devicePixelRatio}
|
|
|
- ref={canvas => {
|
|
|
- if (this.removeWheelEventListener) {
|
|
|
- this.removeWheelEventListener();
|
|
|
- this.removeWheelEventListener = undefined;
|
|
|
- }
|
|
|
- if (canvas) {
|
|
|
- canvas.addEventListener("wheel", this.handleWheel, {
|
|
|
- passive: false
|
|
|
- });
|
|
|
- this.removeWheelEventListener = () =>
|
|
|
- canvas.removeEventListener("wheel", this.handleWheel);
|
|
|
-
|
|
|
- // Whenever React sets the width/height of the canvas element,
|
|
|
- // the context loses the scale transform. We need to re-apply it
|
|
|
- if (
|
|
|
- canvasWidth !== lastCanvasWidth ||
|
|
|
- canvasHeight !== lastCanvasHeight
|
|
|
- ) {
|
|
|
- lastCanvasWidth = canvasWidth;
|
|
|
- lastCanvasHeight = canvasHeight;
|
|
|
- canvas
|
|
|
- .getContext("2d")!
|
|
|
- .scale(window.devicePixelRatio, window.devicePixelRatio);
|
|
|
- }
|
|
|
- }
|
|
|
- }}
|
|
|
- onMouseDown={e => {
|
|
|
- if (lastMouseUp !== null) {
|
|
|
- // Unfortunately, sometimes we don't get a mouseup after a mousedown,
|
|
|
- // this can happen when a contextual menu or alert is triggered. In order to avoid
|
|
|
- // being in a weird state, we clean up on the next mousedown
|
|
|
- lastMouseUp(e);
|
|
|
- }
|
|
|
- // only handle left mouse button
|
|
|
- if (e.button !== 0) return;
|
|
|
- // fixes mousemove causing selection of UI texts #32
|
|
|
- e.preventDefault();
|
|
|
- // Preventing the event above disables default behavior
|
|
|
- // of defocusing potentially focused input, which is what we want
|
|
|
- // when clicking inside the canvas.
|
|
|
- if (isInputLike(document.activeElement)) {
|
|
|
- document.activeElement.blur();
|
|
|
- }
|
|
|
-
|
|
|
- const x =
|
|
|
- e.clientX - CANVAS_WINDOW_OFFSET_LEFT - this.state.scrollX;
|
|
|
- const y = e.clientY - CANVAS_WINDOW_OFFSET_TOP - this.state.scrollY;
|
|
|
- const element = newElement(
|
|
|
- this.state.elementType,
|
|
|
- x,
|
|
|
- y,
|
|
|
- this.state.currentItemStrokeColor,
|
|
|
- this.state.currentItemBackgroundColor
|
|
|
- );
|
|
|
- let resizeHandle: string | false = false;
|
|
|
- let isDraggingElements = false;
|
|
|
- let isResizingElements = false;
|
|
|
- if (this.state.elementType === "selection") {
|
|
|
- const resizeElement = elements.find(element => {
|
|
|
- return resizeTest(element, x, y, {
|
|
|
- scrollX: this.state.scrollX,
|
|
|
- scrollY: this.state.scrollY,
|
|
|
- viewBackgroundColor: this.state.viewBackgroundColor
|
|
|
- });
|
|
|
- });
|
|
|
-
|
|
|
- this.setState({
|
|
|
- resizingElement: resizeElement ? resizeElement : null
|
|
|
- });
|
|
|
-
|
|
|
- if (resizeElement) {
|
|
|
- resizeHandle = resizeTest(resizeElement, x, y, {
|
|
|
- scrollX: this.state.scrollX,
|
|
|
- scrollY: this.state.scrollY,
|
|
|
- viewBackgroundColor: this.state.viewBackgroundColor
|
|
|
- });
|
|
|
- document.documentElement.style.cursor = `${resizeHandle}-resize`;
|
|
|
- isResizingElements = true;
|
|
|
- } else {
|
|
|
- let hitElement = null;
|
|
|
- // We need to to hit testing from front (end of the array) to back (beginning of the array)
|
|
|
- for (let i = elements.length - 1; i >= 0; --i) {
|
|
|
- if (hitTest(elements[i], x, y)) {
|
|
|
- hitElement = elements[i];
|
|
|
- break;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- // If we click on something
|
|
|
- if (hitElement) {
|
|
|
- if (hitElement.isSelected) {
|
|
|
- // If that element is not already selected, do nothing,
|
|
|
- // we're likely going to drag it
|
|
|
- } else {
|
|
|
- // We unselect every other elements unless shift is pressed
|
|
|
- if (!e.shiftKey) {
|
|
|
- clearSelection();
|
|
|
- }
|
|
|
- // No matter what, we select it
|
|
|
- hitElement.isSelected = true;
|
|
|
- }
|
|
|
- } else {
|
|
|
- // If we don't click on anything, let's remove all the selected elements
|
|
|
- clearSelection();
|
|
|
- }
|
|
|
-
|
|
|
- isDraggingElements = someElementIsSelected();
|
|
|
-
|
|
|
- if (isDraggingElements) {
|
|
|
- document.documentElement.style.cursor = "move";
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- if (isTextElement(element)) {
|
|
|
- resetCursor();
|
|
|
- const text = prompt("What text do you want?");
|
|
|
- if (text === null) {
|
|
|
- return;
|
|
|
- }
|
|
|
- element.text = text;
|
|
|
- element.font = "20px Virgil";
|
|
|
- const font = context.font;
|
|
|
- context.font = element.font;
|
|
|
- const {
|
|
|
- actualBoundingBoxAscent,
|
|
|
- actualBoundingBoxDescent,
|
|
|
- width
|
|
|
- } = context.measureText(element.text);
|
|
|
- element.actualBoundingBoxAscent = actualBoundingBoxAscent;
|
|
|
- context.font = font;
|
|
|
- const height = actualBoundingBoxAscent + actualBoundingBoxDescent;
|
|
|
- // Center the text
|
|
|
- element.x -= width / 2;
|
|
|
- element.y -= actualBoundingBoxAscent;
|
|
|
- element.width = width;
|
|
|
- element.height = height;
|
|
|
- }
|
|
|
-
|
|
|
- generateDraw(element);
|
|
|
- elements.push(element);
|
|
|
- if (this.state.elementType === "text") {
|
|
|
- this.setState({
|
|
|
- draggingElement: null,
|
|
|
- elementType: "selection"
|
|
|
- });
|
|
|
- element.isSelected = true;
|
|
|
- } else {
|
|
|
- this.setState({ draggingElement: element });
|
|
|
- }
|
|
|
-
|
|
|
- let lastX = x;
|
|
|
- let lastY = y;
|
|
|
-
|
|
|
- const onMouseMove = (e: MouseEvent) => {
|
|
|
- const target = e.target;
|
|
|
- if (!(target instanceof HTMLElement)) {
|
|
|
- return;
|
|
|
- }
|
|
|
-
|
|
|
- if (isResizingElements && this.state.resizingElement) {
|
|
|
- const el = this.state.resizingElement;
|
|
|
- const selectedElements = elements.filter(el => el.isSelected);
|
|
|
- if (selectedElements.length === 1) {
|
|
|
- const x =
|
|
|
- e.clientX - CANVAS_WINDOW_OFFSET_LEFT - this.state.scrollX;
|
|
|
- const y =
|
|
|
- e.clientY - CANVAS_WINDOW_OFFSET_TOP - this.state.scrollY;
|
|
|
- selectedElements.forEach(element => {
|
|
|
- switch (resizeHandle) {
|
|
|
- case "nw":
|
|
|
- element.width += element.x - lastX;
|
|
|
- element.height += element.y - lastY;
|
|
|
- element.x = lastX;
|
|
|
- element.y = lastY;
|
|
|
- break;
|
|
|
- case "ne":
|
|
|
- element.width = lastX - element.x;
|
|
|
- element.height += element.y - lastY;
|
|
|
- element.y = lastY;
|
|
|
- break;
|
|
|
- case "sw":
|
|
|
- element.width += element.x - lastX;
|
|
|
- element.x = lastX;
|
|
|
- element.height = lastY - element.y;
|
|
|
- break;
|
|
|
- case "se":
|
|
|
- element.width += x - lastX;
|
|
|
- if (e.shiftKey) {
|
|
|
- element.height = element.width;
|
|
|
- } else {
|
|
|
- element.height += y - lastY;
|
|
|
- }
|
|
|
- break;
|
|
|
- case "n":
|
|
|
- element.height += element.y - lastY;
|
|
|
- element.y = lastY;
|
|
|
- break;
|
|
|
- case "w":
|
|
|
- element.width += element.x - lastX;
|
|
|
- element.x = lastX;
|
|
|
- break;
|
|
|
- case "s":
|
|
|
- element.height = lastY - element.y;
|
|
|
- break;
|
|
|
- case "e":
|
|
|
- element.width = lastX - element.x;
|
|
|
- break;
|
|
|
- }
|
|
|
-
|
|
|
- el.x = element.x;
|
|
|
- el.y = element.y;
|
|
|
- generateDraw(el);
|
|
|
- });
|
|
|
- lastX = x;
|
|
|
- lastY = y;
|
|
|
- // We don't want to save history when resizing an element
|
|
|
- skipHistory = true;
|
|
|
- this.forceUpdate();
|
|
|
- return;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- if (isDraggingElements) {
|
|
|
- const selectedElements = elements.filter(el => el.isSelected);
|
|
|
- if (selectedElements.length) {
|
|
|
- const x =
|
|
|
- e.clientX - CANVAS_WINDOW_OFFSET_LEFT - this.state.scrollX;
|
|
|
- const y =
|
|
|
- e.clientY - CANVAS_WINDOW_OFFSET_TOP - this.state.scrollY;
|
|
|
- selectedElements.forEach(element => {
|
|
|
- element.x += x - lastX;
|
|
|
- element.y += y - lastY;
|
|
|
- });
|
|
|
- lastX = x;
|
|
|
- lastY = y;
|
|
|
- // We don't want to save history when dragging an element to initially size it
|
|
|
- skipHistory = true;
|
|
|
- this.forceUpdate();
|
|
|
- return;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- // It is very important to read this.state within each move event,
|
|
|
- // otherwise we would read a stale one!
|
|
|
- const draggingElement = this.state.draggingElement;
|
|
|
- if (!draggingElement) return;
|
|
|
- let width =
|
|
|
- e.clientX -
|
|
|
- CANVAS_WINDOW_OFFSET_LEFT -
|
|
|
- draggingElement.x -
|
|
|
- this.state.scrollX;
|
|
|
- let height =
|
|
|
- e.clientY -
|
|
|
- CANVAS_WINDOW_OFFSET_TOP -
|
|
|
- draggingElement.y -
|
|
|
- this.state.scrollY;
|
|
|
- draggingElement.width = width;
|
|
|
- // Make a perfect square or circle when shift is enabled
|
|
|
- draggingElement.height = e.shiftKey ? width : height;
|
|
|
-
|
|
|
- generateDraw(draggingElement);
|
|
|
-
|
|
|
- if (this.state.elementType === "selection") {
|
|
|
- setSelection(draggingElement);
|
|
|
- }
|
|
|
- // We don't want to save history when moving an element
|
|
|
- skipHistory = true;
|
|
|
- this.forceUpdate();
|
|
|
- };
|
|
|
-
|
|
|
- const onMouseUp = (e: MouseEvent) => {
|
|
|
- const { draggingElement, elementType } = this.state;
|
|
|
-
|
|
|
- lastMouseUp = null;
|
|
|
- window.removeEventListener("mousemove", onMouseMove);
|
|
|
- window.removeEventListener("mouseup", onMouseUp);
|
|
|
-
|
|
|
- resetCursor();
|
|
|
-
|
|
|
- // if no element is clicked, clear the selection and redraw
|
|
|
- if (draggingElement === null) {
|
|
|
- clearSelection();
|
|
|
- this.forceUpdate();
|
|
|
- return;
|
|
|
- }
|
|
|
-
|
|
|
- if (elementType === "selection") {
|
|
|
- if (isDraggingElements) {
|
|
|
- isDraggingElements = false;
|
|
|
- }
|
|
|
- elements.pop();
|
|
|
- } else {
|
|
|
- draggingElement.isSelected = true;
|
|
|
- }
|
|
|
-
|
|
|
- this.setState({
|
|
|
- draggingElement: null,
|
|
|
- elementType: "selection"
|
|
|
- });
|
|
|
- this.forceUpdate();
|
|
|
- };
|
|
|
-
|
|
|
- lastMouseUp = onMouseUp;
|
|
|
-
|
|
|
- window.addEventListener("mousemove", onMouseMove);
|
|
|
- window.addEventListener("mouseup", onMouseUp);
|
|
|
-
|
|
|
- // We don't want to save history on mouseDown, only on mouseUp when it's fully configured
|
|
|
- skipHistory = true;
|
|
|
- this.forceUpdate();
|
|
|
- }}
|
|
|
- />
|
|
|
- </div>
|
|
|
- );
|
|
|
- }
|
|
|
-
|
|
|
- private handleWheel = (e: WheelEvent) => {
|
|
|
- e.preventDefault();
|
|
|
- const { deltaX, deltaY } = e;
|
|
|
- this.setState(state => ({
|
|
|
- scrollX: state.scrollX - deltaX,
|
|
|
- scrollY: state.scrollY - deltaY
|
|
|
- }));
|
|
|
- };
|
|
|
-
|
|
|
- componentDidUpdate() {
|
|
|
- renderScene(rc, canvas, {
|
|
|
- scrollX: this.state.scrollX,
|
|
|
- scrollY: this.state.scrollY,
|
|
|
- viewBackgroundColor: this.state.viewBackgroundColor
|
|
|
- });
|
|
|
- save(this.state);
|
|
|
- if (!skipHistory) {
|
|
|
- pushHistoryEntry(generateHistoryCurrentEntry());
|
|
|
- }
|
|
|
- skipHistory = false;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-const rootElement = document.getElementById("root");
|
|
|
-ReactDOM.render(<App />, rootElement);
|
|
|
-const canvas = document.getElementById("canvas") as HTMLCanvasElement;
|
|
|
-const rc = rough.canvas(canvas);
|
|
|
-const context = canvas.getContext("2d")!;
|
|
|
-
|
|
|
-ReactDOM.render(<App />, rootElement);
|