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- import { PointerCoords } from "./types";
- import { normalizeScroll } from "./scene";
- export function getCenter(pointers: Map<number, PointerCoords>) {
- const allCoords = Array.from(pointers.values());
- return {
- x: normalizeScroll(sum(allCoords, (coords) => coords.x) / allCoords.length),
- y: normalizeScroll(sum(allCoords, (coords) => coords.y) / allCoords.length),
- };
- }
- export function getDistance([a, b]: readonly PointerCoords[]) {
- return Math.hypot(a.x - b.x, a.y - b.y);
- }
- function sum<T>(array: readonly T[], mapper: (item: T) => number): number {
- return array.reduce((acc, item) => acc + mapper(item), 0);
- }
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