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- import { distanceBetweenPointAndSegment } from "../math";
- import { ExcalidrawElement } from "./types";
- import {
- getArrowPoints,
- getDiamondPoints,
- getElementAbsoluteCoords,
- getLinePoints,
- } from "./bounds";
- function isElementDraggableFromInside(element: ExcalidrawElement): boolean {
- return element.backgroundColor !== "transparent" || element.isSelected;
- }
- export function hitTest(
- element: ExcalidrawElement,
- x: number,
- y: number,
- ): boolean {
- // For shapes that are composed of lines, we only enable point-selection when the distance
- // of the click is less than x pixels of any of the lines that the shape is composed of
- const lineThreshold = 10;
- if (element.type === "ellipse") {
- // https://stackoverflow.com/a/46007540/232122
- const px = Math.abs(x - element.x - element.width / 2);
- const py = Math.abs(y - element.y - element.height / 2);
- let tx = 0.707;
- let ty = 0.707;
- const a = Math.abs(element.width) / 2;
- const b = Math.abs(element.height) / 2;
- [0, 1, 2, 3].forEach(x => {
- const xx = a * tx;
- const yy = b * ty;
- const ex = ((a * a - b * b) * tx ** 3) / a;
- const ey = ((b * b - a * a) * ty ** 3) / b;
- const rx = xx - ex;
- const ry = yy - ey;
- const qx = px - ex;
- const qy = py - ey;
- const r = Math.hypot(ry, rx);
- const q = Math.hypot(qy, qx);
- tx = Math.min(1, Math.max(0, ((qx * r) / q + ex) / a));
- ty = Math.min(1, Math.max(0, ((qy * r) / q + ey) / b));
- const t = Math.hypot(ty, tx);
- tx /= t;
- ty /= t;
- });
- if (isElementDraggableFromInside(element)) {
- return (
- a * tx - (px - lineThreshold) >= 0 && b * ty - (py - lineThreshold) >= 0
- );
- } else {
- return Math.hypot(a * tx - px, b * ty - py) < lineThreshold;
- }
- } else if (element.type === "rectangle") {
- const [x1, y1, x2, y2] = getElementAbsoluteCoords(element);
- if (isElementDraggableFromInside(element)) {
- return (
- x > x1 - lineThreshold &&
- x < x2 + lineThreshold &&
- y > y1 - lineThreshold &&
- y < y2 + lineThreshold
- );
- }
- // (x1, y1) --A-- (x2, y1)
- // |D |B
- // (x1, y2) --C-- (x2, y2)
- return (
- distanceBetweenPointAndSegment(x, y, x1, y1, x2, y1) < lineThreshold || // A
- distanceBetweenPointAndSegment(x, y, x2, y1, x2, y2) < lineThreshold || // B
- distanceBetweenPointAndSegment(x, y, x2, y2, x1, y2) < lineThreshold || // C
- distanceBetweenPointAndSegment(x, y, x1, y2, x1, y1) < lineThreshold // D
- );
- } else if (element.type === "diamond") {
- x -= element.x;
- y -= element.y;
- let [
- topX,
- topY,
- rightX,
- rightY,
- bottomX,
- bottomY,
- leftX,
- leftY,
- ] = getDiamondPoints(element);
- if (isElementDraggableFromInside(element)) {
- // TODO: remove this when we normalize coordinates globally
- if (topY > bottomY) [bottomY, topY] = [topY, bottomY];
- if (rightX < leftX) [leftX, rightX] = [rightX, leftX];
- topY -= lineThreshold;
- bottomY += lineThreshold;
- leftX -= lineThreshold;
- rightX += lineThreshold;
- // all deltas should be < 0. Delta > 0 indicates it's on the outside side
- // of the line.
- //
- // (topX, topY)
- // D / \ A
- // / \
- // (leftX, leftY) (rightX, rightY)
- // C \ / B
- // \ /
- // (bottomX, bottomY)
- //
- // https://stackoverflow.com/a/2752753/927631
- return (
- // delta from line D
- (leftX - topX) * (y - leftY) - (leftX - x) * (topY - leftY) <= 0 &&
- // delta from line A
- (topX - rightX) * (y - rightY) - (x - rightX) * (topY - rightY) <= 0 &&
- // delta from line B
- (rightX - bottomX) * (y - bottomY) -
- (x - bottomX) * (rightY - bottomY) <=
- 0 &&
- // delta from line C
- (bottomX - leftX) * (y - leftY) - (x - leftX) * (bottomY - leftY) <= 0
- );
- }
- return (
- distanceBetweenPointAndSegment(x, y, topX, topY, rightX, rightY) <
- lineThreshold ||
- distanceBetweenPointAndSegment(x, y, rightX, rightY, bottomX, bottomY) <
- lineThreshold ||
- distanceBetweenPointAndSegment(x, y, bottomX, bottomY, leftX, leftY) <
- lineThreshold ||
- distanceBetweenPointAndSegment(x, y, leftX, leftY, topX, topY) <
- lineThreshold
- );
- } else if (element.type === "arrow") {
- let [x1, y1, x2, y2, x3, y3, x4, y4] = getArrowPoints(element);
- // The computation is done at the origin, we need to add a translation
- x -= element.x;
- y -= element.y;
- return (
- // \
- distanceBetweenPointAndSegment(x, y, x3, y3, x2, y2) < lineThreshold ||
- // -----
- distanceBetweenPointAndSegment(x, y, x1, y1, x2, y2) < lineThreshold ||
- // /
- distanceBetweenPointAndSegment(x, y, x4, y4, x2, y2) < lineThreshold
- );
- } else if (element.type === "line") {
- const [x1, y1, x2, y2] = getLinePoints(element);
- // The computation is done at the origin, we need to add a translation
- x -= element.x;
- y -= element.y;
- return distanceBetweenPointAndSegment(x, y, x1, y1, x2, y2) < lineThreshold;
- } else if (element.type === "text") {
- const [x1, y1, x2, y2] = getElementAbsoluteCoords(element);
- return x >= x1 && x <= x2 && y >= y1 && y <= y2;
- } else if (element.type === "selection") {
- console.warn("This should not happen, we need to investigate why it does.");
- return false;
- } else {
- throw new Error("Unimplemented type " + element.type);
- }
- }
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