@@ -343,6 +343,7 @@ export default defineComponent({
const fingerConfig = computed<any>(() => {
if (state.setting.displayFingering && state.fingeringInfo?.name) {
if (state.fingeringInfo.direction === "transverse") {
+ console.log("横向指法", state.fingeringInfo.name);
return {
container: {
//paddingBottom: headerColumnHide.value ? state.fingeringInfo.height : state.fingeringInfo.scaleData?.offset
@@ -360,7 +361,7 @@ export default defineComponent({
}
};
} else {
- console.log("指法", state.playBtnDirection, state.platform);
+ console.log("竖向指法", state.fingeringInfo.name, state.playBtnDirection, state.platform);
// 老师端,竖向指法,需要根据功能按钮方向进行设置
if (state.platform === IPlatform.PC) {
@@ -472,7 +472,7 @@ export const subjectFingering = (subjectId: number | string): IFingering => {
width: "3rem",
orientation: 0,
code: "葫芦丝",
- hasTizhi: false,
+ hasTizhi: true,
id: 35,
case "pan-flute": // 排箫
@@ -406,7 +406,7 @@ const relationships = {
74: [7, 6, 5, 95],
75: [7, 6, 4, 3, 95],
76: [7, 6, 95],
- 77: [7, 5, 4, 3, 2, 94],
+ 77: [[7, 5, 4, 3, 2, 11, 91], [7, 5, 4, 3, 2, 94]],
78: [7, 5, 4, 94],
79: [7, 94],
80: [6, 94],