import { computed, defineComponent, onMounted, onUnmounted, reactive, ref, watch } from "vue"; import styles from "./index.module.less"; import { getMidiCurrentTime, getMidiDuration, handleTogglePlayMidi, hanldeInitMidiData, hanldeSetMidiPlaybackRate, setMidiCurrentTime, } from "./midiPlayer"; import state, { IPlayState, onEnded, onPlay } from "/src/state"; import { api_playProgress, api_cloudTimeUpdae, api_cloudplayed, api_remove_cloudplayed, api_remove_cloudTimeUpdae } from "/src/helpers/communication"; import { evaluatingData } from "/src/view/evaluating"; import { cloudToggleState } from "/src/helpers/midiPlay" import { storeData } from "/src/store"; import { handleStartTick } from "../tick"; export const audioData = reactive({ songEle: null as HTMLAudioElement | null, // 原生 backgroundEle: null as HTMLAudioElement | null, //伴唱 mingSongEle: null as HTMLAudioElement | null, //唱名 songCollection: { // 音乐源合集 带节拍器和不带节拍器的 songEle: null as HTMLAudioElement | null, backgroundEle: null as HTMLAudioElement | null, fanSongEle: null as HTMLAudioElement | null, banSongEle: null as HTMLAudioElement | null, mingSongEle: null as HTMLAudioElement | null, beatSongEle: null as HTMLAudioElement | null, betaBackgroundEle: null as HTMLAudioElement | null, betaFanSongEle: null as HTMLAudioElement | null, betaBanSongEle: null as HTMLAudioElement | null, betaMingSongEle: null as HTMLAudioElement | null }, midiRender: false, progress: 0, // midi播放进度(单位:秒) duration: 0 // 音频总时长(单位:秒) }); const midiRef = ref(); /** 播放或暂停 */ export const audioListStart = (type: "play" | "paused") => { // 开始播放之前, 先设置倍数 if (type === "play" && state.originSpeed !== 0) { const actualRate = state.originAudioPlayRate * state.basePlayRate; // console.log('音频播放倍率',actualRate) setAudioPlaybackRate(actualRate); } // console.log('api','midi状态1',type,state.isAppPlay) // 如果是midi播放 if (state.isAppPlay) { // handleTogglePlayMidi(type); cloudToggleState(type); return; } if (type === "play") { audioData.songEle?.play(); audioData.backgroundEle?.play(); audioData.mingSongEle?.play(); } else if (type === "paused") { audioData.songEle?.pause(); audioData.backgroundEle?.pause(); audioData.mingSongEle?.pause(); } }; /** 设置倍数播放 */ export const setAudioPlaybackRate = (rate: number) => { // 如果是midi播放 if (state.isAppPlay) { if (state.modeType === "evaluating") return hanldeSetMidiPlaybackRate(rate); return; } audioData.songEle && (audioData.songEle.playbackRate = rate); audioData.backgroundEle && (audioData.backgroundEle.playbackRate = rate); audioData.mingSongEle && (audioData.mingSongEle.playbackRate = rate); }; /** 获取当前播放的时间 */ export const getAudioCurrentTime = () => { // 如果是midi播放 if (state.isAppPlay) { // const c = getMidiCurrentTime(); return audioData.progress; } // console.log('返回的时间',state.playSource, audioData.songEle?.currentTime,audioData.progress) if (state.playSource === "music") return audioData.songEle?.currentTime || audioData.progress; if (state.playSource === "background") return audioData.backgroundEle?.currentTime || audioData.progress; if (state.playSource === "mingSong") return audioData.mingSongEle?.currentTime || audioData.progress; return audioData.songEle?.currentTime || audioData.progress; }; /** 获取曲谱的总时间 */ export const getAudioDuration = () => { // 如果是midi播放 if (state.isAppPlay) { // const d = getMidiDuration(); const songEndTime = state.times[state.times.length - 1 || 0]?.endtime || 0 return audioData.duration || songEndTime; } // 唱名文件时长比较短,和普通文件不一样 所以这里单独处理 if(state.playSource === "mingSong") return audioData.mingSongEle?.duration || audioData.duration; return audioData.songEle?.duration || audioData.backgroundEle?.duration || audioData.mingSongEle?.duration || audioData.duration; }; /** 设置播放的开始时间 */ export const setAudioCurrentTime = (time: number, index = 0) => { // console.log('开始时间12345',time) // 如果是midi播放 if (state.isAppPlay) { setMidiCurrentTime(index); return; } audioData.songEle && (audioData.songEle.currentTime = time); audioData.backgroundEle && (audioData.backgroundEle.currentTime = time); audioData.mingSongEle && (audioData.mingSongEle.currentTime = time); audioData.progress = time; }; /** 设置当前没有播放的音频静音 */ export const toggleMutePlayAudio = (source: IPlayState, muted: boolean) => { if (source === "music") { if (audioData.songEle) { audioData.songEle.muted = muted; } } else if (source === "background") { if (audioData.backgroundEle) { audioData.backgroundEle.muted = muted; } } else if(source === "mingSong"){ if (audioData.mingSongEle) { audioData.mingSongEle.muted = muted; } } }; /** 切换节拍器音源 */ export const changeSongSourceByBate = (isDisBate:boolean) => { // isDisBate 为true 切换到不带节拍的,为false 切换到带节拍的 const songEleCurrentTime = audioData.songEle?.currentTime || 0 const backgroundEleCurrentTime = audioData.backgroundEle?.currentTime || 0 const mingSongEleCurrentTime = audioData.mingSongEle?.currentTime || 0 if (isDisBate) { if(state.playType === "play"){ audioData.songEle = audioData.songCollection.songEle audioData.backgroundEle = audioData.songCollection.backgroundEle } else { audioData.songEle = audioData.songCollection.fanSongEle audioData.backgroundEle = audioData.songCollection.banSongEle audioData.mingSongEle = audioData.songCollection.mingSongEle } } else { // 没有节拍器资源的时候 用 不带节拍器的资源,防止播放不了 if(state.playType === "play"){ audioData.songEle = audioData.songCollection.beatSongEle || audioData.songCollection.songEle audioData.backgroundEle = audioData.songCollection.betaBackgroundEle || audioData.songCollection.backgroundEle } else { audioData.songEle = audioData.songCollection.betaFanSongEle || audioData.songCollection.fanSongEle audioData.backgroundEle = audioData.songCollection.betaBanSongEle || audioData.songCollection.banSongEle audioData.mingSongEle = audioData.songCollection.betaMingSongEle || audioData.songCollection.mingSongEle } } audioData.songEle && (audioData.songEle.currentTime = songEleCurrentTime) audioData.backgroundEle && (audioData.backgroundEle.currentTime = backgroundEleCurrentTime) audioData.mingSongEle && (audioData.mingSongEle.currentTime = mingSongEleCurrentTime) // 设置静音与取消静音 if (state.playSource === "music") { audioData.songEle && (audioData.songEle.muted = false); audioData.backgroundEle && (audioData.backgroundEle.muted = true); audioData.mingSongEle && (audioData.mingSongEle.muted = true); } else if (state.playSource === "background") { audioData.songEle && (audioData.songEle.muted = true); audioData.backgroundEle && (audioData.backgroundEle.muted = false); audioData.mingSongEle && (audioData.mingSongEle.muted = true); }else { audioData.songEle && (audioData.songEle.muted = true); audioData.backgroundEle && (audioData.backgroundEle.muted = true); audioData.mingSongEle && (audioData.mingSongEle.muted = false); } } export default defineComponent({ name: "audio-list", setup() { /** iframe 加载完成后, 加载midiURL */ const handleLoad = () => { midiRef.value.contentWindow.handleRendered = () => { audioData.midiRender = true }; hanldeInitMidiData(midiRef.value); }; watch( () => state.playSource, () => { if (state.modeType === "evaluating" && !state.setting.enableAccompaniment) { console.log("评测模式设置了关闭伴奏,不切换原音伴奏"); return; } if (state.playSource === "music") { audioData.songEle && (audioData.songEle.muted = false); audioData.backgroundEle && (audioData.backgroundEle.muted = true); audioData.mingSongEle && (audioData.mingSongEle.muted = true); } else if (state.playSource === "background") { audioData.songEle && (audioData.songEle.muted = true); audioData.backgroundEle && (audioData.backgroundEle.muted = false); audioData.mingSongEle && (audioData.mingSongEle.muted = true); }else { audioData.songEle && (audioData.songEle.muted = true); audioData.backgroundEle && (audioData.backgroundEle.muted = true); audioData.mingSongEle && (audioData.mingSongEle.muted = false); } } ); const createAudio = (src?: string): Promise => { if(!src){ return Promise.resolve(null) } return new Promise((resolve) => { const a = new Audio(src + '?v=' + Date.now()); a.load(); a.onloadedmetadata = () => { resolve(a); }; a.onerror = () => { resolve(null); }; }); }; /** * #11046 * 声音与圆点消失的节点不一致,可能原因是部分安卓手机没有立即播放,所以需要等待有音频进度返回时再播放节拍器 * mp3节拍器的圆点动画 */ const tickAnimate = (time: number) => { if (storeData.isApp && state.modeType === 'evaluating' && evaluatingData.needPlayTick && time > 0) { evaluatingData.needPlayTick = false; handleStartTick() } } // 监听评测曲谱音频播放进度,返回 const progress = (res: any) => { const currentTime = res?.currentTime || res?.content?.currentTime; // console.log('app进度时间',currentTime) const total = res?.totalDuration || res?.content?.totalDuration; const time = currentTime / 1000; audioData.progress = time; tickAnimate(time); audioData.songEle && (audioData.songEle.currentTime = time); audioData.backgroundEle && (audioData.backgroundEle.currentTime = time); audioData.mingSongEle && (audioData.mingSongEle.currentTime = time); audioData.duration = total / 1000; if ( res?.content?.totalDuration > 1000 && currentTime >= total ) { if (evaluatingData.isAudioPlayEnd) return evaluatingData.isAudioPlayEnd = true onEnded(); } }; // midi播放进度回调 const midiProgress = (res: any) => { // console.log('api',res) if (audioData.duration == 0) { const songEndTime = state.times[state.times.length - 1 || 0]?.endtime || 0 audioData.duration = songEndTime } const currentTime = res?.currentTime || res?.content?.currentTime; const total = res?.totalDuration || res?.content?.totalDuration; const time = currentTime / 1000; audioData.progress = time; // if ( // audioData.duration > 1000 && // currentTime >= audioData.duration * 1000 // ) { // console.log('midi结束') // onEnded(); // } // 选段模式,播放结束 if (state.sectionStatus && state.section.length == 2 && currentTime >= state.section) { // } } // midi播放结束回调 const midiPlayEnd = (res: any) => { if (res) { console.log('midi结束') audioData.progress = 0 onEnded(); } } // 加载音源 function loadAudio(){ return Promise.all([createAudio(state.music), createAudio(state.accompany), createAudio(state.fanSong), createAudio(state.banSong), createAudio(state.mingSong)]) } // 加载节拍器音源 function loadBeatAudio(){ return Promise.all([createAudio(state.beatSong.music), createAudio(state.beatSong.accompany), createAudio(state.beatSong.fanSong), createAudio(state.beatSong.banSong), createAudio(state.beatSong.mingSong)]) } onMounted(async () => { // 预览的时候不走音频加载逻辑 if(state.isPreView){ state.isLoading = false; return } if (state.playMode !== "MIDI") { console.time("音频加载时间") // 处理音源 const [music, accompany, fanSong, banSong, mingSong] = await loadAudio() audioData.backgroundEle = accompany; audioData.songEle = music; Object.assign(audioData.songCollection, { songEle:music, backgroundEle:accompany, fanSongEle:fanSong, banSongEle:banSong, mingSongEle:mingSong }) if (music) { music.addEventListener("play", onPlay); music.addEventListener("ended", onEnded); accompany && (accompany.muted = true); } else if (accompany) { accompany.addEventListener("play", onPlay); accompany.addEventListener("ended", onEnded); } if(fanSong){ fanSong.addEventListener("play", onPlay); fanSong.addEventListener("ended", onEnded); banSong && (banSong.muted = true); mingSong && (mingSong.muted = true); }else if(banSong){ banSong.addEventListener("play", onPlay); banSong.addEventListener("ended", onEnded); mingSong && (mingSong.muted = true); } else if(mingSong){ mingSong.addEventListener("play", onPlay); mingSong.addEventListener("ended", onEnded); } // 处理带节拍器的音源 const [beatMusic, beatAccompany, beatFanSong, beatBanSong, beatMingSong] = await loadBeatAudio() Object.assign(audioData.songCollection, { beatSongEle:beatMusic, betaBackgroundEle:beatAccompany, betaFanSongEle:beatFanSong, betaBanSongEle:beatBanSong, betaMingSongEle:beatMingSong }) if (beatMusic) { beatMusic.addEventListener("play", onPlay); beatMusic.addEventListener("ended", onEnded); beatAccompany && (beatAccompany.muted = true); } else if (beatAccompany) { beatAccompany.addEventListener("play", onPlay); beatAccompany.addEventListener("ended", onEnded); } if(beatFanSong){ beatFanSong.addEventListener("play", onPlay); beatFanSong.addEventListener("ended", onEnded); beatBanSong && (beatBanSong.muted = true); beatMingSong && (beatMingSong.muted = true); }else if(beatBanSong){ beatBanSong.addEventListener("play", onPlay); beatBanSong.addEventListener("ended", onEnded); beatMingSong && (beatMingSong.muted = true); } else if(beatMingSong){ beatMingSong.addEventListener("play", onPlay); beatMingSong.addEventListener("ended", onEnded); } state.audioDone = true; state.isLoading = false console.timeEnd("音频加载时间") console.log("音频数据:",audioData) api_playProgress(progress); } else { state.audioDone = true; state.isLoading = false const songEndTime = state.times[state.times.length - 1 || 0]?.endtime || 0 audioData.duration = songEndTime // 监听midi播放进度 api_cloudTimeUpdae(midiProgress); // 监听midi播放结束 api_cloudplayed(midiPlayEnd); } }); onUnmounted(() => { api_remove_cloudplayed(midiPlayEnd); api_remove_cloudTimeUpdae(midiProgress); }); // console.log(state.playMode, state.midiUrl); return () => ( <>
{state.playMode === "MIDI" && state.speed != 0 && (