import { closeToast, showToast } from "vant"; import { nextTick, reactive } from "vue"; import { OpenSheetMusicDisplay } from "../osmd-extended/src"; import { metronomeData } from "./helpers/metronome"; import { GradualNote, GradualTimes, GradualVersion } from "./type"; import { handleEndEvaluat, handleStartEvaluat } from "./view/evaluating"; import { IFingering, mappingVoicePart, subjectFingering, matchVoicePart } from "/src/view/fingering/fingering-config"; import { handleStartTick } from "./view/tick"; import { audioListStart, getAudioCurrentTime, getAudioDuration, setAudioCurrentTime, setAudioPlaybackRate } from "./view/audio-list"; import { toggleFollow } from "./view/follow-practice"; import { browser, setStorageSpeed, setGlobalData } from "./utils"; import { api_createMusicPlayer } from "./helpers/communication"; import { verifyCanRepeat, getDuration } from "./helpers/formateMusic"; import { getMusicSheetDetail } from "./utils/baseApi" import { getQuery } from "/src/utils/queryString"; import { followData } from "/src/view/follow-practice/index" const query: any = getQuery(); /** 入门 | 进阶 | 大师 */ export type IDifficulty = "BEGINNER" | "ADVANCED" | "PERFORMER"; /** 渲染类型: 五线谱,简谱 */ export enum EnumMusicRenderType { /** 五线谱 */ staff = "staff", /** 简谱 */ firstTone = "firstTone", /** 固定音高 */ fixedTone = "fixedTone", } export const musicscoresettingKey = "musicscoresetting"; /** 有声音的是那个音源 */ export type IPlayState = "music" | "background"; /** 播放状态 */ export type IAudioState = "play" | "paused"; /** 来源 */ export enum IPlatform { APP = "APP", PC = "PC", } /** * 特殊教材分类id */ const classids = [1, 2, 6, 7, 8, 9, 3, 10, 11, 12, 13, 4, 14, 15, 16, 17, 30, 31, 35, 36, 46, 108]; // 大雅金唐, 竖笛教程, 声部训练展开的分类ID // 乐器code码 const musicalInstrumentCodeInfo = [ { name: '排箫', code: 'Panpipes', id: 1 }, { name: '陶笛', code: 'Ocarina', id: 2 }, { name: '葫芦丝', code: 'Woodwind', id: 3 }, { name: '德式竖笛', code: 'Tenor Recorder', id: 4 }, { name: '口风琴', code: 'Nai', id: 5 }, { name: '英式竖笛', code: 'BaroqueRecorder', id: 6 }, { name: '打击乐', code: 'PERCUSSION', id: 7 }, { name: '长笛', code: 'FLUTE', id: 8 }, { name: '萨克斯', code: 'SAX', id: 9 }, { name: '单簧管', code: 'CLARINET', id: 10 }, { name: '小号', code: 'TRUMPET', id: 11 }, { name: '长号', code: 'TROMBONE', id: 12 }, { name: '圆号', code: 'HORN', id: 13 }, { name: '上低音号', code: 'BARITONE', id: 14 }, { name: '大号', code: 'TUBA', id: 15 } ] const state = reactive({ /** 来源 : PC , app */ platform: "" as IPlatform, appName: "" as "GYM" | "COLEXIU", musicRenderType: EnumMusicRenderType.staff as EnumMusicRenderType, /**曲谱是否渲染完成 */ musicRendered: false, /** 当前曲谱数据ID, 和曲谱ID不一致 */ detailId: "", /** 曲谱资源URL */ xmlUrl: "", /** 声部ID */ subjectId: 0 as number, trackId: 0 as string | number, /** 分类ID */ categoriesId: 0, /** 分类名称 */ categoriesName: "", /** 是否支持评测 */ enableEvaluation: true, /** 是否支持转谱 */ enableNotation: false, /** 曲谱ID */ examSongId: "", /** 曲谱名称 */ examSongName: "", /** 曲谱封面 */ coverImg: "", /** 扩展字段 */ extConfigJson: {} as any, /** 扩展样式字段 */ extStyleConfigJson: {} as any, /** 是否开启节拍器 */ isOpenMetronome: false, /** 是否显示指法 */ isShowFingering: false, /** 原音 */ music: "", /** 伴奏 */ accompany: "", /** midiURL */ midiUrl: "", /** 父分ID */ parentCategoriesId: 0, /** 分类ID */ musicSheetCategoriesId: 0, /** 资源类型: mp3 | midi */ playMode: "MP3" as "MP3" | "MIDI", /** 设置的速度 */ speed: 0, /** 曲谱音频正常的速度 */ originSpeed: 0, /** 播放过程中显示的速度 */ playIngSpeed: 0, /** 分轨名称 */ track: "", /** 当前显示声部索引 */ partIndex: 0, /** 是否需要节拍器 */ needTick: false, /** 曲谱实例 */ osmd: null as unknown as OpenSheetMusicDisplay, /**是否是特殊乐谱类型, 主要针对管乐迷 */ isSpecialBookCategory: false, /** 播放状态 */ playState: "paused" as IAudioState, /** 播放结束状态 */ playEnd: false, /** 播放那个: 原音,伴奏 */ playSource: "music" as IPlayState, /** 播放进度 */ playProgress: 0, /** 激活的note index */ activeNoteIndex: 0, /** 激活的小节 */ activeMeasureIndex: 0, /** 选段状态 */ sectionStatus: false, /** 选段数据 */ section: [] as any[], /** 选段背景 */ sectionBoundingBoxs: [] as any[], /** 开启选段预备 */ isOpenPrepare: false, /** 选段预备 */ sectionFirst: null as any, /** 音符数据 */ times: [] as any[], /** 播放模式 */ modeType: "practise" as "practise" | "follow" | "evaluating", /** 设置 */ setting: { /** 效音提醒 */ soundEffect: true, /** 护眼模式 */ eyeProtection: false, /** 摄像头 */ camera: false, /** 摄像头透明度 */ cameraOpacity: 70, /** 循环播放 */ repeatAutoPlay: true, /** 显示指法 */ displayFingering: true, /** 显示光标 */ displayCursor: true, /** 频率 */ frequency: 0, /** 评测难度 */ evaluationDifficulty: "ADVANCED" as IDifficulty, /** 保存到相册 */ saveToAlbum: true, /** 开启伴奏 */ enableAccompaniment: true, /** 反应时间 */ reactionTimeMs: 0, /** 节拍器音量 */ beatVolume: 50, }, /** 后台设置的基准评测频率 */ baseFrequency: 440, /** 节拍器的时间 */ fixtime: 0, /** 指法信息 */ fingeringInfo: {} as IFingering, /** 滚动容器的ID */ scrollContainer: "musicAndSelection", /** 是否是打击乐 */ isPercussion: false, /** 是否重复节拍器的时间 */ repeatedBeats: 0, /**当前曲谱中所有声部名字 */ partListNames: [] as any, /** 渐变速度信息 */ gradual: [] as GradualNote[], /** 渐变速度版本 */ gradualVersion: GradualVersion.BASE as GradualVersion, /** 渐变时间信息 */ gradualTimes: null as GradualTimes, /** 单声部多声轨 */ multitrack: 0, /** 缩放 */ zoom: 0.8, /** 渲染曲谱比例 */ musicZoom: 1, /** 练习,评测是否是选段模式 */ isSelectMeasureMode: false, /** 是否是评分显示 */ isReport: false, /** 是否隐藏评测报告弹窗,保存演奏按钮,默认不隐藏 */ isHideEvaluatReportSaveBtn: false, /** 是否是合奏 */ isConcert: false, /** 用户选择的结束小节数 */ userChooseEndIndex: 0, /** 重播小节集合信息 */ repeatInfo: [], /** 多分轨的曲子,可支持筛选的分轨 */ canSelectTracks: [] as any, /** 声部codeId,用于匹配乐器指法、声部转调、特殊声部处理等 */ subjectCodeId: 0 as number, /** 合奏曲目是否合并展示 */ isCombineRender: false, /** 小节的持续时长,以后台设置的播放速度计算 */ measureTime: 0, /** 跟练模式,节拍器播放的时间 */ beatStartTime: 0, }); const browserInfo = browser(); let offset_duration = 0; /** 自定义数据 */ export const customData = reactive({ /** 自定义音符时值 */ customNoteRealValue: [] as any, /** 自定义音符按读取到的时值 */ customNoteCurrentTime: false, }); /** 在渲染前后计算光标应该走到的音符 */ const setStep = () => { if (state.playState !== "play") { console.log("暂停播放"); return; } let startTime = Date.now(); requestAnimationFrame(() => { const endTime = Date.now(); // 渲染时间大于16.6,就会让页面卡顿, 如果渲染时间大与16.6就下一个渲染帧去计算 if (endTime - startTime < 16.7) { handlePlaying(); setStep(); } else { setTimeout(() => { handlePlaying(); setStep(); }, 16.7); } }); }; /** 开始播放 */ export const onPlay = () => { console.log("开始播放"); state.playEnd = false; offset_duration = browserInfo.xiaomi ? 0.2 : 0.08; setStep(); }; /** 播放模式结束自动重播 */ const autoResetPlay = () => { if (state.modeType !== "practise") return; skipNotePlay(0, true); // 没有开启自动重播, 不是练习模式 if (!state.setting.repeatAutoPlay) return; scrollViewNote(); setTimeout(() => { togglePlay("play"); }, 1000); }; /** 播放完成事件 */ export const onEnded = () => { console.log("音频播放结束"); // 修改状态为结束 state.playEnd = true; state.playState = "paused"; // 结束播放 audioListStart(state.playState); // 调用结束评测 handleEndEvaluat(true); // 调用自动重复播放 autoResetPlay(); }; /** * 播放一直触发的事件 */ const handlePlaying = () => { const currentTime = getAudioCurrentTime(); const duration = getAudioDuration(); state.playProgress = (currentTime / duration) * 100; let item = getNote(currentTime); // console.log(11111,currentTime,duration,state.playSource, item.i) // console.log(item.i,item.noteId,item.measureSpeed) // 练习模式下,实时刷新小节速度 if (item && state.modeType === "practise" && state.playState === "play" && item.measureSpeed && item.measureSpeed !== state.playIngSpeed) { const ratio = state.speed / state.originSpeed state.playIngSpeed = Math.ceil(ratio * item.measureSpeed) } else if (state.modeType === "practise" && state.playState === "play") { state.playIngSpeed = state.speed } if (item) { // 选段状态下 if (state.sectionStatus && state.section.length === 2) { // 如果开启了预备拍 const selectStartItem = state.sectionFirst ? state.sectionFirst : state.section[0]; const selectEndItem = state.section[1]; if (Math.abs(selectEndItem.endtime - currentTime) < offset_duration) { console.log("选段播放结束"); // 如果为选段评测模式 if (state.modeType === "evaluating" && state.isSelectMeasureMode) { onEnded(); return; } // #8698 bug修复 if (state.modeType === "practise" && state.sectionStatus && !state.setting.repeatAutoPlay) { onEnded(); resetPlaybackToStart(); return; } item = selectStartItem; setAudioCurrentTime(selectStartItem.time, selectStartItem.i); } } gotoNext(item); } // 评测不播放叮咚节拍器 if (state.modeType !== "evaluating") { metronomeData.metro?.sound(currentTime); } }; /** 跳转到指定音符开始播放 */ export const skipNotePlay = (itemIndex: number, isStart = false) => { const item = state.times[itemIndex]; let itemTime = item.time; if (isStart) { itemTime = 0; } if (item) { setAudioCurrentTime(itemTime, itemIndex); gotoNext(item); metronomeData.metro?.sound(itemTime); } }; /** * 切换曲谱播放状态 * @param playState 可选: 默认 undefined, 需要切换的状态 play:播放, paused: 暂停 */ export const togglePlay = async (playState?: "play" | "paused") => { state.playState = playState ? playState : state.playState === "paused" ? "play" : "paused"; if (state.playState === "play" && state.sectionStatus && state.section.length == 2 && state.playProgress === 0) { resetPlaybackToStart(); } // 设置为开始播放时, 如果需要节拍,先播放节拍器 if (state.playState === "play" && state.needTick) { const tickend = await handleStartTick(); // console.log("🚀 ~ tickend:", tickend) // 节拍器返回false, 取消播放 if (!tickend) { state.playState = "paused"; return false; } } // 如果选段没有结束, 直接开始播放,清空选段状态 if (state.playState == "play") { if (state.sectionStatus && state.section.length < 2) { clearSelection(); } } audioListStart(state.playState); return true; }; /** 结束播放 */ export const handleStopPlay = () => { state.playState = "paused"; audioListStart(state.playState); }; /** 重置播放为开始 */ export const resetPlaybackToStart = () => { // 如果为选段状态 if (state.sectionStatus && state.section.length === 2) { state.section = formateSelectMearure(state.section); return; } skipNotePlay(0, true); }; /** 跳转到指定音符 */ export const gotoCustomNote = (index: number) => { try { state.osmd.cursor.reset(); } catch (error) {} for (let i = 0; i < index; i++) { state.osmd.cursor.next(); } }; const setCursorPosition = (note: any, cursor: any) => { if (state.musicRenderType === EnumMusicRenderType.firstTone || state.musicRenderType === EnumMusicRenderType.fixedTone) { nextTick(() => { let bbox = note.bbox; if (!bbox) { const musicContainer = document.getElementById("musicAndSelection")?.getBoundingClientRect() || { x: 0, y: 0, }; const parentLeft = musicContainer.x || 0; const noteEle = document.querySelector(`#vf-${note.svgElement?.attrs?.id}`); if (noteEle) { const noteHead = noteEle.querySelector(".vf-numbered-note-head"); const noteHeadBbox = noteHead?.getBoundingClientRect?.(); if (noteHeadBbox) { note.bbox = { left: noteHeadBbox.x - parentLeft - noteHeadBbox.width / 4, width: noteHeadBbox.width * 1.5, }; bbox = note.bbox; } } } if (!bbox) return; const baseW = state.platform === IPlatform.PC ? 29 : 18; const width = (bbox.width - baseW) / 3; // console.log(555555,bbox.left,width) cursor.cursorElement.style.left = bbox.left + "px"; cursor.cursorElement.style.transform = `translateX(${width}px)`; }); } }; /** 跳转到下一个音符 */ export const gotoNext = (note: any) => { // console.log(33333333333,state.activeNoteIndex,note.i) const num = note.i; if (state.activeNoteIndex === note.i) { try { setCursorPosition(note, state.osmd.cursor); } catch (error) { console.log(error); } return; } const osmd = state.osmd; let prev = state.activeNoteIndex; state.activeNoteIndex = num; state.activeMeasureIndex = note.MeasureNumberXML; if (prev && num - prev === 1) { osmd.cursor.next(); } else if (prev && num - prev > 0) { while (num - prev > 0) { prev++; osmd.cursor.next(); } } else { gotoCustomNote(num); } try { setCursorPosition(note, state.osmd.cursor); } catch (error) { console.log(error); } scrollViewNote(); }; /** 获取指定音符 */ export const getNote = (currentTime: number) => { const times = state.times; const len = state.times.length; /** 播放超过了最后一个音符的时间,直接结束, 2秒误差 */ if (currentTime > times[len - 1].endtime + 2) { onEnded(); return; } let _item = null as any; for (let i = state.activeNoteIndex; i < len; i++) { const item = times[i]; const prevItem = times[i - 1]; if (currentTime >= item.time) { if (!prevItem || item.time != prevItem.time) { _item = item; } } else { break; } } // console.log("activeNoteIndex", currentTime, state.activeNoteIndex, _item.i); return _item; }; /** 重播 */ export const handleResetPlay = () => { resetPlaybackToStart(); // 如果是暂停, 直接播放 togglePlay("play"); }; /** 设置速度 */ export const handleSetSpeed = (speed: number) => { setStorageSpeed(state.examSongId, speed); state.speed = speed; }; /** 清除选段状态 */ export const clearSelection = () => { state.sectionStatus = false; state.section = []; closeToast(); }; /** 开启选段 */ export const handleChangeSection = () => { // 如果开启了选段,再次点击取消选段 if (state.sectionStatus) { togglePlay("paused"); skipNotePlay(0, true); clearSelection(); return; } state.sectionStatus = true; // 开启 if (state.sectionStatus) { togglePlay("paused"); } showToast({ message: "请选择开始小节", duration: 0, position: "top", className: "selectionToast", }); }; /** 效验并格式化选段小节 */ const formateSelectMearure = (_list: any[]): any[] => { if (!_list.length) return []; const list = _list.sort((a, b) => a.time - b.time); const startXml = list[0]?.measureOpenIndex; const endXml = list.last()?.measureOpenIndex; const selectStartMeasure = state.times.filter((n: any) => startXml === n.measureOpenIndex) || []; const selectEndMeasure = state.times.filter((n: any) => endXml === n.measureOpenIndex) || []; // 没有找到选段小节 if (!selectStartMeasure.length || !selectEndMeasure.length) { clearSelection(); return []; } list[0] = selectStartMeasure[0]; list[1] = selectEndMeasure.last(); let startItemINdex = list[0].i; // 开启预备拍 if (state.isOpenPrepare) { const startXmlIndex = list[0].MeasureNumberXML; state.sectionFirst = state.times.find((n: any) => startXmlIndex - n.MeasureNumberXML === 1); startItemINdex = state.sectionFirst ? state.sectionFirst.i : startItemINdex; } skipNotePlay(startItemINdex, startItemINdex === 0); return list; }; /** 选择选段 */ export const handleSelection = (item: any) => { if (!state.sectionStatus || state.section.length > 1) return; if (state.section.length !== 2 && item) { state.section.push(item); if (state.section.length === 2) { state.section = formateSelectMearure(state.section); closeToast(); } } if (state.section.length === 1) { showToast({ message: "请选择结束小节", duration: 0, position: "top", className: "selectionToast", }); } }; /** 阶段练习、阶段评测设置选段小节 */ export const setSection = (start: number, end: number, userSpeed?: number) => { const startNotes = state.times.filter( (n: any) => n.noteElement.sourceMeasure.MeasureNumberXML == start ) const endNotes = state.times.filter( (n: any) => n.noteElement.sourceMeasure.MeasureNumberXML == end ) const lastEndId = endNotes[endNotes.length - 1].noteId let lastEndNotes = endNotes.filter((n: any) => n.noteId === lastEndId) // 是否符合重播规则 const canRepeatInfo = verifyCanRepeat(start, end) const isCanRepeat = canRepeatInfo.canRepeat // 如果符合重播规则,但是lastEndNotes长度为1,则需要向前找,直到找到lastEndNotes长度为2 let currentEndNum: number = end const lastEndIndex = state.repeatInfo[canRepeatInfo.repeatIdx]?.end || 0 while (isCanRepeat && lastEndNotes.length === 1 && lastEndNotes[0].MeasureNumberXML <= lastEndIndex) { currentEndNum = currentEndNum - 1 const newEndNotes = state.times.filter( (n: any) => n.noteElement.sourceMeasure.MeasureNumberXML == currentEndNum ) const newLastEndId = newEndNotes[newEndNotes.length - 1].noteId lastEndNotes = newEndNotes.filter((n: any) => n.noteId === newLastEndId) } const endIdx: any = (isCanRepeat && canRepeatInfo.repeatIdx == state.repeatInfo.length - 1) ? lastEndNotes.length - 1 : 0 const startNote = startNotes[0] // const endNote = endNotes[endNotes.length - 1] const endNote = lastEndNotes[endIdx] if (startNote && endNote) { state.isSelectMeasureMode = true; // 设置小节 hanldeDirectSelection([startNote, endNote]); //设置速度 if (userSpeed) { handleSetSpeed(userSpeed); } } } /** 直接设置选段 */ export const hanldeDirectSelection = (list: any[]) => { if (!Array.isArray(list) || list.length !== 2) return; state.sectionStatus = true; setTimeout(() => { state.section = formateSelectMearure(list); console.log(333333333,state.section) }, 500); }; let offsetTop = 0; /** * 窗口内滚动到音符的区域 * @param isScroll 可选: 强制滚动到顶部, 默认: false * @returns void */ export const scrollViewNote = () => { const cursorElement = document.getElementById("cursorImg-0")!; const musicAndSelection = document.getElementById(state.scrollContainer)!; if (!cursorElement || !musicAndSelection || offsetTop === cursorElement.offsetTop) return; offsetTop = cursorElement.offsetTop; if (offsetTop > 50) { musicAndSelection.scrollTo({ top: (offsetTop - 50) * state.musicZoom, behavior: "smooth", }); } else { musicAndSelection.scrollTo({ top: 0, behavior: "smooth", }); } }; /** 检测是否是节奏练习 */ export const isRhythmicExercises = () => { return state.examSongName.indexOf("节奏练习") > -1; }; /** 重置状态 */ export const handleRessetState = () => { // 切换模式,清除选段 skipNotePlay(0, true); clearSelection(); if (state.modeType === "evaluating") { handleStartEvaluat(); } else if (state.modeType === "practise") { togglePlay("paused"); } else if (state.modeType === "follow") { toggleFollow(false); } }; export default state; /** 初始化评测音频 */ export const evaluatCreateMusicPlayer = () => { return api_createMusicPlayer({ musicSrc: state.accompany || state.music, // 曲谱音频url tuneSrc: "https://oss.dayaedu.com/cloud-coach/1686725501654check_music1_(1).mp3", //效音音频url }); }; /** 获取内容平台的接口详情并初始化state信息 */ export const getMusicDetail = async (id: string) => { const res = await getMusicSheetDetail(id); if (res?.code === 200) { getMusicInfo(res) } }; const getMusicInfo = (res: any) => { const index = query["part-index"] ? parseInt(query["part-index"] as string) : 0; // 原音声轨 const musicData = res.data.musicSheetSoundList?.[index] || {}; // 伴奏声轨 const accompanyData = res.data.musicSheetAccompanimentList?.[0] || {} const musicInfo = { ...res.data, music: musicData.audioFileUrl || '', accompany: accompanyData.audioFileUrl || '', musicSheetId: musicData.musicSheetId || res.data.bizId, track: musicData.track || '', }; console.log("🚀 ~ musicInfo:", musicInfo); setState(musicInfo, index); }; const setState = (data: any, index: number) => { state.appName = "COLEXIU"; state.detailId = data.bizId; state.xmlUrl = data.xmlFileUrl; state.partIndex = index; state.trackId = data.track; state.subjectId = data.subjectIds ? data.subjectIds.split(',')?.[0] : 0; const subjectCode = data.subjectCodes ? data.subjectCodes.split(',')?.[0] : 0; const pitchSubject = musicalInstrumentCodeInfo.find((n) => n.code === subjectCode) state.subjectCodeId = pitchSubject ? pitchSubject.id : 0 state.categoriesId = data.musicCategoryId; state.categoriesName = data.musicTagNames; // state.enableEvaluation = data.isEvaluated ? true : false; state.examSongId = data.bizId + ""; state.examSongName = data.name; state.coverImg = data.musicCover ?? ""; state.isCombineRender = data.musicSheetType === "SINGLE" && data.musicSheetSoundList?.length > 1 setCustom(state.isCombineRender ? data.musicSheetSoundList?.length : 0); // 解析扩展字段 if (data.extConfigJson) { try { state.extConfigJson = JSON.parse(data.extConfigJson as string); } catch (error) { console.error("解析扩展字段错误:", error); } } // 曲子包含节拍器,就不开启节拍器 state.needTick = data.isUseSystemBeat ? true : false; state.isOpenMetronome = data.isUseSystemBeat ? false : true; state.isShowFingering = data.isShowFingering ? true : false; state.music = data.music; state.accompany = data.accompany; state.midiUrl = data.midiFileUrl; state.parentCategoriesId = data.musicTag; state.musicSheetCategoriesId = data.musicCategoryId; state.playMode = data.playMode === "MP3" ? "MP3" : "MIDI"; state.originSpeed = state.speed = data.playSpeed; const track = data.code || data.track; state.track = track ? track.replace(/ /g, "").toLocaleLowerCase() : ""; // 能否评测,根据当前声轨有无伴奏判断 state.enableEvaluation = state.accompany ? true : false state.enableNotation = data.isConvertibleScore === null ? true : data.isConvertibleScore; state.isConcert = data.musicSheetType === "CONCERT" ? true : false; // multiTracksSelection 返回为空,默认代表全部分轨 state.canSelectTracks = data.multiTracksSelection === "null" || data.multiTracksSelection === "" || data.multiTracksSelection === null ? [] : data.multiTracksSelection?.split(','); // 开启预备小节 state.isOpenPrepare = true; state.extStyleConfigJson = data.extStyleConfigJson || {} // console.log("🚀 ~ state.subjectId:", state.subjectId, state.track as any , state.subjectId) // 是否打击乐 /** * 是否打击乐:AMPLITUDE & 节奏练习:DECIBELS * evaluationStandard:("评测标准 节奏 AMPLITUDE 音准 FREQUENCY 分贝 DECIBELS") * 打击乐&节奏练习,没有跟练模式 */ // state.isPercussion = isRhythmicExercises(); state.isPercussion = data.evaluationStandard === "AMPLITUDE" || data.evaluationStandard === "DECIBELS"; // 设置是否特殊曲谱, 是特殊曲谱取反(不理解之前的思考逻辑), 使用后台设置的速度 // state.isSpecialBookCategory = !classids.includes(data.musicCategoryId); // 设置指法 // const code = state.isConcert ? mappingVoicePart(state.trackId, "ENSEMBLE") : mappingVoicePart(state.subjectId, "INSTRUMENT"); /** * 各平台的乐器声部id不统一,为了兼容处理老的数据,加上乐器code码,此码唯一 * 获取指法code */ const code = state.isConcert ? matchVoicePart(state.trackId, "CONCERT") : matchVoicePart(state.subjectCodeId, "SINGLE"); state.fingeringInfo = subjectFingering(code); console.log("🚀 ~ state.fingeringInfo:", code, state.fingeringInfo, state.trackId, state.track); // 如果切换的声轨没有指法,择指法开关置灰并且不可点击 if (!state.fingeringInfo.name && state.setting.displayFingering) { state.setting.displayFingering = false } // 检测是否原音和伴奏都有 if (!state.music || !state.accompany) { state.playSource = state.music ? "music" : "background"; } // 如果是PC端,放大曲谱 state.platform = query.platform?.toLocaleUpperCase() || ""; if (state.platform === IPlatform.PC) { state.zoom = query.zoom || 1.5; } //课堂乐器, 渲染类型: 五线谱, 简谱 state.musicRenderType = query.musicRenderType || EnumMusicRenderType.firstTone; console.log("state对象", state); // 评测基准频率 state.baseFrequency = data.evaluationFrequency ? data.evaluationFrequency.split(",")[0] : 440 state.baseFrequency = Number(state.baseFrequency) // 用户上次的频率和基准频率误差超过10,则重置 if (Math.abs(state.setting.frequency - state.baseFrequency) > 10) { state.setting.frequency = state.baseFrequency >= 0 ? state.baseFrequency : 440 } else { state.setting.frequency = state.setting.frequency || state.baseFrequency } }; // 多分轨合并显示标示 const setCustom = (trackNum?: number) => { if (trackNum || state.extConfigJson.multitrack) { setGlobalData("multitrack", trackNum || state.extConfigJson.multitrack); } }; /** 跟练模式播放节拍器(叮咚) */ export const followBeatPaly = () => { let metroTimer: any = null; if (!followData.start) { clearTimeout(metroTimer) metroTimer = null return; } const time = state.measureTime*1000 / metronomeData.totalNumerator requestAnimationFrame(() => { const endTime = Date.now(); if (endTime - state.beatStartTime < time) { followBeatPaly(); } else { // metroTimer = setTimeout(() => { // metronomeData.metro?.simulatePlayAudio() // startTime = Date.now(); // followBeatPaly(); // }, time); metronomeData.metro?.simulatePlayAudio() state.beatStartTime = Date.now(); followBeatPaly(); } }); };