index.tsx 23 KB

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  1. import { Popup, Skeleton } from "vant";
  2. import { computed, defineComponent, nextTick, onBeforeMount, onBeforeUnmount, onMounted, reactive, Transition, watch, watchEffect, defineAsyncComponent, ref } from "vue";
  3. import { formateTimes } from "../../helpers/formateMusic";
  4. import Metronome, { metronomeData } from "../../helpers/metronome";
  5. import state, { EnumMusicRenderType, evaluatCreateMusicPlayer, handleSetSpeed, IAudioState, IPlatform, isRhythmicExercises, resetPlaybackToStart, togglePlay, getMusicDetail, addNoteBBox } from "/src/state";
  6. import { browser, setGlobalData } from "../../utils";
  7. import AudioList from "../../view/audio-list";
  8. import MusicScore from "../../view/music-score";
  9. import TestCheck from "/src/view/music-score/testCheck";
  10. import { sysMusicScoreAccompanimentQueryPage } from "../api";
  11. import EvaluatModel from "../evaluat-model";
  12. import HeaderTop, {handlerModeChange} from "../header-top";
  13. import styles from "./index.module.less";
  14. import { api_cloudAccompanyMessage, api_cloudLoading, api_keepScreenLongLight, api_openCamera, api_openWebView, api_setEventTracking, api_setRequestedOrientation, api_setStatusBarVisibility, isSpecialShapedScreen } from "/src/helpers/communication";
  15. import { getQuery } from "/src/utils/queryString";
  16. import Evaluating, { evaluatingData } from "/src/view/evaluating";
  17. import MeasureSpeed from "/src/view/plugins/measure-speed";
  18. import { mappingVoicePart, subjectFingering } from "/src/view/fingering/fingering-config";
  19. import Fingering from "/src/view/fingering";
  20. import store from "store";
  21. import Tick, { handleInitTick } from "/src/view/tick";
  22. import FollowPractice, { followData } from "/src/view/follow-practice";
  23. import FollowModel from "../follow-model";
  24. import RecordingTime from "../custom-plugins/recording-time";
  25. import WorkIndex, { resetSection } from "../custom-plugins/work-index";
  26. import TheMusicList, { isMusicList } from "../component/the-music-list";
  27. import { storeData } from "/src/store";
  28. import ViewFigner from "../view-figner";
  29. import { recalculateNoteData } from "/src/view/selection";
  30. import ToggleMusicSheet from "/src/view/plugins/toggleMusicSheet";
  31. import { setCustomGradual, setCustomNoteRealValue } from "/src/helpers/customMusicScore"
  32. import { usePageVisibility } from "@vant/use";
  33. import { initMidi } from "/src/helpers/midiPlay"
  34. import TheAudio from "/src/components/the-audio"
  35. import tickWav from "/src/assets/tick.mp3";
  36. import AuthorName from "../component/authorName"
  37. import { initSmoothAnimation } from "./smoothAnimation"
  38. import EmptyMusic, { isEmptyMusicShow } from "./emptyMusic"
  39. import { position } from "html2canvas/dist/types/css/property-descriptors/position";
  40. import Loading from "./loading"
  41. import bgJson from "./images/index.json";
  42. import bg2Left from "./images/bg2_left_zs.png";
  43. import bg2Right from "./images/bg2_right_zs.png";
  44. // const DelayCheck = defineAsyncComponent(() =>
  45. // import('/src/page-instrument/evaluat-model/delay-check')
  46. // )
  47. /**
  48. * 特殊教材分类id
  49. */
  50. export const classids = [1, 2, 6, 7, 8, 9, 3, 10, 11, 12, 13, 4, 14, 15, 16, 17, 30, 31, 35, 36, 46, 108]; // 大雅金唐, 竖笛教程, 声部训练展开的分类ID
  51. const calcCeilFrequency = (frequency: number) => {
  52. if (frequency < 0) return frequency;
  53. if (frequency) return (frequency * 1000 * 2) / 1000;
  54. return 0;
  55. };
  56. /** 需要处理频率的乐器
  57. */
  58. const resetFrequency = (list: any[]) => {
  59. // const instrumentNames = ["ocarina", "pan-flute", "piccolo", "hulusi-flute"];
  60. const instrumentNames = ["ocarina", "pan-flute", "hulusi-flute"];
  61. if (!state.fingeringInfo?.name || !instrumentNames.includes(state.fingeringInfo.name)) return list;
  62. // console.log(state.subjectId, state.fingeringInfo.name, instrumentNames);
  63. for (let i = 0; i < list.length; i++) {
  64. if (list[i].prevFrequency) list[i].prevFrequency = calcCeilFrequency(list[i].prevFrequency);
  65. if (list[i].frequency) list[i].frequency = calcCeilFrequency(list[i].frequency);
  66. if (list[i].nextFrequency) list[i].nextFrequency = calcCeilFrequency(list[i].nextFrequency);
  67. }
  68. return list;
  69. };
  70. /**
  71. * 乐器指法处理
  72. */
  73. const setNoteHalfTone = (list: any[]) => {
  74. const instrumentNames = ["hulusi-flute"]; // ["ocarina", "pan-flute", "piccolo"];
  75. if (!state.fingeringInfo?.name || !instrumentNames.includes(state.fingeringInfo.name)) return list;
  76. for (let i = 0; i < list.length; i++) {
  77. const note = list[i];
  78. if (note.realKey === 0) continue;
  79. note.realKey = note.realKey + 12;
  80. }
  81. return list;
  82. };
  83. export const musicScoreRef = ref();
  84. export default defineComponent({
  85. name: "music-list",
  86. setup() {
  87. const browsInfo = browser();
  88. const query: any = getQuery();
  89. const detailData = reactive({
  90. isLoading: true,
  91. skeletonLoading: true,
  92. paddingLeft: "0px",
  93. headerHide: false,
  94. fingerPreView: false,
  95. fingerPreViewAnimation: false,
  96. orientation: 0,
  97. fingerPreViewGuide: false,
  98. });
  99. const getAPPData = async () => {
  100. const screenData = await isSpecialShapedScreen();
  101. if (screenData?.content) {
  102. // console.log("🚀 ~ screenData:", screenData.content);
  103. const { isSpecialShapedScreen, notchHeight } = screenData.content;
  104. if (isSpecialShapedScreen) {
  105. // 安卓取刘海值
  106. detailData.paddingLeft = 27 + "px";
  107. }
  108. }
  109. };
  110. onBeforeMount(async () => {
  111. console.time("渲染加载耗时");
  112. api_keepScreenLongLight();
  113. getAPPData();
  114. api_setStatusBarVisibility();
  115. const settting = store.get("musicscoresetting");
  116. if (settting) {
  117. //state.setting = settting;
  118. Object.assign(state.setting, settting)
  119. //state.setting.beatVolume = state.setting.beatVolume || 50
  120. state.setting.beatVolume = 50
  121. if (state.setting.camera) {
  122. const res = await api_openCamera();
  123. // 没有授权
  124. if (res?.content?.reson) {
  125. state.setting.camera = false
  126. store.set("musicscoresetting", state.setting);
  127. }
  128. }
  129. }
  130. });
  131. //给app传伴奏
  132. const pushAppMusic = () => {
  133. api_cloudAccompanyMessage(state.accompany);
  134. };
  135. // console.log(route.params, query)
  136. onMounted(async () => {
  137. (window as any).appName = "colexiu";
  138. const id = query.id || "43554";
  139. // 如果是纯预览模式,0.65倍缩放谱面
  140. state.isPreView = query.isPreView
  141. if (state.isPreView) {
  142. state.zoom = 0.65
  143. }
  144. if (id == '1814218144844087298' && state.isSingleLine) {
  145. state.zoom = 0.7
  146. }
  147. // 只有总控平台和预览 默认是多行谱
  148. (state.isPreView || query.isCbs) && (state.isSingleLine = false)
  149. // Promise.all([sysMusicScoreAccompanimentQueryPage(id)]).then((values) => {
  150. // getMusicInfo(values[0]);
  151. // });
  152. try {
  153. await getMusicDetail(id);
  154. } catch (err) {
  155. console.error(err)
  156. state.isLoading = false;
  157. isEmptyMusicShow.value = true
  158. return
  159. }
  160. detailData.isLoading = false;
  161. // 如果后台设置了不显示指法,关闭指法开关
  162. if (!state.isShowFingering) {
  163. state.setting.displayFingering = false
  164. }
  165. // api_setEventTracking();
  166. });
  167. /** 渲染完成 */
  168. const handleRendered = (osmd: any) => {
  169. api_cloudLoading();
  170. console.timeEnd("渲染加载耗时");
  171. detailData.skeletonLoading = false;
  172. state.osmd = osmd;
  173. // 没有设置速度使用读取的速度
  174. if (state.originSpeed === 0) {
  175. state.originSpeed = state.speed = (osmd as any).bpm || osmd.Sheet.userStartTempoInBPM || 100;
  176. }
  177. // const saveSpeed = (store.get("speeds") || {})[state.examSongId] || state.speed || (osmd as any).bpm || osmd.Sheet.userStartTempoInBPM;
  178. // // 加载本地缓存的速度
  179. // if (saveSpeed) {
  180. // handleSetSpeed(saveSpeed);
  181. // }
  182. setCustomGradual();
  183. setCustomNoteRealValue();
  184. state.times = formateTimes(osmd);
  185. // state.times = resetFrequency(state.times);
  186. state.times = setNoteHalfTone(state.times);
  187. state.xmlHasLyric = state.times.some((item: any) => item?.formatLyricsEntries?.length)
  188. console.log("🚀 ~ state.times:", state.times, state.subjectId, state);
  189. nextTick(() => {
  190. state.activeMeasureIndex = state.times[0].MeasureNumberXML;
  191. })
  192. // 一行谱
  193. if (state.isSingleLine) {
  194. // 音符添加位置信息bbox
  195. addNoteBBox(state.times);
  196. // 一行谱创建 动画
  197. initSmoothAnimation();
  198. }
  199. // 初始化midi音频信息
  200. const songEndTime = state.times[state.times.length - 1 || 0]?.endtime || 0
  201. if (state.isAppPlay) {
  202. const durationNum = songEndTime
  203. initMidi(durationNum, state.midiUrl)
  204. }
  205. state.measureTime = state.times[0]?.measureLength || 0
  206. try {
  207. metronomeData.metro = new Metronome();
  208. metronomeData.metro.init(state.times);
  209. } catch (error) {}
  210. // 需要向外面(iframe)派发计时器数据的时候触发
  211. if(query.isbeatTimes){
  212. const { isOpenMetronome, isSingOpenMetronome } = state
  213. const {xmlMp3BeatFixTime} = state.times[0]
  214. const singBeatTime: number[][] = []
  215. const beatTime = metronomeData.metroMeasure.map(metroMeasure => {
  216. const singBeat:number[] = []
  217. const beatTimeItem = metroMeasure.map((item: any) => {
  218. let singTime = item.time
  219. if(isSingOpenMetronome && !isOpenMetronome){
  220. singTime += xmlMp3BeatFixTime
  221. } else if(!isSingOpenMetronome && isOpenMetronome){
  222. singTime -= xmlMp3BeatFixTime
  223. }
  224. singBeat.push(singTime)
  225. return item.time
  226. })
  227. singBeatTime.push(singBeat)
  228. return beatTimeItem
  229. })
  230. //改为唱名
  231. state.fixtime = 0
  232. state.times.map(item => {
  233. item.time = item.xmlNoteTime
  234. item.endtime = item.xmlNoteEndTime
  235. item.fixtime = 0
  236. })
  237. metronomeData.metro.calculation(state.times)
  238. const mingBeatTime:number[][] = metronomeData.metroMeasure.map(metroMeasure => {
  239. const beatTimeItem = metroMeasure.map((item: any) => {
  240. return item.time
  241. })
  242. return beatTimeItem
  243. })
  244. console.log("webApi_beatTimes",{beatTime,singBeatTime,mingBeatTime})
  245. window.parent.postMessage(
  246. {
  247. api: "webApi_beatTimes",
  248. data: JSON.stringify({beatTime,singBeatTime,mingBeatTime})
  249. },
  250. "*"
  251. );
  252. throw new Error("webApi_beatTimes 完成");
  253. }
  254. // 刷新时值
  255. handlerModeChange("play", "music")
  256. /**
  257. * 2024.1.25
  258. * 设置节拍器,跟练需要播放系统节拍器,所以不需要判断needTick状态
  259. */
  260. // if (state.needTick) {
  261. handleInitTick(osmd?.Sheet?.SheetPlaybackSetting?.Rhythm?.Numerator || 4);
  262. // }
  263. // api_cloudLoading();
  264. state.playBtnDirection = query.imagePos === 'left' ? 'left' : 'right';
  265. state.isAttendClass = (query.imagePos === 'left' || query.imagePos === 'right') ? true : false;
  266. // if (state.fingeringInfo.direction === "vertical" && state.setting.displayFingering) {
  267. // state.musicScoreBtnDirection = state.playBtnDirection === 'right' ? 'left' : 'right';
  268. // } else {
  269. // state.musicScoreBtnDirection = state.playBtnDirection;
  270. // }
  271. state.musicScoreBtnDirection = state.playBtnDirection;
  272. state.musicRendered = true;
  273. evaluatCreateMusicPlayer();
  274. resetPlaybackToStart();
  275. // 需要重新设置作业选段
  276. if (state.workSectionNeedReset) {
  277. resetSection();
  278. }
  279. // pushAppMusic();
  280. // console.timeEnd("渲染加载耗时");
  281. };
  282. /** 指法配置 */
  283. const fingerConfig = computed<any>(() => {
  284. if (state.setting.displayFingering && state.fingeringInfo?.name) {
  285. if (state.fingeringInfo.direction === "transverse") {
  286. return {
  287. container: {
  288. paddingBottom: detailData.headerHide ? state.fingeringInfo.height : state.fingeringInfo.scaleData?.offset
  289. },
  290. // 横向指法,跟练&评测模式,默认展示贴底展示
  291. fingerBox: (state.modeType === 'follow' || state.modeType === 'evaluating') ?
  292. {
  293. height: state.fingeringInfo.height,
  294. position: 'absolute',
  295. bottom: 0,
  296. width: '100%'
  297. } :
  298. detailData.headerHide ? {
  299. height: state.fingeringInfo.height
  300. } : {
  301. height: state.fingeringInfo.height,
  302. transform: `scale(${state.fingeringInfo.scaleData?.scale})`
  303. }
  304. };
  305. } else {
  306. console.log('指法',state.playBtnDirection,state.platform)
  307. // 老师端,竖向指法,需要根据功能按钮方向进行设置
  308. if (state.platform === IPlatform.PC) {
  309. return {
  310. container: {
  311. paddingRight: state.playBtnDirection === "right" ? "initial" : state.fingeringInfo.width,
  312. paddingLeft: state.playBtnDirection === "right" ? state.fingeringInfo.width : "initial",
  313. },
  314. fingerBox: {
  315. position: "absolute",
  316. width: state.fingeringInfo.width,
  317. height: state.fingeringInfo.name === "hulusi-flute" ? "86%" : "80%",
  318. right: state.playBtnDirection === "right" ? "initial" : 0,
  319. left: state.playBtnDirection === "right" ? 0 : "initial",
  320. top: state.fingeringInfo.name === "ocarina" ? "60px" : 0,
  321. },
  322. };
  323. } else {
  324. return {
  325. container: {
  326. paddingLeft: state.fingeringInfo.width,
  327. },
  328. fingerBox: {
  329. position: "absolute",
  330. width: state.fingeringInfo.width,
  331. height: state.fingeringInfo.name === "hulusi-flute" ? "86%" : "80%",
  332. left: 0,
  333. top: state.fingeringInfo.name === "ocarina" ? "60px" : 0,
  334. },
  335. };
  336. }
  337. }
  338. }
  339. return {
  340. container: {},
  341. fingerBox: {},
  342. };
  343. });
  344. // 监听指法显示
  345. watch(
  346. () => state.setting.displayFingering,
  347. () => {
  348. if (state.fingeringInfo.direction === "vertical") {
  349. // if (state.setting.displayFingering) {
  350. // state.musicScoreBtnDirection = state.playBtnDirection === 'left' ? 'right' : 'left'
  351. // } else {
  352. // state.musicScoreBtnDirection = state.playBtnDirection
  353. // }
  354. state.musicScoreBtnDirection = state.playBtnDirection
  355. }
  356. }
  357. );
  358. watch(
  359. () => state.setting.soundEffect,
  360. () => {
  361. store.set("musicscoresetting", state.setting);
  362. }
  363. );
  364. /**播放状态改变时,向父页面发送事件 */
  365. const sendParentMessage = (playState: IAudioState) => {
  366. window.parent.postMessage(
  367. {
  368. api: "headerTogge",
  369. playState: playState,
  370. },
  371. "*"
  372. );
  373. };
  374. // 监听播放状态
  375. watch(
  376. () => state.playState,
  377. () => {
  378. // if (state.platform != IPlatform.PC) {
  379. // detailData.headerHide = state.playState === "play" ? true : false;
  380. // }
  381. detailData.headerHide = state.playState === "play" ? true : false;
  382. sendParentMessage(state.playState);
  383. }
  384. );
  385. // 监听跟练的开启状态
  386. watch(
  387. () => followData.start,
  388. () => {
  389. detailData.headerHide = followData.start;
  390. }
  391. );
  392. /** 指法预览切换 */
  393. watch(
  394. () => detailData.fingerPreView,
  395. () => {
  396. console.log(2342);
  397. window.parent.postMessage(
  398. {
  399. api: "api_fingerPreView",
  400. state: detailData.fingerPreView,
  401. },
  402. "*"
  403. );
  404. }
  405. );
  406. const pageVisible = usePageVisibility();
  407. watch(
  408. () => pageVisible.value,
  409. (val) => {
  410. if (val === "hidden") {
  411. // 如果是播放状态,需要暂停播放
  412. // console.log("页面隐藏停止播放");
  413. if (state.playState === "play") {
  414. togglePlay("paused");
  415. }
  416. }
  417. }
  418. );
  419. const handleOpenFignerView = () => {
  420. if (!query.modelType) {
  421. detailData.orientation = state.fingeringInfo.orientation || 0;
  422. api_setRequestedOrientation(detailData.orientation);
  423. }
  424. // const url = `${
  425. // /(192|localhost)/.test(location.origin)
  426. // ? "http://192.168.3.114:3000/instrument.html"
  427. // : location.origin + location.pathname
  428. // }#/view-figner`;
  429. // console.log("🚀 ~ url:", url);
  430. // api_openWebView({
  431. // url: url,
  432. // orientation: state.fingeringInfo.orientation || 0,
  433. // });
  434. if (state.playState === "play") {
  435. togglePlay("paused");
  436. setTimeout(() => {
  437. detailData.fingerPreView = true;
  438. }, 500);
  439. return;
  440. }
  441. detailData.fingerPreView = true;
  442. };
  443. const handleCloseFignerView = () => {
  444. if (!query.modelType && detailData.orientation == 1) {
  445. api_setRequestedOrientation(0);
  446. }
  447. detailData.fingerPreView = false;
  448. detailData.fingerPreViewGuide = false;
  449. };
  450. return () => (
  451. <div
  452. class={[styles.detail, styles[state.modeType], state.setting.eyeProtection && "eyeProtection", (state.platform === IPlatform.PC && state.zoom > 0.8) && styles.PC, state.isPreView && styles.preViewDetail]}
  453. style={{
  454. '--detailDataPaddingLeft': detailData.paddingLeft,
  455. paddingLeft: detailData.paddingLeft,
  456. background: state.setting.camera ? `rgba(${state.setting.eyeProtection ? "253,244,229" : "255,255,255"} ,${state.setting.cameraOpacity / 100}) !important` : "",
  457. }}
  458. >
  459. <img
  460. style={{opacity: state.setting.camera && state.modeType === 'evaluating' ? state.setting.cameraOpacity / 100 : 1}}
  461. class={styles.pageBg}
  462. src={state.modeType === 'practise' ? bgJson[1] : state.modeType === 'evaluating' ? bgJson[2] : state.modeType === 'follow' ? bgJson[3] : ''}
  463. />
  464. {
  465. state.modeType === 'evaluating' ? <>
  466. <img src={bg2Left} class={styles.bg2Left} />
  467. <img src={bg2Right} class={styles.bg2Right} />
  468. </> : null
  469. }
  470. {/* 骨架屏 */}
  471. {/* <Transition name="van-fade">
  472. {detailData.skeletonLoading && (
  473. <div class={styles.skeleton}>
  474. <Skeleton row={8} />
  475. </div>
  476. )}
  477. </Transition> */}
  478. {/* 曲目加载错误的缺省 */}
  479. <EmptyMusic></EmptyMusic>
  480. {/** 功能按钮 */}
  481. {
  482. !state.isPreView &&
  483. <div class={[styles.headHeight, detailData.headerHide && styles.headHide]}>{state.musicRendered && <HeaderTop />}</div>
  484. }
  485. <div
  486. id="scrollContainer"
  487. style={{ ...fingerConfig.value.container }}
  488. class={[styles.container, !state.setting.displayCursor && "hideCursor", browsInfo.xiaomi && styles.xiaomi, state.platform === IPlatform.PC && styles.pcContainer]}
  489. onClick={(e: Event) => {
  490. e.stopPropagation();
  491. // if (state.playState === "play" && state.platform != IPlatform.PC) {
  492. // detailData.headerHide = !detailData.headerHide;
  493. // }
  494. // 点击谱面跟练也需要切换显示按钮栏
  495. if (state.playState === "play" || followData.start) {
  496. detailData.headerHide = !detailData.headerHide;
  497. }
  498. }}
  499. >
  500. {/* 曲谱渲染 */}
  501. {!detailData.isLoading &&
  502. <MusicScore
  503. ref={musicScoreRef}
  504. musicColor={state.isPreView ? '#000000' : '#FFFFFF'}
  505. showPartNames={state.isCombineRender}
  506. onRendered={handleRendered}
  507. >
  508. {/* 旋律线关闭时候的 标题和作者 */}
  509. <AuthorName></AuthorName>
  510. {/* 节拍器 */}
  511. {!detailData.isLoading && !detailData.skeletonLoading && <Tick />}
  512. </MusicScore>
  513. }
  514. {/* {
  515. state.musicRendered &&
  516. <TestCheck />
  517. } */}
  518. {/* 指法 */}
  519. {state.setting.displayFingering && state.fingeringInfo?.name && !state.isPreView && state.isShowFingering && (
  520. <div style={{ ...fingerConfig.value.fingerBox }} class={styles.fingeringCon}>
  521. <Fingering
  522. style={{
  523. background: state.setting.camera ? `rgba(${state.setting.eyeProtection ? "253,244,229" : "255,255,255"} ,${state.setting.cameraOpacity / 100})` : "",
  524. }}
  525. onOpen={() => handleOpenFignerView()}
  526. />
  527. </div>
  528. )}
  529. </div>
  530. {/* 曲目渲染完成,再去下载mp3资源 */}
  531. {!detailData.isLoading && !detailData.skeletonLoading && <AudioList />}
  532. {/* {!detailData.isLoading && <TheAudio src={tickWav} />} */}
  533. {/* 预加载延迟检测组建 */}
  534. {/* {!detailData.isLoading && !detailData.skeletonLoading && evaluatingData.preloadJson && !evaluatingData.jsonLoadDone && (
  535. <div class={styles.preJson}>
  536. <DelayCheck isPreLoad={true} />
  537. </div>
  538. )} */}
  539. {/* 评测 */}
  540. {state.modeType === "evaluating" && (
  541. <>
  542. <Evaluating />
  543. {evaluatingData.rendered && <EvaluatModel />}
  544. </>
  545. )}
  546. {/* 跟练模式 */}
  547. {state.modeType === "follow" && (
  548. <>
  549. <FollowPractice />
  550. <FollowModel />
  551. </>
  552. )}
  553. {/* 切换曲谱 */}
  554. {!query.lessonTrainingId && !query.questionId && state.isConcert && <ToggleMusicSheet />}
  555. {state.musicRendered && !state.isPreView && (
  556. <>
  557. {/* 统计训练时长 */}
  558. {storeData.isApp && <RecordingTime />}
  559. {/* 作业 */}
  560. {query.workRecord && <WorkIndex />}
  561. {/* 曲谱列表 */}
  562. {isMusicList.value && <TheMusicList />}
  563. </>
  564. )}
  565. <Loading tipText={state.loadingText} />
  566. <Popup
  567. zIndex={5050}
  568. teleport="body"
  569. v-model:show={detailData.fingerPreView}
  570. position="bottom"
  571. onClosed={() => {
  572. detailData.fingerPreViewAnimation = false;
  573. }}
  574. onOpen={() => {
  575. detailData.fingerPreViewAnimation = true;
  576. }}
  577. onOpened={() => {
  578. detailData.fingerPreViewGuide = true;
  579. }}
  580. >
  581. {detailData.fingerPreViewAnimation && <ViewFigner show={detailData.fingerPreViewGuide} subject={state.fingeringInfo.name} isComponent={true} onClose={handleCloseFignerView} />}
  582. </Popup>
  583. </div>
  584. );
  585. },
  586. });