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feat: 默认改为节拍指针模式

TIANYONG 1 年之前
父节点
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cd4585823f
共有 2 个文件被更改,包括 3 次插入3 次删除
  1. 1 1
      src/helpers/metronome.ts
  2. 2 2
      src/subpages/colexiu/index.tsx

+ 1 - 1
src/helpers/metronome.ts

@@ -18,7 +18,7 @@ export const metronomeData = reactive({
 	metroMeasure: [] as any[],
 	metroMeasure: [] as any[],
 	activeIndex: null as unknown as number,
 	activeIndex: null as unknown as number,
 	activeMetro: {} as any,
 	activeMetro: {} as any,
-	cursorMode: 1 as number, // 光标模式:1:音符指针;2:节拍指针;3:关闭指针
+	cursorMode: 2 as number, // 光标模式:1:音符指针;2:节拍指针;3:关闭指针
 	cursorTips: '' as string, // 光标模式提示文字
 	cursorTips: '' as string, // 光标模式提示文字
 });
 });
 
 

+ 2 - 2
src/subpages/colexiu/index.tsx

@@ -89,7 +89,7 @@ export default defineComponent({
         fingeringWidth.value = width.value as string
         fingeringWidth.value = width.value as string
         activeType.value = atype.value as object
         activeType.value = atype.value as object
         detailState.frozenMode = frozenMode.value
         detailState.frozenMode = frozenMode.value
-        detailState.baseSpeed = detail.value.playSpeed ? Number(detail.value.playSpeed) : detailState.baseSpeed;
+        // detailState.baseSpeed = detail.value.playSpeed ? Number(detail.value.playSpeed) : detailState.baseSpeed;
         compulsionEvaluating.value = compulsion.value
         compulsionEvaluating.value = compulsion.value
         const xml = await useXml(detail.value.xmlFileUrl, detail.value)
         const xml = await useXml(detail.value.xmlFileUrl, detail.value)
         if (!xml.value) {
         if (!xml.value) {
@@ -205,7 +205,7 @@ export default defineComponent({
       const bpm = (osmd as any).bpm || osmd.Sheet.userStartTempoInBPM
       const bpm = (osmd as any).bpm || osmd.Sheet.userStartTempoInBPM
 
 
       detailState.activeSpeed = detail.value.playSpeed || bpm || 100
       detailState.activeSpeed = detail.value.playSpeed || bpm || 100
-      detailState.baseSpeed = detail.value.playSpeed || bpm || 100
+      // detailState.baseSpeed = detail.value.playSpeed || bpm || 100
       detailState.code = detail.value?.code || ''
       detailState.code = detail.value?.code || ''
       detailState.activeDetail.originalSpeed = detailState.baseSpeed
       detailState.activeDetail.originalSpeed = detailState.baseSpeed