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- import {EngravingRules} from "./EngravingRules";
- import {ITextMeasurer} from "../Interfaces/ITextMeasurer";
- import {GraphicalMusicSheet} from "./GraphicalMusicSheet";
- import {BoundingBox} from "./BoundingBox";
- import {GraphicalLayers, OutlineAndFillStyleEnum} from "./DrawingEnums";
- import {DrawingParameters} from "./DrawingParameters";
- import {GraphicalLine} from "./GraphicalLine";
- import {RectangleF2D} from "../../Common/DataObjects/RectangleF2D";
- import {PointF2D} from "../../Common/DataObjects/PointF2D";
- import {GraphicalRectangle} from "./GraphicalRectangle";
- import {GraphicalLabel} from "./GraphicalLabel";
- import {Label} from "../Label";
- import { isSpecialMark, isTopFont } from "../../Common/Daya/speed-tag";
- import {TextAlignmentEnum} from "../../Common/Enums/TextAlignment";
- import {ArgumentOutOfRangeException} from "../Exceptions";
- import {SelectionStartSymbol} from "./SelectionStartSymbol";
- import {SelectionEndSymbol} from "./SelectionEndSymbol";
- import {MusicSystem} from "./MusicSystem";
- import {GraphicalMeasure} from "./GraphicalMeasure";
- import {StaffLine} from "./StaffLine";
- import {SystemLine} from "./SystemLine";
- import {MusicSymbol} from "./MusicSymbol";
- import {GraphicalMusicPage} from "./GraphicalMusicPage";
- import {Instrument} from "../Instrument";
- import {MusicSymbolDrawingStyle, PhonicScoreModes} from "./DrawingMode";
- import {GraphicalObject} from "./GraphicalObject";
- import { GraphicalInstantaneousDynamicExpression } from "./GraphicalInstantaneousDynamicExpression";
- import { GraphicalContinuousDynamicExpression } from "./GraphicalContinuousDynamicExpression";
- import { VexFlowInstrumentBracket } from "./VexFlow";
- import { GraphicalNote } from "./GraphicalNote";
- // import { FontStyles } from "../../Common/Enums/FontStyles";
- export class LabelRenderSpecs {
- public BitmapWidth: number;
- public BitmapHeight: number;
- public FontHeightInPixel: number;
- public ScreenPosition: PointF2D;
- }
- /**
- * Draw a [[GraphicalMusicSheet]] (through the .drawSheet method)
- *
- * The drawing is implemented with a top-down approach, starting from a music sheet, going through pages, systems, staffs...
- * ... and ending in notes, beams, accidentals and other symbols.
- * It's worth to say, that this class just draws the symbols and graphical elements, using the positions that have been computed before.
- * But in any case, some of these previous positioning algorithms need the sizes of the concrete symbols (NoteHeads, sharps, flats, keys...).
- * Therefore, there are some static functions on the 'Bounding Boxes' section used to compute these symbol boxes at the
- * beginning for the later use in positioning algorithms.
- *
- * This class also includes the resizing and positioning of the symbols due to user interaction like zooming or panning.
- */
- export abstract class MusicSheetDrawer {
- public drawingParameters: DrawingParameters;
- public splitScreenLineColor: number;
- public midiPlaybackAvailable: boolean;
- public drawableBoundingBoxElement: string = "None"; // process.env.DRAW_BOUNDING_BOX_ELEMENT;
- public skyLineVisible: boolean = false;
- public bottomLineVisible: boolean = false;
- protected rules: EngravingRules;
- protected graphicalMusicSheet: GraphicalMusicSheet;
- protected textMeasurer: ITextMeasurer;
- private phonicScoreMode: PhonicScoreModes = PhonicScoreModes.Manual;
- constructor(textMeasurer: ITextMeasurer,
- drawingParameters: DrawingParameters) {
- this.textMeasurer = textMeasurer;
- this.splitScreenLineColor = -1;
- this.drawingParameters = drawingParameters;
- this.rules = drawingParameters.Rules;
- }
- public set Mode(value: PhonicScoreModes) {
- this.phonicScoreMode = value;
- }
- public drawSheet(graphicalMusicSheet: GraphicalMusicSheet): void {
- this.graphicalMusicSheet = graphicalMusicSheet;
- this.rules = graphicalMusicSheet.ParentMusicSheet.Rules;
- this.drawSplitScreenLine();
- if (this.drawingParameters.drawCursors) {
- for (const line of graphicalMusicSheet.Cursors) {
- if (!line) {
- // TODO GraphicalMusicSheet.calculateCursorLineAtTimestamp() can return undefined.
- // why does this happen in the VexFlowMusicSheetDrawer_Test? (it("draws cursor..."))
- continue;
- }
- const psi: BoundingBox = new BoundingBox(line);
- psi.AbsolutePosition = line.Start;
- psi.BorderBottom = line.End.y - line.Start.y;
- psi.BorderRight = line.Width / 2.0;
- psi.BorderLeft = -line.Width / 2.0;
- if (this.isVisible(psi)) {
- this.drawLineAsVerticalRectangle(line, <number>GraphicalLayers.Cursor);
- }
- }
- }
- // Draw the vertical ScrollIndicator
- if (this.drawingParameters.drawScrollIndicator) {
- this.drawScrollIndicator();
- }
- // Draw the pages
- const pagesToDraw: number = Math.min(this.graphicalMusicSheet.MusicPages.length, this.rules.MaxPageToDrawNumber);
- for (let i: number = 0; i < pagesToDraw; i ++) {
- const page: GraphicalMusicPage = this.graphicalMusicSheet.MusicPages[i];
- this.drawPage(page);
- }
- }
- public drawLineAsHorizontalRectangle(line: GraphicalLine, layer: number): void {
- let rectangle: RectangleF2D = new RectangleF2D(line.Start.x, line.End.y - line.Width / 2, line.End.x - line.Start.x, line.Width);
- rectangle = this.applyScreenTransformationForRect(rectangle);
- this.renderRectangle(rectangle, layer, line.styleId, line.colorHex);
- }
- public drawLineAsVerticalRectangle(line: GraphicalLine, layer: number): void {
- const lineStart: PointF2D = line.Start;
- const lineWidth: number = line.Width;
- let rectangle: RectangleF2D = new RectangleF2D(lineStart.x - lineWidth / 2, lineStart.y, lineWidth, line.End.y - lineStart.y);
- rectangle = this.applyScreenTransformationForRect(rectangle);
- this.renderRectangle(rectangle, layer, line.styleId);
- }
- public drawLineAsHorizontalRectangleWithOffset(line: GraphicalLine, offset: PointF2D, layer: number): void {
- const start: PointF2D = new PointF2D(line.Start.x + offset.x, line.Start.y + offset.y);
- const end: PointF2D = new PointF2D(line.End.x + offset.x, line.End.y + offset.y);
- const width: number = line.Width;
- let rectangle: RectangleF2D = new RectangleF2D(start.x, end.y - width / 2, end.x - start.x, width);
- rectangle = this.applyScreenTransformationForRect(rectangle);
- this.renderRectangle(rectangle, layer, line.styleId);
- }
- public drawLineAsVerticalRectangleWithOffset(line: GraphicalLine, offset: PointF2D, layer: number): void {
- const start: PointF2D = new PointF2D(line.Start.x + offset.x, line.Start.y + offset.y);
- const end: PointF2D = new PointF2D(line.End.x + offset.x, line.End.y + offset.y);
- const width: number = line.Width;
- let rectangle: RectangleF2D = new RectangleF2D(start.x, start.y, width, end.y - start.y);
- rectangle = this.applyScreenTransformationForRect(rectangle);
- this.renderRectangle(rectangle, layer, line.styleId);
- }
- public drawRectangle(rect: GraphicalRectangle, layer: number): void {
- const psi: BoundingBox = rect.PositionAndShape;
- let rectangle: RectangleF2D = new RectangleF2D(psi.AbsolutePosition.x, psi.AbsolutePosition.y, psi.BorderRight, psi.BorderBottom);
- rectangle = this.applyScreenTransformationForRect(rectangle);
- this.renderRectangle(rectangle, layer, <number>rect.style);
- }
- public abstract calculatePixelDistance(unitDistance: number): number;
- public drawLabel(graphicalLabel: GraphicalLabel, layer: number): Node {
- const NearestNote: GraphicalNote = this.graphicalMusicSheet.GetNearestNote(graphicalLabel.PositionAndShape.AbsolutePosition);
- // console.log("graphicalLabel.PositionAndShape", graphicalLabel.PositionAndShape);
- if (!this.isVisible(graphicalLabel.PositionAndShape)) {
- return undefined;
- }
- const label: Label = graphicalLabel.Label;
- if (label.text.trim() === "") {
- return undefined;
- }
- const calcResults: LabelRenderSpecs = this.calculateLabel(graphicalLabel);
- const screenPosition: PointF2D = this.applyScreenTransformation(graphicalLabel.PositionAndShape.AbsolutePosition);
- /** 修改前 空 */
- // 第一行文字上调
- const ParentObject: any = graphicalLabel.PositionAndShape.Parent.DataObject;
- if (this.rules.MetronomeMarksDrawn &&
- ParentObject?.measures?.[0]?.MeasureNumber === 1 &&
- ParentObject?.ParentMusicSystem?.Id === 0 &&
- isTopFont(graphicalLabel.Label.textAlignment)) {
- // console.log(ParentObject);
- calcResults.ScreenPosition.y -= 1 * 10;
- }
- // 判断修休息符号,偏移至小节尾
- if (label.text === ",") {
- let y = 0
- // 如果为 换气符号,重新寻找在那个小节上面
- const graphicalMusicPage = this.graphicalMusicSheet?.MusicPages?.[0]?.MusicSystems || []
- let hasMeasure: GraphicalMeasure
- try {
-
- for(let i = 0; i < graphicalMusicPage.length; i++){
- const musicSystem = graphicalMusicPage[i]
- if (graphicalLabel.PositionAndShape.AbsolutePosition.x < 10) {
- console.log(graphicalLabel.PositionAndShape.AbsolutePosition.x)
- const vexFlowMeasure = this.graphicalMusicSheet.MeasureList[NearestNote.sourceNote.SourceMeasure.MeasureNumber - 2]
- if (vexFlowMeasure && vexFlowMeasure[0]){
- hasMeasure = vexFlowMeasure[0]
- y = hasMeasure.PositionAndShape.AbsolutePosition.y - hasMeasure.PositionAndShape.Size.height / 2
- }
- break;
- }
- if (musicSystem.PositionAndShape.AbsolutePosition.y - 10 < graphicalLabel.PositionAndShape.AbsolutePosition.y && graphicalLabel.PositionAndShape.AbsolutePosition.y < musicSystem.PositionAndShape.AbsolutePosition.y + 10){
- const graphicalMeasures = musicSystem?.GraphicalMeasures.map((_n) => _n[0]).filter(Boolean) || []
- // @ts-ignore
- const end_xList = []
- let isWhole = false
- for(let j = 0; j < graphicalMeasures.length; j++){
- const measure = graphicalMeasures[j]
- // 全音符小节
- // @ts-ignore
- if (measure.vfVoices?.['1']?.tickables?.length === 1) {
- if (measure.PositionAndShape.AbsolutePosition.x < graphicalLabel.PositionAndShape.AbsolutePosition.x && graphicalLabel.PositionAndShape.AbsolutePosition.x < measure.PositionAndShape.AbsolutePosition.x + measure.PositionAndShape.Size.width) {
- hasMeasure = measure
- isWhole = true
- break;
- }
- }
- const end_x = measure.PositionAndShape.AbsolutePosition.x + measure.PositionAndShape.Size.width
- const label_x = graphicalLabel.PositionAndShape.AbsolutePosition.x
- if (end_x - 15 < label_x && label_x < end_x + 15){
- end_xList.push({
- measure,
- x: Math.abs(label_x - end_x)
- })
- }
- }
- if (isWhole) break;
- // const whole = end_xList.find((_n) => _n.measure.vfVoices?.['1']?.tickables?.length === 1)
- // if (whole) {
- // hasMeasure = whole.measure
- // } else {
- // hasMeasure = end_xList.sort((a, b) => a.x - b.x)?.[0]?.measure
- // }
- hasMeasure = end_xList.sort((a, b) => a.x - b.x)?.[0]?.measure
- // console.log("🚀 ~ whole", whole)
- // console.log("🚀 ~ end_xList", end_xList, hasMeasure)
- break;
- }
- }
- } catch (error) {
- console.log("🚀 ~ error", error)
- }
- let x: number = 0;
- // @ts-ignore
- if (hasMeasure){
- //&& hasMeasure.vfVoices?.['1']?.tickables?.length === 1
- // @ts-ignore
- x = hasMeasure.stave?.end_x || 0;
- } else {
- // console.log(NearestNote)
- // @ts-ignore
- const VFStave: any = NearestNote.sourceNote.SourceMeasure.VerticalMeasureList[0]?.getVFStave();
- x = VFStave.end_x;
- }
- // x = graphicalLabel.PositionAndShape.AbsolutePosition.x * 10
- // console.log(NearestNote.sourceNote.SourceMeasure.measureListIndex, NearestNote);
- // for (const measure of (ParentObject?.measures || [])) {
- // const itemx: number = graphicalLabel.PositionAndShape.RelativePosition.x * 10;
- // /**
- // * 由于大部分谱子生成后都往右有23的偏移,并且仅处理小节最后一个音符休息符问题,以及实在是没有时间仔细寻找父级节点。故暂时修处理
- // */
- // if (x === 0 && itemx <= measure.stave.end_x) {
- // // console.log(itemx, measure.stave.end_x, graphicalLabel, measure, layer);
- // // console.log("measure.measureNumber", measure.measureNumber);
- // x = measure.stave.end_x;
- // // index = measure.measureNumber;
- // }
- // }
- const drawMeasureNumbers: number = 0;//(index % 2 ? 0 : 1.5)// 同时显示小节编号时情况
- calcResults.ScreenPosition.x = x;
- calcResults.ScreenPosition.y = y === 0 ? (graphicalLabel.PositionAndShape.Parent.AbsolutePosition.y - 3 - drawMeasureNumbers) * 10 : y * 10;
- }
- // 修改 判断为音阶的话
- const clefList = ['C', 'G', 'D', 'A', 'E', 'B', 'F#', 'C#', 'G#', 'F', 'Bb', 'Eb', 'Ab', 'Db', 'Gb', 'Cb', 'Fb', 'D#', 'A#', 'E#']
- if (clefList.includes(label.text)){
- // const distanceH = this.rules.DYMusicClientType === 'teacher' ? 8 : 18
- calcResults.ScreenPosition.y = (graphicalLabel.PositionAndShape.Parent.AbsolutePosition.y + graphicalLabel.PositionAndShape.Parent.BorderTop + graphicalLabel.PositionAndShape.Parent.BorderMarginTop) * 10
- }
- // 修改 底部 play listen
- if (['play', 'listen'].includes(label.text.toLocaleLowerCase()) && label.textAlignment === TextAlignmentEnum.LeftBottom){
- calcResults.ScreenPosition.y = (graphicalLabel.PositionAndShape.Parent.AbsolutePosition.y - 1 + graphicalLabel.PositionAndShape.Parent.BorderBottom ) * 10
- }
- // 修改 部分文字需要识别为表情符号
- const expressionList = ['ffp', 'p-f', 'sfzp', 'szf', 'sffzp']
- for(let expressionIndex = 0; expressionIndex < expressionList.length; expressionIndex++){
- const expression = expressionList[expressionIndex].replace(/ /g, '')
- const _labelText = label.text.replace(/ /g, '')
- if (_labelText.toLocaleLowerCase() === expression.toLocaleLowerCase() || _labelText.includes(expression)){
- label.fontStyle = 3
- if (label.text === 'sfzp'){
- label.fontHeight = 2.3
- }
- break;
- }
- }
- // 修改 多声轨有R, L的子母向右偏移
- if (label.text == 'R' || label.text == 'L') {
- calcResults.ScreenPosition.x += 5
- }
- if (label.text === 'r' || label.text === 'l') {
- calcResults.ScreenPosition.x += 6
- }
- /**
- *
- * 修改前 空
- */
- // console.log(graphicalLabel, layer);
- const width: number = graphicalLabel.PositionAndShape.Size.width / 2 * 10;
- const screenX: number = screenPosition.x - width;
- // 修复偏移到屏幕外问题
- if (screenX < graphicalLabel.PositionAndShape.RelativePosition.x) {
- // console.log(screenX, graphicalLabel.PositionAndShape.RelativePosition.x)
- // screenPosition.x += 100;
- calcResults.ScreenPosition.x = (graphicalLabel.PositionAndShape.RelativePosition.x + this.rules.PageLeftMargin) * 10;
- }
- // if (screenPosition.x < 0) {
- // screenPosition.x = Math.max(graphicalLabel.PositionAndShape.Parent.AbsolutePosition.x * 10, screenPosition.x);
- // }
- // 修改 字体大小
- // if (new RegExp(/[\u4e00-\u9fa5]/).test(graphicalLabel.Label.text || '')) {
- // graphicalLabel.Label.fontHeight = 1.8
- // }
- // 修改 不需要显示的标记
- if (isSpecialMark(graphicalLabel.Label.text || "") && !clefList.includes(label.text)) {
- graphicalLabel.Label.fontHeight = 0;
- }
- // 当前小节有节拍速度并且有文字
- if (this.rules.MetronomeMarksDrawn && graphicalLabel.Label.fontHeight > 0 &&
- (isTopFont(graphicalLabel.Label.textAlignment) || [TextAlignmentEnum.CenterBottom].includes(graphicalLabel.Label.textAlignment))) {
- let measureListIndex: number = -1;
- let hasBpm: boolean = false;
- for (const expression of (ParentObject?.AbstractExpressions || [])) {
- if (expression.Label === graphicalLabel) {
- measureListIndex = expression?.parentMeasure?.measureListIndex;
- } else if (expression.expression?.TempoInBpm) {
- hasBpm = expression.expression.TempoInBpm > 0;
- }
- if (hasBpm && measureListIndex > -1) {
- calcResults.ScreenPosition.y -= 4 * 10;
- break;
- }
- }
- }
- // 简谱 只需要绘制标题,不需要小节文字
- if (this.rules.DYMusicScoreType === "jianpu") {
- if (isNaN(parseInt(graphicalLabel.Label.text, 10))) {
- this.renderLabel(graphicalLabel, layer, calcResults);
- }
- } else {
- this.renderLabel(graphicalLabel, layer, calcResults);
- }
- }
- protected calculateLabel(graphicalLabel: GraphicalLabel): LabelRenderSpecs {
- const result: LabelRenderSpecs = new LabelRenderSpecs();
- const label: Label = graphicalLabel.Label;
- // 修改 此处部分位置是空的,取父级坐标
- const mergerPosition: BoundingBox = new BoundingBox(this);
- mergerPosition.AbsolutePosition.x = graphicalLabel.PositionAndShape.AbsolutePosition.x;
- mergerPosition.AbsolutePosition.y = graphicalLabel.PositionAndShape.AbsolutePosition.y || graphicalLabel.PositionAndShape.Parent.AbsolutePosition.y;
- result.ScreenPosition = this.applyScreenTransformation(mergerPosition.AbsolutePosition);
- // console.log(this.calculatePixelDistance(label.fontHeight))
- result.FontHeightInPixel = this.calculatePixelDistance(label.fontHeight);
- const widthInPixel: number = this.calculatePixelDistance(graphicalLabel.PositionAndShape.Size.width);
- result.BitmapWidth = Math.ceil(widthInPixel);
- result.BitmapHeight = graphicalLabel.TextLines ? Math.ceil(result.FontHeightInPixel * (0.2 + graphicalLabel.TextLines.length)) : 10;
- switch (label.textAlignment) {
- // Adjust the OSMD-calculated positions to rendering coordinates
- // These have to match the Border settings in GraphicalLabel.setLabelPositionAndShapeBorders()
- // TODO isn't this a Vexflow-specific transformation that should be in VexflowMusicSheetDrawer?
- case TextAlignmentEnum.LeftTop:
- result.ScreenPosition.x -= result.BitmapWidth / 2;
- result.ScreenPosition.y += result.BitmapHeight * 1.5;
- break;
- case TextAlignmentEnum.LeftCenter:
- result.ScreenPosition.y -= result.BitmapHeight / 2;
- break;
- case TextAlignmentEnum.LeftBottom:
- result.ScreenPosition.y -= result.BitmapHeight;
- break;
- case TextAlignmentEnum.CenterTop:
- result.ScreenPosition.x -= result.BitmapWidth / 2;
- break;
- case TextAlignmentEnum.CenterCenter:
- result.ScreenPosition.x -= result.BitmapWidth / 2;
- result.ScreenPosition.y -= result.BitmapHeight / 2;
- break;
- case TextAlignmentEnum.CenterBottom:
- result.ScreenPosition.x -= result.BitmapWidth / 2;
- result.ScreenPosition.y -= result.BitmapHeight;
- break;
- case TextAlignmentEnum.RightTop:
- result.ScreenPosition.x -= result.BitmapWidth;
- break;
- case TextAlignmentEnum.RightCenter:
- result.ScreenPosition.x -= result.BitmapWidth;
- result.ScreenPosition.y -= result.BitmapHeight / 2;
- break;
- case TextAlignmentEnum.RightBottom:
- result.ScreenPosition.x -= result.BitmapWidth;
- result.ScreenPosition.y -= result.BitmapHeight;
- break;
- default:
- throw new ArgumentOutOfRangeException("");
- }
- return result;
- }
- protected abstract applyScreenTransformation(point: PointF2D): PointF2D;
- protected applyScreenTransformations(points: PointF2D[]): PointF2D[] {
- const transformedPoints: PointF2D[] = [];
- for (const point of points) {
- transformedPoints.push(this.applyScreenTransformation(point));
- }
- return transformedPoints;
- }
- protected abstract applyScreenTransformationForRect(rectangle: RectangleF2D): RectangleF2D;
- protected drawSplitScreenLine(): void {
- // empty
- }
- protected renderRectangle(rectangle: RectangleF2D, layer: number, styleId: number, colorHex: string = undefined, alpha: number = 1): Node {
- throw new Error("not implemented");
- }
- protected drawScrollIndicator(): void {
- // empty
- }
- protected drawSelectionStartSymbol(symbol: SelectionStartSymbol): void {
- // empty
- }
- protected drawSelectionEndSymbol(symbol: SelectionEndSymbol): void {
- // empty
- }
- protected renderLabel(graphicalLabel: GraphicalLabel, layer: GraphicalLayers, specs: LabelRenderSpecs): Node {
- throw new Error("not implemented");
- }
- protected renderSystemToScreen(system: MusicSystem, systemBoundingBoxInPixels: RectangleF2D,
- absBoundingRectWithMargin: RectangleF2D): void {
- // empty
- }
- protected abstract drawMeasure(measure: GraphicalMeasure): void;
- protected drawSkyLine(staffLine: StaffLine): void {
- // empty
- }
- protected drawBottomLine(staffLine: StaffLine): void {
- // empty
- }
- protected drawInstrumentBrace(brace: GraphicalObject, system: MusicSystem): void {
- // empty
- }
- protected drawGroupBracket(bracket: GraphicalObject, system: MusicSystem): void {
- // empty
- }
- protected isVisible(psi: BoundingBox): boolean {
- return true;
- }
- protected drawMusicSystem(system: MusicSystem): void {
- const absBoundingRectWithMargin: RectangleF2D = this.getSystemAbsBoundingRect(system);
- const systemBoundingBoxInPixels: RectangleF2D = this.getSytemBoundingBoxInPixels(absBoundingRectWithMargin);
- this.drawMusicSystemComponents(system, systemBoundingBoxInPixels, absBoundingRectWithMargin);
- }
- protected getSytemBoundingBoxInPixels(absBoundingRectWithMargin: RectangleF2D): RectangleF2D {
- const systemBoundingBoxInPixels: RectangleF2D = this.applyScreenTransformationForRect(absBoundingRectWithMargin);
- systemBoundingBoxInPixels.x = Math.round(systemBoundingBoxInPixels.x);
- systemBoundingBoxInPixels.y = Math.round(systemBoundingBoxInPixels.y);
- return systemBoundingBoxInPixels;
- }
- protected getSystemAbsBoundingRect(system: MusicSystem): RectangleF2D {
- const relBoundingRect: RectangleF2D = system.PositionAndShape.BoundingRectangle;
- const absBoundingRectWithMargin: RectangleF2D = new RectangleF2D(
- system.PositionAndShape.AbsolutePosition.x + system.PositionAndShape.BorderLeft - 1,
- system.PositionAndShape.AbsolutePosition.y + system.PositionAndShape.BorderTop - 1,
- (relBoundingRect.width + 6), (relBoundingRect.height + 2)
- );
- return absBoundingRectWithMargin;
- }
- protected drawMusicSystemComponents(musicSystem: MusicSystem, systemBoundingBoxInPixels: RectangleF2D,
- absBoundingRectWithMargin: RectangleF2D): void {
- const selectStartSymb: SelectionStartSymbol = this.graphicalMusicSheet.SelectionStartSymbol;
- const selectEndSymb: SelectionEndSymbol = this.graphicalMusicSheet.SelectionEndSymbol;
- if (this.drawingParameters.drawSelectionStartSymbol) {
- if (selectStartSymb !== undefined && this.isVisible(selectStartSymb.PositionAndShape)) {
- this.drawSelectionStartSymbol(selectStartSymb);
- }
- }
- if (this.drawingParameters.drawSelectionEndSymbol) {
- if (selectEndSymb !== undefined && this.isVisible(selectEndSymb.PositionAndShape)) {
- this.drawSelectionEndSymbol(selectEndSymb);
- }
- }
- for (const staffLine of musicSystem.StaffLines) {
- this.drawStaffLine(staffLine);
- if (this.rules.RenderLyrics) {
- // draw lyric dashes
- if (staffLine.LyricsDashes.length > 0) {
- this.drawDashes(staffLine.LyricsDashes);
- }
- // draw lyric lines (e.g. LyricExtends: "dich,___")
- if (staffLine.LyricLines.length > 0) {
- this.drawLyricLines(staffLine.LyricLines, staffLine);
- }
- }
- }
- for (const systemLine of musicSystem.SystemLines) {
- this.drawSystemLineObject(systemLine);
- }
- if (musicSystem.Parent === musicSystem.Parent.Parent.MusicPages[0]) {
- for (const label of musicSystem.Labels) {
- label.SVGNode = this.drawLabel(label, <number>GraphicalLayers.Notes);
- }
- }
- const instruments: Instrument[] = this.graphicalMusicSheet.ParentMusicSheet.Instruments;
- const instrumentsVisible: number = instruments.filter((instrument) => instrument.Visible).length;
- for (const bracket of musicSystem.InstrumentBrackets) {
- this.drawInstrumentBrace(bracket, musicSystem);
- }
- if (instruments.length > 0) {
- // TODO instead of this check we could save what instruments are in the group bracket,
- // and only draw it if all these instruments are visible.
- // Currently the instruments/stafflines aren't saved in the bracket however.
- if (instrumentsVisible > 1) {
- for (const bracket of musicSystem.GroupBrackets) {
- this.drawGroupBracket(bracket, musicSystem);
- }
- } else {
- for (const bracket of musicSystem.GroupBrackets) {
- (bracket as VexFlowInstrumentBracket).Visible = false; //.setType(VF.StaveConnector.type.NONE);
- }
- }
- }
- if (!this.leadSheet) {
- for (const measureNumberLabel of musicSystem.MeasureNumberLabels) {
- measureNumberLabel.SVGNode = this.drawLabel(measureNumberLabel, <number>GraphicalLayers.Notes);
- }
- }
- for (const staffLine of musicSystem.StaffLines) {
- this.drawStaffLineSymbols(staffLine);
- }
- if (this.drawingParameters.drawMarkedAreas) {
- this.drawMarkedAreas(musicSystem);
- }
- }
- protected activateSystemRendering(systemId: number, absBoundingRect: RectangleF2D,
- systemBoundingBoxInPixels: RectangleF2D, createNewImage: boolean): boolean {
- return true;
- }
- protected drawSystemLineObject(systemLine: SystemLine): void {
- // empty
- }
- protected drawStaffLine(staffLine: StaffLine): void {
- // console.log('staffLine',staffLine)
- for (const measure of staffLine.Measures) {
- this.drawMeasure(measure);
- }
- if (this.rules.RenderLyrics) {
- if (staffLine.LyricsDashes.length > 0) {
- this.drawDashes(staffLine.LyricsDashes);
- }
- }
- this.drawOctaveShifts(staffLine);
- this.drawPedals(staffLine);
- this.drawWavyLines(staffLine);
- this.drawExpressions(staffLine);
- if (this.skyLineVisible) {
- this.drawSkyLine(staffLine);
- }
- if (this.bottomLineVisible) {
- this.drawBottomLine(staffLine);
- }
- }
- protected drawLyricLines(lyricLines: GraphicalLine[], staffLine: StaffLine): void {
- staffLine.LyricLines.forEach(lyricLine => {
- // TODO maybe we should put this in the calculation (MusicSheetCalculator.calculateLyricExtend)
- // then we can also remove staffLine argument
- // but same addition doesn't work in calculateLyricExtend, because y-spacing happens after lyrics positioning
- lyricLine.Start.y += staffLine.PositionAndShape.AbsolutePosition.y;
- lyricLine.End.y += staffLine.PositionAndShape.AbsolutePosition.y;
- lyricLine.Start.x += staffLine.PositionAndShape.AbsolutePosition.x;
- lyricLine.End.x += staffLine.PositionAndShape.AbsolutePosition.x;
- this.drawGraphicalLine(lyricLine, this.rules.LyricUnderscoreLineWidth);
- });
- }
- protected drawExpressions(staffline: StaffLine): void {
- // implemented by subclass (VexFlowMusicSheetDrawer)
- }
- protected drawGraphicalLine(graphicalLine: GraphicalLine, lineWidth: number, colorOrStyle: string = "black"): Node {
- /* TODO similar checks as in drawLabel
- if (!this.isVisible(new BoundingBox(graphicalLine.Start,)) {
- return;
- }
- */
- return this.drawLine(graphicalLine.Start, graphicalLine.End, colorOrStyle, lineWidth);
- }
- protected drawLine(start: PointF2D, stop: PointF2D, color: string = "#FF0000FF", lineWidth: number): Node {
- // implemented by subclass (VexFlowMusicSheetDrawer)
- return undefined;
- }
- /**
- * Draw all dashes to the canvas
- * @param lyricsDashes Array of lyric dashes to be drawn
- * @param layer Number of the layer that the lyrics should be drawn in
- */
- protected drawDashes(lyricsDashes: GraphicalLabel[]): void {
- lyricsDashes.forEach(dash => dash.SVGNode = this.drawLabel(dash, <number>GraphicalLayers.Notes));
- }
- // protected drawSlur(slur: GraphicalSlur, abs: PointF2D): void {
- //
- // }
- protected drawOctaveShifts(staffLine: StaffLine): void {
- return;
- }
- protected abstract drawPedals(staffLine: StaffLine): void;
- protected abstract drawWavyLines(staffLine: StaffLine): void;
- protected drawStaffLines(staffLine: StaffLine): void {
- if (staffLine.StaffLines) {
- const position: PointF2D = staffLine.PositionAndShape.AbsolutePosition;
- for (let i: number = 0; i < 5; i++) {
- this.drawLineAsHorizontalRectangleWithOffset(staffLine.StaffLines[i], position, <number>GraphicalLayers.Notes);
- }
- }
- }
- // protected drawEnding(ending: GraphicalRepetitionEnding, absolutePosition: PointF2D): void {
- // if (undefined !== ending.Left)
- // drawLineAsVerticalRectangle(ending.Left, absolutePosition, <number>GraphicalLayers.Notes);
- // this.drawLineAsHorizontalRectangle(ending.Top, absolutePosition, <number>GraphicalLayers.Notes);
- // if (undefined !== ending.Right)
- // drawLineAsVerticalRectangle(ending.Right, absolutePosition, <number>GraphicalLayers.Notes);
- // this.drawLabel(ending.Label, <number>GraphicalLayers.Notes);
- // }
- /**
- * Draws an instantaneous dynamic expression (p, pp, f, ff, ...) to the canvas
- * @param instantaneousDynamic GraphicalInstantaneousDynamicExpression to be drawn
- */
- protected abstract drawInstantaneousDynamic(instantaneousDynamic: GraphicalInstantaneousDynamicExpression): void;
- /**
- * Draws a continuous dynamic expression (wedges) to the canvas
- * @param expression GraphicalContinuousDynamicExpression to be drawn
- */
- protected abstract drawContinuousDynamic(expression: GraphicalContinuousDynamicExpression): void;
- protected drawSymbol(symbol: MusicSymbol, symbolStyle: MusicSymbolDrawingStyle, position: PointF2D,
- scalingFactor: number = 1, layer: number = <number>GraphicalLayers.Notes): void {
- //empty
- }
- protected get leadSheet(): boolean {
- return this.graphicalMusicSheet.LeadSheet;
- }
- protected set leadSheet(value: boolean) {
- this.graphicalMusicSheet.LeadSheet = value;
- }
- protected drawPage(page: GraphicalMusicPage): void {
- if (!this.isVisible(page.PositionAndShape)) {
- return;
- }
- for (const system of page.MusicSystems) {
- if (this.isVisible(system.PositionAndShape)) {
- this.drawMusicSystem(system);
- }
- }
- if (page === page.Parent.MusicPages[0]) {
- for (const label of page.Labels) {
- label.SVGNode = this.drawLabel(label, <number>GraphicalLayers.Notes);
- }
- }
- // Draw bounding boxes for debug purposes. This has to be at the end because only
- // then all the calculations and recalculations are done
- if (this.drawableBoundingBoxElement) {
- this.drawBoundingBoxes(page.PositionAndShape, 0, this.drawableBoundingBoxElement);
- }
- }
- /**
- * Draw bounding boxes aroung GraphicalObjects
- * @param startBox Bounding Box that is used as a staring point to recursively go through all child elements
- * @param layer Layer to draw to
- * @param type Type of element to show bounding boxes for as string.
- */
- private drawBoundingBoxes(startBox: BoundingBox, layer: number = 0, type: string = "all"): void {
- const dataObjectString: string = (startBox.DataObject.constructor as any).name; // only works with non-minified build or sourcemap
- let typeMatch: boolean = false;
- if (type === "all") {
- typeMatch = true;
- } else {
- /*TODO: This seems to cause a circular reference and causes compilation to fail. */
- // if (type === "VexFlowStaffEntry") {
- // typeMatch = startBox.DataObject instanceof VexFlowStaffEntry; // circular dependencies with audio player? creates error
- // } else if (type === "VexFlowMeasure") {
- // typeMatch = startBox.DataObject instanceof VexFlowMeasure;
- // } else if (type === "VexFlowGraphicalNote") {
- // typeMatch = startBox.DataObject instanceof VexFlowGraphicalNote;
- // } else if (type === "VexFlowVoiceEntry") {
- // typeMatch = startBox.DataObject instanceof VexFlowVoiceEntry;
- // } else if (type === "GraphicalLabel") {
- // typeMatch = startBox.DataObject instanceof GraphicalLabel;
- // } else if (type === "VexFlowStaffLine") {
- // typeMatch = startBox.DataObject instanceof VexFlowStaffLine;
- // } else if (type === "SystemLine") {
- // typeMatch = startBox.DataObject instanceof SystemLine;
- // } else if (type === "StaffLineActivitySymbol") {
- // typeMatch = startBox.DataObject instanceof StaffLineActivitySymbol;
- // } else if (type === "VexFlowContinuousDynamicExpression") {
- // typeMatch = startBox.DataObject instanceof VexFlowContinuousDynamicExpression;
- // }
- }
- if (typeMatch || dataObjectString === type) {
- this.drawBoundingBox(startBox, undefined, true, dataObjectString, layer);
- }
- layer++;
- startBox.ChildElements.forEach(bb => this.drawBoundingBoxes(bb, layer, type));
- }
- public drawBoundingBox(bbox: BoundingBox,
- color: string = undefined, drawCross: boolean = false, labelText: string = undefined, layer: number = 0
- ): Node {
- let tmpRect: RectangleF2D = new RectangleF2D(bbox.AbsolutePosition.x + bbox.BorderMarginLeft,
- bbox.AbsolutePosition.y + bbox.BorderMarginTop,
- bbox.BorderMarginRight - bbox.BorderMarginLeft,
- bbox.BorderMarginBottom - bbox.BorderMarginTop);
- if (drawCross) {
- this.drawLineAsHorizontalRectangle(new GraphicalLine(
- new PointF2D(bbox.AbsolutePosition.x - 1, bbox.AbsolutePosition.y),
- new PointF2D(bbox.AbsolutePosition.x + 1, bbox.AbsolutePosition.y),
- 0.1,
- OutlineAndFillStyleEnum.BaseWritingColor,
- color),
- layer - 1);
- this.drawLineAsVerticalRectangle(new GraphicalLine(
- new PointF2D(bbox.AbsolutePosition.x, bbox.AbsolutePosition.y - 1),
- new PointF2D(bbox.AbsolutePosition.x, bbox.AbsolutePosition.y + 1),
- 0.1,
- OutlineAndFillStyleEnum.BaseWritingColor,
- color),
- layer - 1);
- }
- tmpRect = this.applyScreenTransformationForRect(tmpRect);
- const rectNode: Node = this.renderRectangle(tmpRect, <number>GraphicalLayers.Background, layer, color, 0.5);
- if (labelText) {
- const label: Label = new Label(labelText);
- const specs: LabelRenderSpecs = new LabelRenderSpecs();
- specs.BitmapWidth = tmpRect.width;
- specs.BitmapHeight = tmpRect.height;
- specs.FontHeightInPixel = tmpRect.height;
- specs.ScreenPosition = new PointF2D(tmpRect.x, tmpRect.y + 12);
- this.renderLabel(new GraphicalLabel(label, 0.8, TextAlignmentEnum.CenterCenter, this.rules),
- layer, specs);
- // theoretically we should return the nodes from renderLabel here as well, so they can also be removed later
- }
- return rectNode;
- }
- private drawMarkedAreas(system: MusicSystem): void {
- for (const markedArea of system.GraphicalMarkedAreas) {
- if (markedArea) {
- if (markedArea.systemRectangle) {
- this.drawRectangle(markedArea.systemRectangle, <number>GraphicalLayers.Background);
- }
- if (markedArea.settings) {
- markedArea.settings.SVGNode = this.drawLabel(markedArea.settings, <number>GraphicalLayers.Comment);
- }
- if (markedArea.labelRectangle) {
- this.drawRectangle(markedArea.labelRectangle, <number>GraphicalLayers.Background);
- }
- if (markedArea.label) {
- markedArea.label.SVGNode = this.drawLabel(markedArea.label, <number>GraphicalLayers.Comment);
- }
- }
- }
- }
- private drawStaffLineSymbols(staffLine: StaffLine): void {
- const parentInst: Instrument = staffLine.ParentStaff.ParentInstrument;
- const absX: number = staffLine.PositionAndShape.AbsolutePosition.x;
- const absY: number = staffLine.PositionAndShape.AbsolutePosition.y + 2;
- const borderRight: number = staffLine.PositionAndShape.BorderRight;
- if (parentInst.highlight && this.drawingParameters.drawHighlights) {
- this.drawLineAsHorizontalRectangle(
- new GraphicalLine(
- new PointF2D(absX, absY),
- new PointF2D(absX + borderRight, absY),
- 4,
- OutlineAndFillStyleEnum.Highlighted
- ),
- <number>GraphicalLayers.Highlight
- );
- }
- let style: MusicSymbolDrawingStyle = MusicSymbolDrawingStyle.Disabled;
- let symbol: MusicSymbol = MusicSymbol.PLAY;
- let drawSymbols: boolean = this.drawingParameters.drawActivitySymbols;
- switch (this.phonicScoreMode) {
- case PhonicScoreModes.Midi:
- symbol = MusicSymbol.PLAY;
- if (this.midiPlaybackAvailable && staffLine.ParentStaff.audible) {
- style = MusicSymbolDrawingStyle.PlaybackSymbols;
- }
- break;
- case PhonicScoreModes.Following:
- symbol = MusicSymbol.MIC;
- if (staffLine.ParentStaff.following) {
- style = MusicSymbolDrawingStyle.FollowSymbols;
- }
- break;
- default:
- drawSymbols = false;
- break;
- }
- if (drawSymbols) {
- const p: PointF2D = new PointF2D(absX + borderRight + 2, absY);
- this.drawSymbol(symbol, style, p);
- }
- if (this.drawingParameters.drawErrors) {
- for (const measure of staffLine.Measures) {
- const measurePSI: BoundingBox = measure.PositionAndShape;
- const absXPSI: number = measurePSI.AbsolutePosition.x;
- const absYPSI: number = measurePSI.AbsolutePosition.y + 2;
- if (measure.hasError && this.graphicalMusicSheet.ParentMusicSheet.DrawErroneousMeasures) {
- this.drawLineAsHorizontalRectangle(
- new GraphicalLine(
- new PointF2D(absXPSI, absYPSI),
- new PointF2D(absXPSI + measurePSI.BorderRight, absYPSI),
- 4,
- OutlineAndFillStyleEnum.ErrorUnderlay
- ),
- <number>GraphicalLayers.MeasureError
- );
- }
- }
- }
- }
- }
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