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				@@ -665,10 +665,13 @@ export const onEnded = () => { 
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				 }; 
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				 // 根据当前小节动态设置,右上角展示的速度 
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				-const dynamicShowPlaySpeed = (index: number) => { 
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				+const dynamicShowPlaySpeed = (index: number, isPlaying?: boolean) => { 
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				   if (!headerColumnHide.value) { 
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				-    // console.log('动态计算速度') 
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				     const item: any = state.times[index]; 
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				+    if (state.section.length === 2 && item.MeasureNumberXML === state.sectionFirst.MeasureNumberXML) { 
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				+      state.speed = state.section[0].measureSpeed || state.speed 
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				+      return; 
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				+    } 
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				     if (item && item.measureSpeed ) { 
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				       // console.log('速度1',item.measureSpeed) 
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				       const newSpeed = Math.floor(state.basePlayRate * item.measureSpeed) 
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				@@ -771,7 +774,7 @@ const handlePlaying = () => { 
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				       } 
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				     } 
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				     gotoNext(item); 
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				-    dynamicShowPlaySpeed(item.i); 
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				+    dynamicShowPlaySpeed(item.i, true); 
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				   } 
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				   // 评测不播放叮咚节拍器 
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				@@ -1488,10 +1491,17 @@ function initMusicSource(data: any, tracks: string[], partIndex: number, workRec 
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				     accompanyObj = musicSheetAccompanimentList.find((item: any) => { 
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				       return item.audioPlayType === "PLAY" 
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				     }) 
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				-    // 是否全声部(isAllSubject)为true 时候没有乐器只有一个原音(比如节奏练习,这个曲子全部乐器都支持);当前用户有乐器就匹配  不然取第一个原音 
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				-    musicObj = musicSheetSoundList.find((item: any) => { 
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				-      return isAllSubject ? item.audioPlayType === "PLAY" : (item.audioPlayType === "PLAY" && item.musicalInstrumentId == instrumentId) 
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				-    }) 
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				+    // 如果specialInstrumentIds有多个,是打击乐的声部,打击乐声部可能有多个乐器id 
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				+    if (storeData.user?.specialInstrumentIds?.length) { 
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				+      musicObj = musicSheetSoundList.find((item: any) => { 
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				+        return isAllSubject ? item.audioPlayType === "PLAY" : (item.audioPlayType === "PLAY" && storeData.user?.specialInstrumentIds?.includes(item.musicalInstrumentId)) 
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				+      }) 
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				+    } else { 
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				+      // 是否全声部(isAllSubject)为true 时候没有乐器只有一个原音(比如节奏练习,这个曲子全部乐器都支持);当前用户有乐器就匹配  不然取第一个原音 
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				+      musicObj = musicSheetSoundList.find((item: any) => { 
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				+        return isAllSubject ? item.audioPlayType === "PLAY" : (item.audioPlayType === "PLAY" && item.musicalInstrumentId == instrumentId) 
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				+      }) 
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				+    } 
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				     // 当没有找到原音的时候,并且instrumentId没有值的时候,取默认第一个乐器 
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				     if(!musicObj && !instrumentId){ 
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				       musicObj = musicSheetSoundList.find((item: any) => { 
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