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				@@ -914,6 +914,7 @@ export const resetPlaybackToStart = () => { 
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				 /** 跳转到指定音符 */ 
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				 export const gotoCustomNote = (index: number) => { 
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				+  console.log('跳转位置1111',index) 
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				   try { 
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				     state.osmd.cursor.reset(); 
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				   } catch (error) { } 
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				@@ -1042,6 +1043,7 @@ export const gotoNext = (note: any, skipNote?: boolean) => { 
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				   let prev = state.activeNoteIndex; 
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				   state.activeNoteIndex = num; 
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				   state.activeMeasureIndex = note.MeasureNumberXML; 
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				+  osmd.cursor.activeMeasureNum = note.MeasureNumberXML; 
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				   dynamicShowPlaySpeed(state.activeNoteIndex); 
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				   if (prev && num - prev === 1) { 
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				     // console.log('跳转音符',11111,osmd.cursor) 
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				@@ -1052,14 +1054,19 @@ export const gotoNext = (note: any, skipNote?: boolean) => { 
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				     // } 
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				     osmd.cursor.next(); 
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				-  } else if (prev && num - prev > 0) { 
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				+  } else if (prev >= 0 && num - prev > 0) { 
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				     while (num - prev > 0) { 
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				       prev++; 
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				       // console.log('跳转音符',22222) 
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				       osmd.cursor.next(); 
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				     } 
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				-  } else { 
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				-    gotoCustomNote(num); 
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				+  } else if (prev >= 0) { 
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				+    // gotoCustomNote(num); 
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				+    while (prev - num > 0) { 
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				+      prev--; 
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				+      // console.log('跳转音符',22222) 
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				+      osmd.cursor.previous(); 
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				+    } 
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				   } 
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				   /* 取消光标了 */ 
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				   // try { 
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				@@ -1135,7 +1142,7 @@ export const handleSetSpeed = (speed: number) => { 
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				   // setStorageSpeed(state.examSongId, speed); 
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				   state.speed = speed; 
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				   // 当前的音符 
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				-  const currentItem: any = (state.sectionStatus && state.section.length === 2) ? state.sectionFirst || state.section[0] : state.times[state.activeNoteIndex]; 
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				+  const currentItem: any = (state.sectionStatus && state.section.length === 2) ? state.section[0] : state.times[state.activeNoteIndex]; 
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				   state.basePlayRate = currentItem?.measureSpeed ? state.speed / currentItem.measureSpeed : state.speed / state.originSpeed; 
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				   const actualRate = state.originAudioPlayRate * state.basePlayRate; 
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				   console.log('速度设置',speed,'小节计算的倍率',state.basePlayRate,'实际播放倍率',actualRate) 
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				@@ -1294,7 +1301,7 @@ export const hanldeDirectSelection = (list: any[]) => { 
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				   setTimeout(() => { 
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				     state.section = formateSelectMearure(list); 
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				     // 选段完成后,需要根据预报小节的速度,设置右下角显示的速度 
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				-    const currentItem: any = (state.sectionStatus && state.section.length === 2) ? state.sectionFirst || state.section[0] : state.times[state.activeNoteIndex]; 
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				+    const currentItem: any = (state.sectionStatus && state.section.length === 2) ? state.section[0] : state.times[state.activeNoteIndex]; 
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				     if (currentItem.measureSpeed && query.workRecord === undefined && query.evaluatingRecord === undefined) { 
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				       handleSetSpeed(currentItem.measureSpeed); 
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				     } 
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				@@ -2218,4 +2225,16 @@ watch( 
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				       refreshMusicSvg(); 
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				     } 
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				   } 
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				-) 
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				+) 
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				+ 
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				+		// 完成拖动弹窗引导页 
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				+export const handleGuide = async () => { 
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				+    const guideInfoStore = localStorage.getItem('guideInfo') ? JSON.parse(localStorage.getItem('guideInfo')) : {}; 
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				+    guideInfoStore.teacherDrag = true; 
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				+    try { 
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				+      localStorage.setItem("guideInfo", JSON.stringify(guideInfoStore)); 
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				+      state.guideInfo = guideInfoStore 
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				+    } catch (e) { 
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				+      console.log(e); 
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				+    } 
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				+}; 
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