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- $axure.internal(function($ax) {
- $ax.public.fn.matrixMultiply = function(matrix, vector) {
- if(!matrix.tx) matrix.tx = 0;
- if(!matrix.ty) matrix.ty = 0;
- var outX = matrix.m11 * vector.x + matrix.m12 * vector.y + matrix.tx;
- var outY = matrix.m21 * vector.x + matrix.m22 * vector.y + matrix.ty;
- return { x: outX, y: outY };
- }
- $ax.public.fn.matrixInverse = function(matrix) {
- if(!matrix.tx) matrix.tx = 0;
- if(!matrix.ty) matrix.ty = 0;
- var determinant = matrix.m11*matrix.m22 - matrix.m12*matrix.m21;
- //var threshold = (M11 * M11 + M22 *M22 + M12 *M12+ M21 *M21) / 100000;
- //if(determinant.DeltaEquals(0, threshold) && determinant < 0.01) {
- // return Invalid;
- //}
- return {
- m11 : matrix.m22/determinant,
- m12 : -matrix.m12/determinant,
- tx : (matrix.ty*matrix.m12 - matrix.tx*matrix.m22)/determinant,
- m21: -matrix.m21 / determinant,
- m22: matrix.m11 / determinant,
- ty: (matrix.tx * matrix.m21 - matrix.ty * matrix.m11) / determinant
- };
- }
- $ax.public.fn.matrixMultiplyMatrix = function (matrix1, matrix2) {
- if (!matrix1.tx) matrix1.tx = 0;
- if (!matrix1.ty) matrix1.ty = 0;
- if (!matrix2.tx) matrix2.tx = 0;
- if (!matrix2.ty) matrix2.ty = 0;
- return {
- m11: matrix1.m12*matrix2.m21 + matrix1.m11*matrix2.m11,
- m12: matrix1.m12*matrix2.m22 + matrix1.m11*matrix2.m12,
- tx: matrix1.m12 * matrix2.ty + matrix1.m11 * matrix2.tx + matrix1.tx,
- m21: matrix1.m22 * matrix2.m21 + matrix1.m21 * matrix2.m11,
- m22: matrix1.m22 * matrix2.m22 + matrix1.m21 * matrix2.m12,
- ty: matrix1.m22 * matrix2.ty + matrix1.m21 * matrix2.tx + matrix1.ty,
- };
- }
- $ax.public.fn.transformFromElement = function (element) {
- var st = window.getComputedStyle(element, null);
- var tr = st.getPropertyValue("-webkit-transform") ||
- st.getPropertyValue("-moz-transform") ||
- st.getPropertyValue("-ms-transform") ||
- st.getPropertyValue("-o-transform") ||
- st.getPropertyValue("transform");
- if (tr.indexOf('none') < 0) {
- var matrix = tr.split('(')[1];
- matrix = matrix.split(')')[0];
- matrix = matrix.split(',');
- for (var l = 0; l < matrix.length; l++) {
- matrix[l] = Number(matrix[l]);
- }
- } else { matrix = [1.0, 0.0, 0.0, 1.0, 0.0, 0.0]; }
- return matrix;
- // matrix[0] = cosine, matrix[1] = sine.
- // Assuming the element is still orthogonal.
- }
- $ax.public.fn.vectorMinus = function(vector1, vector2) { return { x: vector1.x - vector2.x, y: vector1.y - vector2.y }; }
- $ax.public.fn.vectorPlus = function (vector1, vector2) { return { x: vector1.x + vector2.x, y: vector1.y + vector2.y }; }
- $ax.public.fn.vectorMidpoint = function (vector1, vector2) { return { x: (vector1.x + vector2.x) / 2.0, y: (vector1.y + vector2.y) / 2.0 }; }
- $ax.public.fn.fourCornersToBasis = function (fourCorners) {
- return {
- widthVector: $ax.public.fn.vectorMinus(fourCorners.widgetTopRight, fourCorners.widgetTopLeft),
- heightVector: $ax.public.fn.vectorMinus(fourCorners.widgetBottomLeft, fourCorners.widgetTopLeft)
- };
- }
- $ax.public.fn.matrixString = function(m11, m21, m12, m22, tx, ty) {
- return "Matrix(" + m11 + "," + m21 + "," + m12 + "," + m22 + ", " + tx + ", " + ty + ")";
- }
-
- //$ax.public.fn.getWidgetBoundingRect = function (widgetId) {
- // var emptyRect = { left: 0, top: 0, centerPoint: { x: 0, y: 0 }, width: 0, height: 0 };
- // var element = document.getElementById(widgetId);
- // if (!element) return emptyRect;
- // var object = $obj(widgetId);
- // if (object && object.type && $ax.public.fn.IsLayer(object.type)) {
- // var layerChildren = _getLayerChildrenDeep(widgetId);
- // if (!layerChildren) return emptyRect;
- // else return _getBoundingRectForMultipleWidgets(layerChildren);
- // }
- // return _getBoundingRectForSingleWidget(widgetId);
- //};
- var _getLayerChildrenDeep = $ax.public.fn.getLayerChildrenDeep = function (layerId, includeLayers, includeHidden) {
- var deep = [];
- var children = $ax('#' + layerId).getChildren()[0].children;
- for (var index = 0; index < children.length; index++) {
- var childId = children[index];
- if(!includeHidden && !$ax.visibility.IsIdVisible(childId)) continue;
- if ($ax.public.fn.IsLayer($obj(childId).type)) {
- if (includeLayers) deep.push(childId);
- var recursiveChildren = _getLayerChildrenDeep(childId, includeLayers, includeHidden);
- for (var j = 0; j < recursiveChildren.length; j++) deep.push(recursiveChildren[j]);
- } else deep.push(childId);
- }
- return deep;
- };
- //var _getBoundingRectForMultipleWidgets = function (widgetsIdArray, relativeToPage) {
- // if (!widgetsIdArray || widgetsIdArray.constructor !== Array) return undefined;
- // if (widgetsIdArray.length == 0) return { left: 0, top: 0, centerPoint: { x: 0, y: 0 }, width: 0, height: 0 };
- // var widgetRect = _getBoundingRectForSingleWidget(widgetsIdArray[0], relativeToPage, true);
- // var boundingRect = { left: widgetRect.left, right: widgetRect.right, top: widgetRect.top, bottom: widgetRect.bottom };
- // for (var index = 1; index < widgetsIdArray.length; index++) {
- // widgetRect = _getBoundingRectForSingleWidget(widgetsIdArray[index], relativeToPage);
- // boundingRect.left = Math.min(boundingRect.left, widgetRect.left);
- // boundingRect.top = Math.min(boundingRect.top, widgetRect.top);
- // boundingRect.right = Math.max(boundingRect.right, widgetRect.right);
- // boundingRect.bottom = Math.max(boundingRect.bottom, widgetRect.bottom);
- // }
- // boundingRect.centerPoint = { x: (boundingRect.right + boundingRect.left) / 2.0, y: (boundingRect.bottom + boundingRect.top) / 2.0 };
- // boundingRect.width = boundingRect.right - boundingRect.left;
- // boundingRect.height = boundingRect.bottom - boundingRect.top;
- // return boundingRect;
- //};
- //var _getBoundingRectForSingleWidget = function (widgetId, relativeToPage, justSides) {
- // var element = document.getElementById(widgetId);
- // var boundingRect, tempBoundingRect, position;
- // var displayChanged = _displayHackStart(element);
- // if (_isCompoundVectorHtml(element)) {
- // //tempBoundingRect = _getCompoundImageBoundingClientSize(widgetId);
- // //position = { left: tempBoundingRect.left, top: tempBoundingRect.top };
- // position = $(element).position();
- // tempBoundingRect = {};
- // tempBoundingRect.left = position.left; //= _getCompoundImageBoundingClientSize(widgetId);
- // tempBoundingRect.top = position.top;
- // tempBoundingRect.width = Number(element.getAttribute('data-width'));
- // tempBoundingRect.height = Number(element.getAttribute('data-height'));
- // } else {
- // var boundingElement = element;
- // if($ax.dynamicPanelManager.isIdFitToContent(widgetId)) {
- // var stateId = $ax.visibility.GetPanelState(widgetId);
- // if(stateId != '') boundingElement = document.getElementById(stateId);
- // }
- // tempBoundingRect = boundingElement.getBoundingClientRect();
- // var jElement = $(element);
- // position = jElement.position();
- // if(jElement.css('position') == 'fixed') {
- // position.left += Number(jElement.css('margin-left').replace("px", ""));
- // position.top += Number(jElement.css('margin-top').replace("px", ""));
- // }
- // }
- // var layers = $ax('#' + widgetId).getParents(true, ['layer'])[0];
- // var flip = '';
- // var mirrorWidth = 0;
- // var mirrorHeight = 0;
- // for (var i = 0; i < layers.length; i++) {
- // //should always be 0,0
- // var layerPos = $jobj(layers[i]).position();
- // position.left += layerPos.left;
- // position.top += layerPos.top;
- // var outer = $ax.visibility.applyWidgetContainer(layers[i], true, true);
- // if (outer.length) {
- // var outerPos = outer.position();
- // position.left += outerPos.left;
- // position.top += outerPos.top;
- // }
- // //when a group is flipped we find the unflipped position
- // var inner = $jobj(layers[i] + '_container_inner');
- // var taggedFlip = inner.data('flip');
- // if (inner.length && taggedFlip) {
- // //only account for flip if transform is applied
- // var matrix = taggedFlip && (inner.css("-webkit-transform") || inner.css("-moz-transform") ||
- // inner.css("-ms-transform") || inner.css("-o-transform") || inner.css("transform"));
- // if (matrix !== 'none') {
- // flip = taggedFlip;
- // mirrorWidth = $ax.getNumFromPx(inner.css('width'));
- // mirrorHeight = $ax.getNumFromPx(inner.css('height'));
- // }
- // }
- // }
- // //Now account for flip
- // if (flip == 'x') position.top = mirrorHeight - position.top - element.getBoundingClientRect().height;
- // else if (flip == 'y') position.left = mirrorWidth - position.left - element.getBoundingClientRect().width;
- // boundingRect = {
- // left: position.left,
- // right: position.left + tempBoundingRect.width,
- // top: position.top,
- // bottom: position.top + tempBoundingRect.height
- // };
- // _displayHackEnd(displayChanged);
- // if (justSides) return boundingRect;
- // boundingRect.width = boundingRect.right - boundingRect.left;
- // boundingRect.height = boundingRect.bottom - boundingRect.top;
- // boundingRect.centerPoint = {
- // x: boundingRect.width / 2 + boundingRect.left,
- // y: boundingRect.height / 2 + boundingRect.top
- // };
- // return boundingRect;
- //};
- var _getPointAfterRotate = $ax.public.fn.getPointAfterRotate = function (angleInDegrees, pointToRotate, centerPoint) {
- var displacement = $ax.public.fn.vectorMinus(pointToRotate, centerPoint);
- var rotationMatrix = $ax.public.fn.rotationMatrix(angleInDegrees);
- rotationMatrix.tx = centerPoint.x;
- rotationMatrix.ty = centerPoint.y;
- return $ax.public.fn.matrixMultiply(rotationMatrix, displacement);
- };
- $ax.public.fn.getBoundingSizeForRotate = function(width, height, rotation) {
- // point to rotate around doesn't matter since we just care about size, if location matter we need more args and location matters.
- var origin = { x: 0, y: 0 };
- var corner1 = { x: width, y: 0 };
- var corner2 = { x: 0, y: height };
- var corner3 = { x: width, y: height };
- corner1 = _getPointAfterRotate(rotation, corner1, origin);
- corner2 = _getPointAfterRotate(rotation, corner2, origin);
- corner3 = _getPointAfterRotate(rotation, corner3, origin);
- var left = Math.min(0, corner1.x, corner2.x, corner3.x);
- var right = Math.max(0, corner1.x, corner2.x, corner3.x);
- var top = Math.min(0, corner1.y, corner2.y, corner3.y);
- var bottom = Math.max(0, corner1.y, corner2.y, corner3.y);
- return { width: right - left, height: bottom - top };
- }
- $ax.public.fn.getBoundingRectForRotate = function (boundingRect, rotation) {
- var centerPoint = boundingRect.centerPoint;
- var corner1 = { x: boundingRect.left, y: boundingRect.top };
- var corner2 = { x: boundingRect.right, y: boundingRect.top };
- var corner3 = { x: boundingRect.right, y: boundingRect.bottom };
- var corner4 = { x: boundingRect.left, y: boundingRect.bottom };
- corner1 = _getPointAfterRotate(rotation, corner1, centerPoint);
- corner2 = _getPointAfterRotate(rotation, corner2, centerPoint);
- corner3 = _getPointAfterRotate(rotation, corner3, centerPoint);
- corner4 = _getPointAfterRotate(rotation, corner4, centerPoint);
- var left = Math.min(corner1.x, corner2.x, corner3.x, corner4.x);
- var right = Math.max(corner1.x, corner2.x, corner3.x, corner4.x);
- var top = Math.min(corner1.y, corner2.y, corner3.y, corner4.y);
- var bottom = Math.max(corner1.y, corner2.y, corner3.y, corner4.y);
- return { left: left, top: top, width: right - left, height: bottom - top };
- }
- //$ax.public.fn.getPositionRelativeToParent = function (elementId) {
- // var element = document.getElementById(elementId);
- // var list = _displayHackStart(element);
- // var position = $(element).position();
- // _displayHackEnd(list);
- // return position;
- //};
- //var _displayHackStart = $ax.public.fn.displayHackStart = function (element) {
- // // TODO: Options: 1) stop setting display none. Big change for this late in the game. 2) Implement our own bounding.
- // // TODO: 3) Current method is look for any parents that are set to none, and and temporarily unblock. Don't like it, but it works.
- // var parent = element;
- // var displays = [];
- // while (parent) {
- // if (parent.style.display == 'none') {
- // displays.push(parent);
- // //use block to overwrites default hidden objects' display
- // parent.style.display = 'block';
- // }
- // parent = parent.parentElement;
- // }
- // return displays;
- //};
- //var _displayHackEnd = $ax.public.fn.displayHackEnd = function (displayChangedList) {
- // for (var i = 0; i < displayChangedList.length; i++) displayChangedList[i].style.display = 'none';
- //};
- var _isCompoundVectorHtml = $ax.public.fn.isCompoundVectorHtml = function(hElement) {
- return hElement.hasAttribute('compoundmode') && hElement.getAttribute('compoundmode') == "true";
- }
- $ax.public.fn.removeCompound = function (jobj) { if(_isCompoundVectorHtml(jobj[0])) jobj.removeClass('compound'); }
- $ax.public.fn.restoreCompound = function (jobj) { if (_isCompoundVectorHtml(jobj[0])) jobj.addClass('compound'); }
- $ax.public.fn.compoundIdFromComponent = function(id) {
- var pPos = id.indexOf('p');
- var dashPos = id.indexOf('-');
- if (pPos < 1) return id;
- else if (dashPos < 0) return id.substring(0, pPos);
- else return id.substring(0, pPos) + id.substring(dashPos);
- }
- $ax.public.fn.l2 = function (x, y) { return Math.sqrt(x * x + y * y); }
- $ax.public.fn.convertToSingleImage = function (jobj) {
- if(!jobj[0]) return;
- var widgetId = jobj[0].id;
- var object = $obj(widgetId);
- if ($ax.public.fn.IsLayer(object.type)) {
- var recursiveChildren = _getLayerChildrenDeep(widgetId, true);
- for (var j = 0; j < recursiveChildren.length; j++)
- $ax.public.fn.convertToSingleImage($jobj(recursiveChildren[j]));
- return;
- }
- //var layer =
- if(!_isCompoundVectorHtml(jobj[0])) return;
- $('#' + widgetId).removeClass("compound");
- $('#' + widgetId + '_img').removeClass("singleImg");
- jobj[0].setAttribute('compoundmode', 'false');
-
- var components = object.compoundChildren;
- delete object.generateCompound;
- for (var i = 0; i < components.length; i++) {
- var componentJobj = $jobj($ax.public.fn.getComponentId(widgetId, components[i]));
- componentJobj.css('display', 'none');
- componentJobj.css('visibility', 'hidden');
- }
- }
- $ax.public.fn.getContainerDimensions = function(query) {
- // returns undefined if no containers found.
- var containerDimensions;
- for (var i = 0; i < query[0].children.length; i++) {
- var node = query[0].children[i];
- if (node.id.indexOf(query[0].id) >= 0 && node.id.indexOf('container') >= 0) {
- containerDimensions = node.style;
- }
- }
- return containerDimensions;
- }
- $ax.public.fn.rotationMatrix = function (angleInDegrees) {
- var angleInRadians = angleInDegrees * (Math.PI / 180);
- var cosTheta = Math.cos(angleInRadians);
- var sinTheta = Math.sin(angleInRadians);
- return { m11: cosTheta, m12: -sinTheta, m21: sinTheta, m22: cosTheta, tx: 0.0, ty: 0.0 };
- }
- $ax.public.fn.GetFieldFromStyle = function (query, field) {
- var raw = query[0].style[field];
- if (!raw) raw = query.css(field);
- return Number(raw.replace('px', ''));
- }
- $ax.public.fn.setTransformHowever = function (transformString) {
- return {
- '-webkit-transform': transformString,
- '-moz-transform': transformString,
- '-ms-transform': transformString,
- '-o-transform': transformString,
- 'transform': transformString
- };
- }
- $ax.public.fn.getCornersFromComponent = function (id) {
- var element = document.getElementById(id);
- var matrix = element ? $ax.public.fn.transformFromElement(element) : [1.0, 0.0, 0.0, 1.0, 0.0, 0.0];
- var currentMatrix = { m11: matrix[0], m21: matrix[1], m12: matrix[2], m22: matrix[3], tx: matrix[4], ty: matrix[5] };
- var dimensions = {};
- var axObj = $ax('#' + id);
- var viewportLocation = axObj.offsetLocation();
- dimensions.left = viewportLocation.left;
- dimensions.top = viewportLocation.top;
- //dimensions.left = axObj.left(true);
- //dimensions.top = axObj.top(true);
- var size = axObj.size();
- dimensions.width = size.width;
- dimensions.height = size.height;
- //var transformMatrix1 = { m11: 1, m12: 0, m21: 0, m22: 1, tx: -invariant.x, ty: -invariant.y };
- //var transformMatrix2 = { m11: 1, m12: 0, m21: 0, m22: 1, tx: 500, ty: 500 };
- var halfWidth = dimensions.width * 0.5;
- var halfHeight = dimensions.height * 0.5;
- //var preTransformTopLeft = { x: -halfWidth, y: -halfHeight };
- //var preTransformBottomLeft = { x: -halfWidth, y: halfHeight };
- var preTransformTopRight = { x: halfWidth, y: -halfHeight };
- var preTransformBottomRight = { x: halfWidth, y: halfHeight };
- return {
- //relativeTopLeft: $ax.public.fn.matrixMultiply(currentMatrix, preTransformTopLeft),
- //relativeBottomLeft: $ax.public.fn.matrixMultiply(currentMatrix, preTransformBottomLeft),
- relativeTopRight: $ax.public.fn.matrixMultiply(currentMatrix, preTransformTopRight),
- relativeBottomRight: $ax.public.fn.matrixMultiply(currentMatrix, preTransformBottomRight),
- centerPoint: { x: dimensions.left + halfWidth, y: dimensions.top + halfHeight }
- //originalDimensions: dimensions,
- //transformShift: { x: matrix[4], y: matrix[5] }
- }
- }
- $ax.public.fn.inversePathLengthFunction = function (pathFunction) {
- // these are for computing the inverse functions of path integrals.
- var makeDivisionNode = function(node1, node2) {
- var param = 0.5 * (node1.Param + node2.Param);
- var inBetweenNode = {
- LowerStop: node1,
- HigherStop: node2,
- Param: param,
- Position: pathFunction(param),
- Cumulative: 0.0
- };
- var lowerDisplacement = $ax.public.fn.vectorMinus(node1.Position, inBetweenNode.Position);
- inBetweenNode.LowerInterval = {
- Length: $ax.public.fn.l2(lowerDisplacement.x, lowerDisplacement.y),
- Node: inBetweenNode,
- IsHigher: false
- };
- var higherDisplacement = $ax.public.fn.vectorMinus(node2.Position, inBetweenNode.Position);
- inBetweenNode.HigherInterval = {
- Length: $ax.public.fn.l2(higherDisplacement.x, higherDisplacement.y),
- Node: inBetweenNode,
- IsHigher: true
- };
- return inBetweenNode;
- };
- var expandLower = function(node) {
- node.LowerChild = makeDivisionNode(node.LowerStop, node);
- node.LowerChild.Parent = node;
- };
- var expandHigher = function(node) {
- node.HigherChild = makeDivisionNode(node, node.HigherStop);
- node.HigherChild.Parent = node;
- };
- // for this function, cumulative is a global variable
- var cumulative = 0.0;
- var labelCumulativeLength = function(node) {
- if(!node.LowerChild) {
- node.LowerStop.Cumulative = cumulative;
- cumulative += node.LowerInterval.Length;
- node.Cumulative = cumulative;
- } else labelCumulativeLength(node.LowerChild);
- if(!node.HigherChild) {
- node.Cumulative = cumulative;
- cumulative += node.HigherInterval.Length;
- node.HigherStop.Cumulative = cumulative;
- } else labelCumulativeLength(node.HigherChild);
- };
- var getIntervalFromPathLength = function(node, length) {
- if(length < node.Cumulative) {
- return node.LowerChild ? getIntervalFromPathLength(node.LowerChild, length) : node.LowerInterval;
- } else return node.HigherChild ? getIntervalFromPathLength(node.HigherChild, length) : node.HigherInterval;
- };
- var intervalLowerEnd = function(interval) {
- return interval.IsHigher ? interval.Node : interval.Node.LowerStop;
- };
- var intervalHigherEnd = function(interval) {
- return interval.IsHigher ? interval.Node.HigherStop : interval.Node;
- };
- var getParameterFromPathLength = function (node, length) {
- var interval = getIntervalFromPathLength(node, length);
- var lowerNode = intervalLowerEnd(interval);
- var higherNode = intervalHigherEnd(interval);
- return lowerNode.Param + (higherNode.Param - lowerNode.Param) * (length - lowerNode.Cumulative) / (higherNode.Cumulative - lowerNode.Cumulative);
- };
- var insertIntoSortedList = function (longer, shorter, toInsert) {
- while (true) {
- if (!longer) {
- longer = shorter;
- shorter = shorter.NextLongest;
- continue;
- } else if (!shorter) longer.NextLongest = toInsert;
- else {
- if (longer.Length >= toInsert.Length && shorter.Length <= toInsert.Length) {
- longer.NextLongest = toInsert;
- toInsert.NextLongest = shorter;
- } else {
- longer = shorter;
- shorter = shorter.NextLongest;
- continue;
- }
- }
- break;
- }
- }
- var head = {Param: 0.0, Position: pathFunction(0.0) };
- var tail = { Param: 1.0, Position: pathFunction(1.0) };
- var root = makeDivisionNode(head, tail);
- var currentCurveLength = root.LowerInterval.Length + root.HigherInterval.Length;
- var longestInterval;
- if (root.LowerInterval.Length < root.HigherInterval.Length) {
- longestInterval = root.HigherInterval;
- longestInterval.NextLongest = root.LowerInterval;
- } else {
- longestInterval = root.LowerInterval;
- longestInterval.NextLongest = root.HigherInterval;
- }
- while (longestInterval.Length * 100.0 > currentCurveLength) {
- var newNode;
- if (longestInterval.IsHigher) {
- expandHigher(longestInterval.Node);
- newNode = longestInterval.Node.HigherChild;
- } else {
- expandLower(longestInterval.Node);
- newNode = longestInterval.Node.LowerChild;
- }
- currentCurveLength += (newNode.LowerInterval.Length + newNode.HigherInterval.Length - longestInterval.Length);
- insertIntoSortedList(null, longestInterval, newNode.LowerInterval);
- insertIntoSortedList(null, longestInterval, newNode.HigherInterval);
- longestInterval = longestInterval.NextLongest;
- }
- labelCumulativeLength(root);
- return function(lengthParam) {
- return getParameterFromPathLength(root, lengthParam * cumulative);
- };
- }
- });
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