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Merge pull request #154 from excalidraw/fix-deploy-files

Remove deploy files
Giovanni Giordano 5 年之前
父節點
當前提交
b7b93d4d9d
共有 8 個文件被更改,包括 0 次插入1652 次删除
  1. 0 1
      CNAME
  2. 二進制
      FG_Virgil.ttf
  3. 0 22
      asset-manifest.json
  4. 0 0
      index.html
  5. 二進制
      logo.png
  6. 0 26
      precache-manifest.0fbb4ef256be8a3b8e6f3b71d8dd7aec.js
  7. 0 39
      service-worker.js
  8. 0 1564
      src/index.tsx

+ 0 - 1
CNAME

@@ -1 +0,0 @@
-www.excalidraw.com

二進制
FG_Virgil.ttf


+ 0 - 22
asset-manifest.json

@@ -1,22 +0,0 @@
-{
-  "files": {
-    "main.css": "/static/css/main.4b4142f8.chunk.css",
-    "main.js": "/static/js/main.3def8d06.chunk.js",
-    "main.js.map": "/static/js/main.3def8d06.chunk.js.map",
-    "runtime-main.js": "/static/js/runtime-main.b019aae8.js",
-    "runtime-main.js.map": "/static/js/runtime-main.b019aae8.js.map",
-    "static/js/2.3fb278bc.chunk.js": "/static/js/2.3fb278bc.chunk.js",
-    "static/js/2.3fb278bc.chunk.js.map": "/static/js/2.3fb278bc.chunk.js.map",
-    "index.html": "/index.html",
-    "precache-manifest.0fbb4ef256be8a3b8e6f3b71d8dd7aec.js": "/precache-manifest.0fbb4ef256be8a3b8e6f3b71d8dd7aec.js",
-    "service-worker.js": "/service-worker.js",
-    "static/css/main.4b4142f8.chunk.css.map": "/static/css/main.4b4142f8.chunk.css.map",
-    "static/js/2.3fb278bc.chunk.js.LICENSE": "/static/js/2.3fb278bc.chunk.js.LICENSE"
-  },
-  "entrypoints": [
-    "static/js/runtime-main.b019aae8.js",
-    "static/js/2.3fb278bc.chunk.js",
-    "static/css/main.4b4142f8.chunk.css",
-    "static/js/main.3def8d06.chunk.js"
-  ]
-}

文件差異過大導致無法顯示
+ 0 - 0
index.html


二進制
logo.png


+ 0 - 26
precache-manifest.0fbb4ef256be8a3b8e6f3b71d8dd7aec.js

@@ -1,26 +0,0 @@
-self.__precacheManifest = (self.__precacheManifest || []).concat([
-  {
-    "revision": "8d184ca60da16d138f26273d1a723e84",
-    "url": "/index.html"
-  },
-  {
-    "revision": "44655b91a9acb4dab431",
-    "url": "/static/css/main.4b4142f8.chunk.css"
-  },
-  {
-    "revision": "873896e28eb81c54171d",
-    "url": "/static/js/2.3fb278bc.chunk.js"
-  },
-  {
-    "revision": "d705cb622423d72c5defbf368ca70dcc",
-    "url": "/static/js/2.3fb278bc.chunk.js.LICENSE"
-  },
-  {
-    "revision": "44655b91a9acb4dab431",
-    "url": "/static/js/main.3def8d06.chunk.js"
-  },
-  {
-    "revision": "b44dee203db29ecae5db",
-    "url": "/static/js/runtime-main.b019aae8.js"
-  }
-]);

+ 0 - 39
service-worker.js

@@ -1,39 +0,0 @@
-/**
- * Welcome to your Workbox-powered service worker!
- *
- * You'll need to register this file in your web app and you should
- * disable HTTP caching for this file too.
- * See https://goo.gl/nhQhGp
- *
- * The rest of the code is auto-generated. Please don't update this file
- * directly; instead, make changes to your Workbox build configuration
- * and re-run your build process.
- * See https://goo.gl/2aRDsh
- */
-
-importScripts("https://storage.googleapis.com/workbox-cdn/releases/4.3.1/workbox-sw.js");
-
-importScripts(
-  "/precache-manifest.0fbb4ef256be8a3b8e6f3b71d8dd7aec.js"
-);
-
-self.addEventListener('message', (event) => {
-  if (event.data && event.data.type === 'SKIP_WAITING') {
-    self.skipWaiting();
-  }
-});
-
-workbox.core.clientsClaim();
-
-/**
- * The workboxSW.precacheAndRoute() method efficiently caches and responds to
- * requests for URLs in the manifest.
- * See https://goo.gl/S9QRab
- */
-self.__precacheManifest = [].concat(self.__precacheManifest || []);
-workbox.precaching.precacheAndRoute(self.__precacheManifest, {});
-
-workbox.routing.registerNavigationRoute(workbox.precaching.getCacheKeyForURL("/index.html"), {
-  
-  blacklist: [/^\/_/,/\/[^/?]+\.[^/]+$/],
-});

+ 0 - 1564
src/index.tsx

@@ -1,1564 +0,0 @@
-import React from "react";
-import ReactDOM from "react-dom";
-import rough from "roughjs/bin/wrappers/rough";
-import { RoughCanvas } from "roughjs/bin/canvas";
-
-import { moveOneLeft, moveAllLeft, moveOneRight, moveAllRight } from "./zindex";
-
-import "./styles.scss";
-
-type ExcalidrawElement = ReturnType<typeof newElement>;
-type ExcalidrawTextElement = ExcalidrawElement & {
-  type: "text";
-  font: string;
-  text: string;
-  actualBoundingBoxAscent: number;
-};
-
-const LOCAL_STORAGE_KEY = "excalidraw";
-const LOCAL_STORAGE_KEY_STATE = "excalidraw-state";
-
-const elements = Array.of<ExcalidrawElement>();
-
-let skipHistory = false;
-const stateHistory: string[] = [];
-function generateHistoryCurrentEntry() {
-  return JSON.stringify(
-    elements.map(element => ({ ...element, isSelected: false }))
-  );
-}
-function pushHistoryEntry(newEntry: string) {
-  if (
-    stateHistory.length > 0 &&
-    stateHistory[stateHistory.length - 1] === newEntry
-  ) {
-    // If the last entry is the same as this one, ignore it
-    return;
-  }
-  stateHistory.push(newEntry);
-}
-function restoreHistoryEntry(entry: string) {
-  const newElements = JSON.parse(entry);
-  elements.splice(0, elements.length);
-  newElements.forEach((newElement: ExcalidrawElement) => {
-    generateDraw(newElement);
-    elements.push(newElement);
-  });
-  // When restoring, we shouldn't add an history entry otherwise we'll be stuck with it and can't go back
-  skipHistory = true;
-}
-
-// https://stackoverflow.com/questions/521295/seeding-the-random-number-generator-in-javascript/47593316#47593316
-const LCG = (seed: number) => () =>
-  ((2 ** 31 - 1) & (seed = Math.imul(48271, seed))) / 2 ** 31;
-
-function randomSeed() {
-  return Math.floor(Math.random() * 2 ** 31);
-}
-
-// Unfortunately, roughjs doesn't support a seed attribute (https://github.com/pshihn/rough/issues/27).
-// We can achieve the same result by overriding the Math.random function with a
-// pseudo random generator that supports a random seed and swapping it back after.
-function withCustomMathRandom<T>(seed: number, cb: () => T): T {
-  const random = Math.random;
-  Math.random = LCG(seed);
-  const result = cb();
-  Math.random = random;
-  return result;
-}
-
-// https://stackoverflow.com/a/6853926/232122
-function distanceBetweenPointAndSegment(
-  x: number,
-  y: number,
-  x1: number,
-  y1: number,
-  x2: number,
-  y2: number
-) {
-  const A = x - x1;
-  const B = y - y1;
-  const C = x2 - x1;
-  const D = y2 - y1;
-
-  const dot = A * C + B * D;
-  const lenSquare = C * C + D * D;
-  let param = -1;
-  if (lenSquare !== 0) {
-    // in case of 0 length line
-    param = dot / lenSquare;
-  }
-
-  let xx, yy;
-  if (param < 0) {
-    xx = x1;
-    yy = y1;
-  } else if (param > 1) {
-    xx = x2;
-    yy = y2;
-  } else {
-    xx = x1 + param * C;
-    yy = y1 + param * D;
-  }
-
-  const dx = x - xx;
-  const dy = y - yy;
-  return Math.hypot(dx, dy);
-}
-
-function hitTest(element: ExcalidrawElement, x: number, y: number): boolean {
-  // For shapes that are composed of lines, we only enable point-selection when the distance
-  // of the click is less than x pixels of any of the lines that the shape is composed of
-  const lineThreshold = 10;
-
-  if (element.type === "ellipse") {
-    // https://stackoverflow.com/a/46007540/232122
-    const px = Math.abs(x - element.x - element.width / 2);
-    const py = Math.abs(y - element.y - element.height / 2);
-
-    let tx = 0.707;
-    let ty = 0.707;
-
-    const a = element.width / 2;
-    const b = element.height / 2;
-
-    [0, 1, 2, 3].forEach(x => {
-      const xx = a * tx;
-      const yy = b * ty;
-
-      const ex = ((a * a - b * b) * tx ** 3) / a;
-      const ey = ((b * b - a * a) * ty ** 3) / b;
-
-      const rx = xx - ex;
-      const ry = yy - ey;
-
-      const qx = px - ex;
-      const qy = py - ey;
-
-      const r = Math.hypot(ry, rx);
-      const q = Math.hypot(qy, qx);
-
-      tx = Math.min(1, Math.max(0, ((qx * r) / q + ex) / a));
-      ty = Math.min(1, Math.max(0, ((qy * r) / q + ey) / b));
-      const t = Math.hypot(ty, tx);
-      tx /= t;
-      ty /= t;
-    });
-
-    return Math.hypot(a * tx - px, b * ty - py) < lineThreshold;
-  } else if (element.type === "rectangle") {
-    const x1 = getElementAbsoluteX1(element);
-    const x2 = getElementAbsoluteX2(element);
-    const y1 = getElementAbsoluteY1(element);
-    const y2 = getElementAbsoluteY2(element);
-
-    // (x1, y1) --A-- (x2, y1)
-    //    |D             |B
-    // (x1, y2) --C-- (x2, y2)
-    return (
-      distanceBetweenPointAndSegment(x, y, x1, y1, x2, y1) < lineThreshold || // A
-      distanceBetweenPointAndSegment(x, y, x2, y1, x2, y2) < lineThreshold || // B
-      distanceBetweenPointAndSegment(x, y, x2, y2, x1, y2) < lineThreshold || // C
-      distanceBetweenPointAndSegment(x, y, x1, y2, x1, y1) < lineThreshold // D
-    );
-  } else if (element.type === "arrow") {
-    let [x1, y1, x2, y2, x3, y3, x4, y4] = getArrowPoints(element);
-    // The computation is done at the origin, we need to add a translation
-    x -= element.x;
-    y -= element.y;
-
-    return (
-      //    \
-      distanceBetweenPointAndSegment(x, y, x3, y3, x2, y2) < lineThreshold ||
-      // -----
-      distanceBetweenPointAndSegment(x, y, x1, y1, x2, y2) < lineThreshold ||
-      //    /
-      distanceBetweenPointAndSegment(x, y, x4, y4, x2, y2) < lineThreshold
-    );
-  } else if (element.type === "text") {
-    const x1 = getElementAbsoluteX1(element);
-    const x2 = getElementAbsoluteX2(element);
-    const y1 = getElementAbsoluteY1(element);
-    const y2 = getElementAbsoluteY2(element);
-
-    return x >= x1 && x <= x2 && y >= y1 && y <= y2;
-  } else if (element.type === "selection") {
-    console.warn("This should not happen, we need to investigate why it does.");
-    return false;
-  } else {
-    throw new Error("Unimplemented type " + element.type);
-  }
-}
-
-function resizeTest(
-  element: ExcalidrawElement,
-  x: number,
-  y: number,
-  sceneState: SceneState
-): string | false {
-  if (element.type === "text" || element.type === "arrow") return false;
-
-  const handlers = handlerRectangles(element, sceneState);
-
-  const filter = Object.keys(handlers).filter(key => {
-    const handler = handlers[key];
-
-    return (
-      x + sceneState.scrollX >= handler[0] &&
-      x + sceneState.scrollX <= handler[0] + handler[2] &&
-      y + sceneState.scrollY >= handler[1] &&
-      y + sceneState.scrollY <= handler[1] + handler[3]
-    );
-  });
-
-  if (filter.length > 0) {
-    return filter[0];
-  }
-
-  return false;
-}
-
-function newElement(
-  type: string,
-  x: number,
-  y: number,
-  strokeColor: string,
-  backgroundColor: string,
-  width = 0,
-  height = 0
-) {
-  const element = {
-    type: type,
-    x: x,
-    y: y,
-    width: width,
-    height: height,
-    isSelected: false,
-    strokeColor: strokeColor,
-    backgroundColor: backgroundColor,
-    seed: randomSeed(),
-    draw(
-      rc: RoughCanvas,
-      context: CanvasRenderingContext2D,
-      sceneState: SceneState
-    ) {}
-  };
-  return element;
-}
-
-type SceneState = {
-  scrollX: number;
-  scrollY: number;
-  // null indicates transparent bg
-  viewBackgroundColor: string | null;
-};
-
-const SCROLLBAR_WIDTH = 6;
-const SCROLLBAR_MARGIN = 4;
-const SCROLLBAR_COLOR = "rgba(0,0,0,0.3)";
-const CANVAS_WINDOW_OFFSET_LEFT = 250;
-const CANVAS_WINDOW_OFFSET_TOP = 0;
-
-function getScrollbars(
-  canvasWidth: number,
-  canvasHeight: number,
-  scrollX: number,
-  scrollY: number
-) {
-  // horizontal scrollbar
-  const sceneWidth = canvasWidth + Math.abs(scrollX);
-  const scrollBarWidth = (canvasWidth * canvasWidth) / sceneWidth;
-  const scrollBarX = scrollX > 0 ? 0 : canvasWidth - scrollBarWidth;
-  const horizontalScrollBar = {
-    x: scrollBarX + SCROLLBAR_MARGIN,
-    y: canvasHeight - SCROLLBAR_WIDTH - SCROLLBAR_MARGIN,
-    width: scrollBarWidth - SCROLLBAR_MARGIN * 2,
-    height: SCROLLBAR_WIDTH
-  };
-
-  // vertical scrollbar
-  const sceneHeight = canvasHeight + Math.abs(scrollY);
-  const scrollBarHeight = (canvasHeight * canvasHeight) / sceneHeight;
-  const scrollBarY = scrollY > 0 ? 0 : canvasHeight - scrollBarHeight;
-  const verticalScrollBar = {
-    x: canvasWidth - SCROLLBAR_WIDTH - SCROLLBAR_MARGIN,
-    y: scrollBarY + SCROLLBAR_MARGIN,
-    width: SCROLLBAR_WIDTH,
-    height: scrollBarHeight - SCROLLBAR_WIDTH * 2
-  };
-
-  return {
-    horizontal: horizontalScrollBar,
-    vertical: verticalScrollBar
-  };
-}
-
-function handlerRectangles(element: ExcalidrawElement, sceneState: SceneState) {
-  const elementX1 = element.x;
-  const elementX2 = element.x + element.width;
-  const elementY1 = element.y;
-  const elementY2 = element.y + element.height;
-
-  const margin = 4;
-  const minimumSize = 40;
-  const handlers: { [handler: string]: number[] } = {};
-
-  const marginX = element.width < 0 ? 8 : -8;
-  const marginY = element.height < 0 ? 8 : -8;
-
-  if (Math.abs(elementX2 - elementX1) > minimumSize) {
-    handlers["n"] = [
-      elementX1 + (elementX2 - elementX1) / 2 + sceneState.scrollX - 4,
-      elementY1 - margin + sceneState.scrollY + marginY,
-      8,
-      8
-    ];
-
-    handlers["s"] = [
-      elementX1 + (elementX2 - elementX1) / 2 + sceneState.scrollX - 4,
-      elementY2 - margin + sceneState.scrollY - marginY,
-      8,
-      8
-    ];
-  }
-
-  if (Math.abs(elementY2 - elementY1) > minimumSize) {
-    handlers["w"] = [
-      elementX1 - margin + sceneState.scrollX + marginX,
-      elementY1 + (elementY2 - elementY1) / 2 + sceneState.scrollY - 4,
-      8,
-      8
-    ];
-
-    handlers["e"] = [
-      elementX2 - margin + sceneState.scrollX - marginX,
-      elementY1 + (elementY2 - elementY1) / 2 + sceneState.scrollY - 4,
-      8,
-      8
-    ];
-  }
-
-  handlers["nw"] = [
-    elementX1 - margin + sceneState.scrollX + marginX,
-    elementY1 - margin + sceneState.scrollY + marginY,
-    8,
-    8
-  ]; // nw
-  handlers["ne"] = [
-    elementX2 - margin + sceneState.scrollX - marginX,
-    elementY1 - margin + sceneState.scrollY + marginY,
-    8,
-    8
-  ]; // ne
-  handlers["sw"] = [
-    elementX1 - margin + sceneState.scrollX + marginX,
-    elementY2 - margin + sceneState.scrollY - marginY,
-    8,
-    8
-  ]; // sw
-  handlers["se"] = [
-    elementX2 - margin + sceneState.scrollX - marginX,
-    elementY2 - margin + sceneState.scrollY - marginY,
-    8,
-    8
-  ]; // se
-
-  return handlers;
-}
-
-function renderScene(
-  rc: RoughCanvas,
-  canvas: HTMLCanvasElement,
-  sceneState: SceneState,
-  // extra options, currently passed by export helper
-  {
-    offsetX,
-    offsetY,
-    renderScrollbars = true,
-    renderSelection = true
-  }: {
-    offsetX?: number;
-    offsetY?: number;
-    renderScrollbars?: boolean;
-    renderSelection?: boolean;
-  } = {}
-) {
-  if (!canvas) return;
-  const context = canvas.getContext("2d")!;
-
-  const fillStyle = context.fillStyle;
-  if (typeof sceneState.viewBackgroundColor === "string") {
-    context.fillStyle = sceneState.viewBackgroundColor;
-    context.fillRect(0, 0, canvas.width, canvas.height);
-  } else {
-    context.clearRect(0, 0, canvas.width, canvas.height);
-  }
-  context.fillStyle = fillStyle;
-
-  const selectedIndices = getSelectedIndices();
-
-  sceneState = {
-    ...sceneState,
-    scrollX: typeof offsetX === "number" ? offsetX : sceneState.scrollX,
-    scrollY: typeof offsetY === "number" ? offsetY : sceneState.scrollY
-  };
-
-  elements.forEach(element => {
-    element.draw(rc, context, sceneState);
-    if (renderSelection && element.isSelected) {
-      const margin = 4;
-
-      const elementX1 = getElementAbsoluteX1(element);
-      const elementX2 = getElementAbsoluteX2(element);
-      const elementY1 = getElementAbsoluteY1(element);
-      const elementY2 = getElementAbsoluteY2(element);
-      const lineDash = context.getLineDash();
-      context.setLineDash([8, 4]);
-      context.strokeRect(
-        elementX1 - margin + sceneState.scrollX,
-        elementY1 - margin + sceneState.scrollY,
-        elementX2 - elementX1 + margin * 2,
-        elementY2 - elementY1 + margin * 2
-      );
-      context.setLineDash(lineDash);
-
-      if (
-        element.type !== "text" &&
-        element.type !== "arrow" &&
-        selectedIndices.length === 1
-      ) {
-        const handlers = handlerRectangles(element, sceneState);
-        Object.values(handlers).forEach(handler => {
-          context.strokeRect(handler[0], handler[1], handler[2], handler[3]);
-        });
-      }
-    }
-  });
-
-  if (renderScrollbars) {
-    const scrollBars = getScrollbars(
-      context.canvas.width / window.devicePixelRatio,
-      context.canvas.height / window.devicePixelRatio,
-      sceneState.scrollX,
-      sceneState.scrollY
-    );
-
-    context.fillStyle = SCROLLBAR_COLOR;
-    context.fillRect(
-      scrollBars.horizontal.x,
-      scrollBars.horizontal.y,
-      scrollBars.horizontal.width,
-      scrollBars.horizontal.height
-    );
-    context.fillRect(
-      scrollBars.vertical.x,
-      scrollBars.vertical.y,
-      scrollBars.vertical.width,
-      scrollBars.vertical.height
-    );
-    context.fillStyle = fillStyle;
-  }
-}
-
-function saveAsJSON() {
-  const serialized = JSON.stringify({
-    version: 1,
-    source: window.location.origin,
-    elements
-  });
-
-  saveFile(
-    "excalidraw.json",
-    "data:text/plain;charset=utf-8," + encodeURIComponent(serialized)
-  );
-}
-
-function loadFromJSON() {
-  const input = document.createElement("input");
-  const reader = new FileReader();
-  input.type = "file";
-  input.accept = ".json";
-
-  input.onchange = () => {
-    if (!input.files!.length) {
-      alert("A file was not selected.");
-      return;
-    }
-
-    reader.readAsText(input.files![0], "utf8");
-  };
-
-  input.click();
-
-  return new Promise(resolve => {
-    reader.onloadend = () => {
-      if (reader.readyState === FileReader.DONE) {
-        const data = JSON.parse(reader.result as string);
-        restore(data.elements, null);
-        resolve();
-      }
-    };
-  });
-}
-
-function exportAsPNG({
-  exportBackground,
-  exportPadding = 10,
-  viewBackgroundColor
-}: {
-  exportBackground: boolean;
-  exportPadding?: number;
-  viewBackgroundColor: string;
-  scrollX: number;
-  scrollY: number;
-}) {
-  if (!elements.length) return window.alert("Cannot export empty canvas.");
-
-  // calculate smallest area to fit the contents in
-
-  let subCanvasX1 = Infinity;
-  let subCanvasX2 = 0;
-  let subCanvasY1 = Infinity;
-  let subCanvasY2 = 0;
-
-  elements.forEach(element => {
-    subCanvasX1 = Math.min(subCanvasX1, getElementAbsoluteX1(element));
-    subCanvasX2 = Math.max(subCanvasX2, getElementAbsoluteX2(element));
-    subCanvasY1 = Math.min(subCanvasY1, getElementAbsoluteY1(element));
-    subCanvasY2 = Math.max(subCanvasY2, getElementAbsoluteY2(element));
-  });
-
-  function distance(x: number, y: number) {
-    return Math.abs(x > y ? x - y : y - x);
-  }
-
-  const tempCanvas = document.createElement("canvas");
-  tempCanvas.style.display = "none";
-  document.body.appendChild(tempCanvas);
-  tempCanvas.width = distance(subCanvasX1, subCanvasX2) + exportPadding * 2;
-  tempCanvas.height = distance(subCanvasY1, subCanvasY2) + exportPadding * 2;
-
-  renderScene(
-    rough.canvas(tempCanvas),
-    tempCanvas,
-    {
-      viewBackgroundColor: exportBackground ? viewBackgroundColor : null,
-      scrollX: 0,
-      scrollY: 0
-    },
-    {
-      offsetX: -subCanvasX1 + exportPadding,
-      offsetY: -subCanvasY1 + exportPadding,
-      renderScrollbars: false,
-      renderSelection: false
-    }
-  );
-
-  saveFile("excalidraw.png", tempCanvas.toDataURL("image/png"));
-
-  // clean up the DOM
-  if (tempCanvas !== canvas) tempCanvas.remove();
-}
-
-function saveFile(name: string, data: string) {
-  // create a temporary <a> elem which we'll use to download the image
-  const link = document.createElement("a");
-  link.setAttribute("download", name);
-  link.setAttribute("href", data);
-  link.click();
-
-  // clean up
-  link.remove();
-}
-
-function rotate(x1: number, y1: number, x2: number, y2: number, angle: number) {
-  // 𝑎′𝑥=(𝑎𝑥−𝑐𝑥)cos𝜃−(𝑎𝑦−𝑐𝑦)sin𝜃+𝑐𝑥
-  // 𝑎′𝑦=(𝑎𝑥−𝑐𝑥)sin𝜃+(𝑎𝑦−𝑐𝑦)cos𝜃+𝑐𝑦.
-  // https://math.stackexchange.com/questions/2204520/how-do-i-rotate-a-line-segment-in-a-specific-point-on-the-line
-  return [
-    (x1 - x2) * Math.cos(angle) - (y1 - y2) * Math.sin(angle) + x2,
-    (x1 - x2) * Math.sin(angle) + (y1 - y2) * Math.cos(angle) + y2
-  ];
-}
-
-// Casting second argument (DrawingSurface) to any,
-// because it is requred by TS definitions and not required at runtime
-const generator = rough.generator(null, null as any);
-
-function isTextElement(
-  element: ExcalidrawElement
-): element is ExcalidrawTextElement {
-  return element.type === "text";
-}
-
-function isInputLike(
-  target: Element | EventTarget | null
-): target is HTMLInputElement | HTMLTextAreaElement | HTMLSelectElement {
-  return (
-    target instanceof HTMLInputElement ||
-    target instanceof HTMLTextAreaElement ||
-    target instanceof HTMLSelectElement
-  );
-}
-
-function getArrowPoints(element: ExcalidrawElement) {
-  const x1 = 0;
-  const y1 = 0;
-  const x2 = element.width;
-  const y2 = element.height;
-
-  const size = 30; // pixels
-  const distance = Math.hypot(x2 - x1, y2 - y1);
-  // Scale down the arrow until we hit a certain size so that it doesn't look weird
-  const minSize = Math.min(size, distance / 2);
-  const xs = x2 - ((x2 - x1) / distance) * minSize;
-  const ys = y2 - ((y2 - y1) / distance) * minSize;
-
-  const angle = 20; // degrees
-  const [x3, y3] = rotate(xs, ys, x2, y2, (-angle * Math.PI) / 180);
-  const [x4, y4] = rotate(xs, ys, x2, y2, (angle * Math.PI) / 180);
-
-  return [x1, y1, x2, y2, x3, y3, x4, y4];
-}
-
-function generateDraw(element: ExcalidrawElement) {
-  if (element.type === "selection") {
-    element.draw = (rc, context, { scrollX, scrollY }) => {
-      const fillStyle = context.fillStyle;
-      context.fillStyle = "rgba(0, 0, 255, 0.10)";
-      context.fillRect(
-        element.x + scrollX,
-        element.y + scrollY,
-        element.width,
-        element.height
-      );
-      context.fillStyle = fillStyle;
-    };
-  } else if (element.type === "rectangle") {
-    const shape = withCustomMathRandom(element.seed, () => {
-      return generator.rectangle(0, 0, element.width, element.height, {
-        stroke: element.strokeColor,
-        fill: element.backgroundColor
-      });
-    });
-    element.draw = (rc, context, { scrollX, scrollY }) => {
-      context.translate(element.x + scrollX, element.y + scrollY);
-      rc.draw(shape);
-      context.translate(-element.x - scrollX, -element.y - scrollY);
-    };
-  } else if (element.type === "ellipse") {
-    const shape = withCustomMathRandom(element.seed, () =>
-      generator.ellipse(
-        element.width / 2,
-        element.height / 2,
-        element.width,
-        element.height,
-        { stroke: element.strokeColor, fill: element.backgroundColor }
-      )
-    );
-    element.draw = (rc, context, { scrollX, scrollY }) => {
-      context.translate(element.x + scrollX, element.y + scrollY);
-      rc.draw(shape);
-      context.translate(-element.x - scrollX, -element.y - scrollY);
-    };
-  } else if (element.type === "arrow") {
-    const [x1, y1, x2, y2, x3, y3, x4, y4] = getArrowPoints(element);
-    const shapes = withCustomMathRandom(element.seed, () => [
-      //    \
-      generator.line(x3, y3, x2, y2, { stroke: element.strokeColor }),
-      // -----
-      generator.line(x1, y1, x2, y2, { stroke: element.strokeColor }),
-      //    /
-      generator.line(x4, y4, x2, y2, { stroke: element.strokeColor })
-    ]);
-
-    element.draw = (rc, context, { scrollX, scrollY }) => {
-      context.translate(element.x + scrollX, element.y + scrollY);
-      shapes.forEach(shape => rc.draw(shape));
-      context.translate(-element.x - scrollX, -element.y - scrollY);
-    };
-    return;
-  } else if (isTextElement(element)) {
-    element.draw = (rc, context, { scrollX, scrollY }) => {
-      const font = context.font;
-      context.font = element.font;
-      const fillStyle = context.fillStyle;
-      context.fillStyle = element.strokeColor;
-      context.fillText(
-        element.text,
-        element.x + scrollX,
-        element.y + element.actualBoundingBoxAscent + scrollY
-      );
-      context.fillStyle = fillStyle;
-      context.font = font;
-    };
-  } else {
-    throw new Error("Unimplemented type " + element.type);
-  }
-}
-
-// If the element is created from right to left, the width is going to be negative
-// This set of functions retrieves the absolute position of the 4 points.
-// We can't just always normalize it since we need to remember the fact that an arrow
-// is pointing left or right.
-function getElementAbsoluteX1(element: ExcalidrawElement) {
-  return element.width >= 0 ? element.x : element.x + element.width;
-}
-function getElementAbsoluteX2(element: ExcalidrawElement) {
-  return element.width >= 0 ? element.x + element.width : element.x;
-}
-function getElementAbsoluteY1(element: ExcalidrawElement) {
-  return element.height >= 0 ? element.y : element.y + element.height;
-}
-function getElementAbsoluteY2(element: ExcalidrawElement) {
-  return element.height >= 0 ? element.y + element.height : element.y;
-}
-
-function setSelection(selection: ExcalidrawElement) {
-  const selectionX1 = getElementAbsoluteX1(selection);
-  const selectionX2 = getElementAbsoluteX2(selection);
-  const selectionY1 = getElementAbsoluteY1(selection);
-  const selectionY2 = getElementAbsoluteY2(selection);
-  elements.forEach(element => {
-    const elementX1 = getElementAbsoluteX1(element);
-    const elementX2 = getElementAbsoluteX2(element);
-    const elementY1 = getElementAbsoluteY1(element);
-    const elementY2 = getElementAbsoluteY2(element);
-    element.isSelected =
-      element.type !== "selection" &&
-      selectionX1 <= elementX1 &&
-      selectionY1 <= elementY1 &&
-      selectionX2 >= elementX2 &&
-      selectionY2 >= elementY2;
-  });
-}
-
-function clearSelection() {
-  elements.forEach(element => {
-    element.isSelected = false;
-  });
-}
-
-function resetCursor() {
-  document.documentElement.style.cursor = "";
-}
-
-function deleteSelectedElements() {
-  for (let i = elements.length - 1; i >= 0; --i) {
-    if (elements[i].isSelected) {
-      elements.splice(i, 1);
-    }
-  }
-}
-
-function save(state: AppState) {
-  localStorage.setItem(LOCAL_STORAGE_KEY, JSON.stringify(elements));
-  localStorage.setItem(LOCAL_STORAGE_KEY_STATE, JSON.stringify(state));
-}
-
-function restoreFromLocalStorage() {
-  const savedElements = localStorage.getItem(LOCAL_STORAGE_KEY);
-  const savedState = localStorage.getItem(LOCAL_STORAGE_KEY_STATE);
-
-  return restore(savedElements, savedState);
-}
-
-function restore(
-  savedElements: string | ExcalidrawElement[] | null,
-  savedState: string | null
-) {
-  try {
-    if (savedElements) {
-      elements.splice(
-        0,
-        elements.length,
-        ...(typeof savedElements === "string"
-          ? JSON.parse(savedElements)
-          : savedElements)
-      );
-      elements.forEach((element: ExcalidrawElement) => generateDraw(element));
-    }
-
-    return savedState ? JSON.parse(savedState) : null;
-  } catch (e) {
-    elements.splice(0, elements.length);
-    return null;
-  }
-}
-
-type AppState = {
-  draggingElement: ExcalidrawElement | null;
-  resizingElement: ExcalidrawElement | null;
-  elementType: string;
-  exportBackground: boolean;
-  currentItemStrokeColor: string;
-  currentItemBackgroundColor: string;
-  viewBackgroundColor: string;
-  scrollX: number;
-  scrollY: number;
-};
-
-const KEYS = {
-  ARROW_LEFT: "ArrowLeft",
-  ARROW_RIGHT: "ArrowRight",
-  ARROW_DOWN: "ArrowDown",
-  ARROW_UP: "ArrowUp",
-  ESCAPE: "Escape",
-  DELETE: "Delete",
-  BACKSPACE: "Backspace"
-};
-
-// We inline font-awesome icons in order to save on js size rather than including the font awesome react library
-const SHAPES = [
-  {
-    icon: (
-      // fa-mouse-pointer
-      <svg viewBox="0 0 320 512">
-        <path d="M302.189 329.126H196.105l55.831 135.993c3.889 9.428-.555 19.999-9.444 23.999l-49.165 21.427c-9.165 4-19.443-.571-23.332-9.714l-53.053-129.136-86.664 89.138C18.729 472.71 0 463.554 0 447.977V18.299C0 1.899 19.921-6.096 30.277 5.443l284.412 292.542c11.472 11.179 3.007 31.141-12.5 31.141z" />
-      </svg>
-    ),
-    value: "selection"
-  },
-  {
-    icon: (
-      // fa-square
-      <svg viewBox="0 0 448 512">
-        <path d="M400 32H48C21.5 32 0 53.5 0 80v352c0 26.5 21.5 48 48 48h352c26.5 0 48-21.5 48-48V80c0-26.5-21.5-48-48-48z" />
-      </svg>
-    ),
-    value: "rectangle"
-  },
-  {
-    icon: (
-      // fa-circle
-      <svg viewBox="0 0 512 512">
-        <path d="M256 8C119 8 8 119 8 256s111 248 248 248 248-111 248-248S393 8 256 8z" />
-      </svg>
-    ),
-    value: "ellipse"
-  },
-  {
-    icon: (
-      // fa-long-arrow-alt-right
-      <svg viewBox="0 0 448 512">
-        <path d="M313.941 216H12c-6.627 0-12 5.373-12 12v56c0 6.627 5.373 12 12 12h301.941v46.059c0 21.382 25.851 32.09 40.971 16.971l86.059-86.059c9.373-9.373 9.373-24.569 0-33.941l-86.059-86.059c-15.119-15.119-40.971-4.411-40.971 16.971V216z" />
-      </svg>
-    ),
-    value: "arrow"
-  },
-  {
-    icon: (
-      // fa-font
-      <svg viewBox="0 0 448 512">
-        <path d="M432 416h-23.41L277.88 53.69A32 32 0 0 0 247.58 32h-47.16a32 32 0 0 0-30.3 21.69L39.41 416H16a16 16 0 0 0-16 16v32a16 16 0 0 0 16 16h128a16 16 0 0 0 16-16v-32a16 16 0 0 0-16-16h-19.58l23.3-64h152.56l23.3 64H304a16 16 0 0 0-16 16v32a16 16 0 0 0 16 16h128a16 16 0 0 0 16-16v-32a16 16 0 0 0-16-16zM176.85 272L224 142.51 271.15 272z" />
-      </svg>
-    ),
-    value: "text"
-  }
-];
-
-const shapesShortcutKeys = SHAPES.map(shape => shape.value[0]);
-
-function findElementByKey(key: string) {
-  const defaultElement = "selection";
-  return SHAPES.reduce((element, shape) => {
-    if (shape.value[0] !== key) return element;
-
-    return shape.value;
-  }, defaultElement);
-}
-
-function isArrowKey(keyCode: string) {
-  return (
-    keyCode === KEYS.ARROW_LEFT ||
-    keyCode === KEYS.ARROW_RIGHT ||
-    keyCode === KEYS.ARROW_DOWN ||
-    keyCode === KEYS.ARROW_UP
-  );
-}
-
-function getSelectedIndices() {
-  const selectedIndices: number[] = [];
-  elements.forEach((element, index) => {
-    if (element.isSelected) {
-      selectedIndices.push(index);
-    }
-  });
-  return selectedIndices;
-}
-
-const someElementIsSelected = () =>
-  elements.some(element => element.isSelected);
-
-const ELEMENT_SHIFT_TRANSLATE_AMOUNT = 5;
-const ELEMENT_TRANSLATE_AMOUNT = 1;
-
-let lastCanvasWidth = -1;
-let lastCanvasHeight = -1;
-
-let lastMouseUp: ((e: any) => void) | null = null;
-
-class App extends React.Component<{}, AppState> {
-  public componentDidMount() {
-    document.addEventListener("keydown", this.onKeyDown, false);
-    window.addEventListener("resize", this.onResize, false);
-
-    const savedState = restoreFromLocalStorage();
-    if (savedState) {
-      this.setState(savedState);
-    }
-  }
-
-  public componentWillUnmount() {
-    document.removeEventListener("keydown", this.onKeyDown, false);
-    window.removeEventListener("resize", this.onResize, false);
-  }
-
-  public state: AppState = {
-    draggingElement: null,
-    resizingElement: null,
-    elementType: "selection",
-    exportBackground: true,
-    currentItemStrokeColor: "#000000",
-    currentItemBackgroundColor: "#ffffff",
-    viewBackgroundColor: "#ffffff",
-    scrollX: 0,
-    scrollY: 0
-  };
-
-  private onResize = () => {
-    this.forceUpdate();
-  };
-
-  private onKeyDown = (event: KeyboardEvent) => {
-    if (isInputLike(event.target)) return;
-
-    if (event.key === KEYS.ESCAPE) {
-      clearSelection();
-      this.forceUpdate();
-      event.preventDefault();
-    } else if (event.key === KEYS.BACKSPACE || event.key === KEYS.DELETE) {
-      deleteSelectedElements();
-      this.forceUpdate();
-      event.preventDefault();
-    } else if (isArrowKey(event.key)) {
-      const step = event.shiftKey
-        ? ELEMENT_SHIFT_TRANSLATE_AMOUNT
-        : ELEMENT_TRANSLATE_AMOUNT;
-      elements.forEach(element => {
-        if (element.isSelected) {
-          if (event.key === KEYS.ARROW_LEFT) element.x -= step;
-          else if (event.key === KEYS.ARROW_RIGHT) element.x += step;
-          else if (event.key === KEYS.ARROW_UP) element.y -= step;
-          else if (event.key === KEYS.ARROW_DOWN) element.y += step;
-        }
-      });
-      this.forceUpdate();
-      event.preventDefault();
-
-      // Send backward: Cmd-Shift-Alt-B
-    } else if (
-      event.metaKey &&
-      event.shiftKey &&
-      event.altKey &&
-      event.code === "KeyB"
-    ) {
-      this.moveOneLeft();
-      event.preventDefault();
-
-      // Send to back: Cmd-Shift-B
-    } else if (event.metaKey && event.shiftKey && event.code === "KeyB") {
-      this.moveAllLeft();
-      event.preventDefault();
-
-      // Bring forward: Cmd-Shift-Alt-F
-    } else if (
-      event.metaKey &&
-      event.shiftKey &&
-      event.altKey &&
-      event.code === "KeyF"
-    ) {
-      this.moveOneRight();
-      event.preventDefault();
-
-      // Bring to front: Cmd-Shift-F
-    } else if (event.metaKey && event.shiftKey && event.code === "KeyF") {
-      this.moveAllRight();
-      event.preventDefault();
-
-      // Select all: Cmd-A
-    } else if (event.metaKey && event.code === "KeyA") {
-      elements.forEach(element => {
-        element.isSelected = true;
-      });
-      this.forceUpdate();
-      event.preventDefault();
-    } else if (shapesShortcutKeys.includes(event.key.toLowerCase())) {
-      this.setState({ elementType: findElementByKey(event.key) });
-    } else if (event.metaKey && event.code === "KeyZ") {
-      let lastEntry = stateHistory.pop();
-      // If nothing was changed since last, take the previous one
-      if (generateHistoryCurrentEntry() === lastEntry) {
-        lastEntry = stateHistory.pop();
-      }
-      if (lastEntry !== undefined) {
-        restoreHistoryEntry(lastEntry);
-      }
-      this.forceUpdate();
-      event.preventDefault();
-    }
-  };
-
-  private deleteSelectedElements = () => {
-    deleteSelectedElements();
-    this.forceUpdate();
-  };
-
-  private clearCanvas = () => {
-    if (window.confirm("This will clear the whole canvas. Are you sure?")) {
-      elements.splice(0, elements.length);
-      this.setState({
-        viewBackgroundColor: "#ffffff",
-        scrollX: 0,
-        scrollY: 0
-      });
-      this.forceUpdate();
-    }
-  };
-
-  private moveAllLeft = () => {
-    moveAllLeft(elements, getSelectedIndices());
-    this.forceUpdate();
-  };
-
-  private moveOneLeft = () => {
-    moveOneLeft(elements, getSelectedIndices());
-    this.forceUpdate();
-  };
-
-  private moveAllRight = () => {
-    moveAllRight(elements, getSelectedIndices());
-    this.forceUpdate();
-  };
-
-  private moveOneRight = () => {
-    moveOneRight(elements, getSelectedIndices());
-    this.forceUpdate();
-  };
-
-  private removeWheelEventListener: (() => void) | undefined;
-
-  public render() {
-    const canvasWidth = window.innerWidth - CANVAS_WINDOW_OFFSET_LEFT;
-    const canvasHeight = window.innerHeight - CANVAS_WINDOW_OFFSET_TOP;
-
-    return (
-      <div
-        className="container"
-        onCut={e => {
-          e.clipboardData.setData(
-            "text/plain",
-            JSON.stringify(elements.filter(element => element.isSelected))
-          );
-          deleteSelectedElements();
-          this.forceUpdate();
-          e.preventDefault();
-        }}
-        onCopy={e => {
-          e.clipboardData.setData(
-            "text/plain",
-            JSON.stringify(elements.filter(element => element.isSelected))
-          );
-          e.preventDefault();
-        }}
-        onPaste={e => {
-          const paste = e.clipboardData.getData("text");
-          let parsedElements;
-          try {
-            parsedElements = JSON.parse(paste);
-          } catch (e) {}
-          if (
-            Array.isArray(parsedElements) &&
-            parsedElements.length > 0 &&
-            parsedElements[0].type // need to implement a better check here...
-          ) {
-            clearSelection();
-            parsedElements.forEach(parsedElement => {
-              parsedElement.x += 10;
-              parsedElement.y += 10;
-              parsedElement.seed = randomSeed();
-              generateDraw(parsedElement);
-              elements.push(parsedElement);
-            });
-            this.forceUpdate();
-          }
-          e.preventDefault();
-        }}
-      >
-        <div className="sidePanel">
-          <h4>Shapes</h4>
-          <div className="panelTools">
-            {SHAPES.map(({ value, icon }) => (
-              <label key={value} className="tool">
-                <input
-                  type="radio"
-                  checked={this.state.elementType === value}
-                  onChange={() => {
-                    this.setState({ elementType: value });
-                    clearSelection();
-                    document.documentElement.style.cursor =
-                      value === "text" ? "text" : "crosshair";
-                    this.forceUpdate();
-                  }}
-                />
-                <div className="toolIcon">{icon}</div>
-              </label>
-            ))}
-          </div>
-          <h4>Colors</h4>
-          <div className="panelColumn">
-            <label>
-              <input
-                type="color"
-                value={this.state.viewBackgroundColor}
-                onChange={e => {
-                  this.setState({ viewBackgroundColor: e.target.value });
-                }}
-              />
-              Background
-            </label>
-            <label>
-              <input
-                type="color"
-                value={this.state.currentItemStrokeColor}
-                onChange={e => {
-                  this.setState({ currentItemStrokeColor: e.target.value });
-                }}
-              />
-              Shape Stroke
-            </label>
-            <label>
-              <input
-                type="color"
-                value={this.state.currentItemBackgroundColor}
-                onChange={e => {
-                  this.setState({ currentItemBackgroundColor: e.target.value });
-                }}
-              />
-              Shape Background
-            </label>
-          </div>
-          <h4>Canvas</h4>
-          <div className="panelColumn">
-            <button
-              onClick={this.clearCanvas}
-              title="Clear the canvas & reset background color"
-            >
-              Clear canvas
-            </button>
-          </div>
-          <h4>Export</h4>
-          <div className="panelColumn">
-            <button
-              onClick={() => {
-                exportAsPNG(this.state);
-              }}
-            >
-              Export to png
-            </button>
-            <label>
-              <input
-                type="checkbox"
-                checked={this.state.exportBackground}
-                onChange={e => {
-                  this.setState({ exportBackground: e.target.checked });
-                }}
-              />
-              background
-            </label>
-          </div>
-          <h4>Save/Load</h4>
-          <div className="panelColumn">
-            <button
-              onClick={() => {
-                saveAsJSON();
-              }}
-            >
-              Save as...
-            </button>
-            <button
-              onClick={() => {
-                loadFromJSON().then(() => this.forceUpdate());
-              }}
-            >
-              Load file...
-            </button>
-          </div>
-          {someElementIsSelected() && (
-            <>
-              <h4>Shape options</h4>
-              <div className="panelColumn">
-                <button onClick={this.deleteSelectedElements}>Delete</button>
-                <button onClick={this.moveOneRight}>Bring forward</button>
-                <button onClick={this.moveAllRight}>Bring to front</button>
-                <button onClick={this.moveOneLeft}>Send backward</button>
-                <button onClick={this.moveAllLeft}>Send to back</button>
-              </div>
-            </>
-          )}
-        </div>
-        <canvas
-          id="canvas"
-          style={{
-            width: canvasWidth,
-            height: canvasHeight
-          }}
-          width={canvasWidth * window.devicePixelRatio}
-          height={canvasHeight * window.devicePixelRatio}
-          ref={canvas => {
-            if (this.removeWheelEventListener) {
-              this.removeWheelEventListener();
-              this.removeWheelEventListener = undefined;
-            }
-            if (canvas) {
-              canvas.addEventListener("wheel", this.handleWheel, {
-                passive: false
-              });
-              this.removeWheelEventListener = () =>
-                canvas.removeEventListener("wheel", this.handleWheel);
-
-              // Whenever React sets the width/height of the canvas element,
-              // the context loses the scale transform. We need to re-apply it
-              if (
-                canvasWidth !== lastCanvasWidth ||
-                canvasHeight !== lastCanvasHeight
-              ) {
-                lastCanvasWidth = canvasWidth;
-                lastCanvasHeight = canvasHeight;
-                canvas
-                  .getContext("2d")!
-                  .scale(window.devicePixelRatio, window.devicePixelRatio);
-              }
-            }
-          }}
-          onMouseDown={e => {
-            if (lastMouseUp !== null) {
-              // Unfortunately, sometimes we don't get a mouseup after a mousedown,
-              // this can happen when a contextual menu or alert is triggered. In order to avoid
-              // being in a weird state, we clean up on the next mousedown
-              lastMouseUp(e);
-            }
-            // only handle left mouse button
-            if (e.button !== 0) return;
-            // fixes mousemove causing selection of UI texts #32
-            e.preventDefault();
-            // Preventing the event above disables default behavior
-            //  of defocusing potentially focused input, which is what we want
-            //  when clicking inside the canvas.
-            if (isInputLike(document.activeElement)) {
-              document.activeElement.blur();
-            }
-
-            const x =
-              e.clientX - CANVAS_WINDOW_OFFSET_LEFT - this.state.scrollX;
-            const y = e.clientY - CANVAS_WINDOW_OFFSET_TOP - this.state.scrollY;
-            const element = newElement(
-              this.state.elementType,
-              x,
-              y,
-              this.state.currentItemStrokeColor,
-              this.state.currentItemBackgroundColor
-            );
-            let resizeHandle: string | false = false;
-            let isDraggingElements = false;
-            let isResizingElements = false;
-            if (this.state.elementType === "selection") {
-              const resizeElement = elements.find(element => {
-                return resizeTest(element, x, y, {
-                  scrollX: this.state.scrollX,
-                  scrollY: this.state.scrollY,
-                  viewBackgroundColor: this.state.viewBackgroundColor
-                });
-              });
-
-              this.setState({
-                resizingElement: resizeElement ? resizeElement : null
-              });
-
-              if (resizeElement) {
-                resizeHandle = resizeTest(resizeElement, x, y, {
-                  scrollX: this.state.scrollX,
-                  scrollY: this.state.scrollY,
-                  viewBackgroundColor: this.state.viewBackgroundColor
-                });
-                document.documentElement.style.cursor = `${resizeHandle}-resize`;
-                isResizingElements = true;
-              } else {
-                let hitElement = null;
-                // We need to to hit testing from front (end of the array) to back (beginning of the array)
-                for (let i = elements.length - 1; i >= 0; --i) {
-                  if (hitTest(elements[i], x, y)) {
-                    hitElement = elements[i];
-                    break;
-                  }
-                }
-
-                // If we click on something
-                if (hitElement) {
-                  if (hitElement.isSelected) {
-                    // If that element is not already selected, do nothing,
-                    // we're likely going to drag it
-                  } else {
-                    // We unselect every other elements unless shift is pressed
-                    if (!e.shiftKey) {
-                      clearSelection();
-                    }
-                    // No matter what, we select it
-                    hitElement.isSelected = true;
-                  }
-                } else {
-                  // If we don't click on anything, let's remove all the selected elements
-                  clearSelection();
-                }
-
-                isDraggingElements = someElementIsSelected();
-
-                if (isDraggingElements) {
-                  document.documentElement.style.cursor = "move";
-                }
-              }
-            }
-
-            if (isTextElement(element)) {
-              resetCursor();
-              const text = prompt("What text do you want?");
-              if (text === null) {
-                return;
-              }
-              element.text = text;
-              element.font = "20px Virgil";
-              const font = context.font;
-              context.font = element.font;
-              const {
-                actualBoundingBoxAscent,
-                actualBoundingBoxDescent,
-                width
-              } = context.measureText(element.text);
-              element.actualBoundingBoxAscent = actualBoundingBoxAscent;
-              context.font = font;
-              const height = actualBoundingBoxAscent + actualBoundingBoxDescent;
-              // Center the text
-              element.x -= width / 2;
-              element.y -= actualBoundingBoxAscent;
-              element.width = width;
-              element.height = height;
-            }
-
-            generateDraw(element);
-            elements.push(element);
-            if (this.state.elementType === "text") {
-              this.setState({
-                draggingElement: null,
-                elementType: "selection"
-              });
-              element.isSelected = true;
-            } else {
-              this.setState({ draggingElement: element });
-            }
-
-            let lastX = x;
-            let lastY = y;
-
-            const onMouseMove = (e: MouseEvent) => {
-              const target = e.target;
-              if (!(target instanceof HTMLElement)) {
-                return;
-              }
-
-              if (isResizingElements && this.state.resizingElement) {
-                const el = this.state.resizingElement;
-                const selectedElements = elements.filter(el => el.isSelected);
-                if (selectedElements.length === 1) {
-                  const x =
-                    e.clientX - CANVAS_WINDOW_OFFSET_LEFT - this.state.scrollX;
-                  const y =
-                    e.clientY - CANVAS_WINDOW_OFFSET_TOP - this.state.scrollY;
-                  selectedElements.forEach(element => {
-                    switch (resizeHandle) {
-                      case "nw":
-                        element.width += element.x - lastX;
-                        element.height += element.y - lastY;
-                        element.x = lastX;
-                        element.y = lastY;
-                        break;
-                      case "ne":
-                        element.width = lastX - element.x;
-                        element.height += element.y - lastY;
-                        element.y = lastY;
-                        break;
-                      case "sw":
-                        element.width += element.x - lastX;
-                        element.x = lastX;
-                        element.height = lastY - element.y;
-                        break;
-                      case "se":
-                        element.width += x - lastX;
-                        if (e.shiftKey) {
-                          element.height = element.width;
-                        } else {
-                          element.height += y - lastY;
-                        }
-                        break;
-                      case "n":
-                        element.height += element.y - lastY;
-                        element.y = lastY;
-                        break;
-                      case "w":
-                        element.width += element.x - lastX;
-                        element.x = lastX;
-                        break;
-                      case "s":
-                        element.height = lastY - element.y;
-                        break;
-                      case "e":
-                        element.width = lastX - element.x;
-                        break;
-                    }
-
-                    el.x = element.x;
-                    el.y = element.y;
-                    generateDraw(el);
-                  });
-                  lastX = x;
-                  lastY = y;
-                  // We don't want to save history when resizing an element
-                  skipHistory = true;
-                  this.forceUpdate();
-                  return;
-                }
-              }
-
-              if (isDraggingElements) {
-                const selectedElements = elements.filter(el => el.isSelected);
-                if (selectedElements.length) {
-                  const x =
-                    e.clientX - CANVAS_WINDOW_OFFSET_LEFT - this.state.scrollX;
-                  const y =
-                    e.clientY - CANVAS_WINDOW_OFFSET_TOP - this.state.scrollY;
-                  selectedElements.forEach(element => {
-                    element.x += x - lastX;
-                    element.y += y - lastY;
-                  });
-                  lastX = x;
-                  lastY = y;
-                  // We don't want to save history when dragging an element to initially size it
-                  skipHistory = true;
-                  this.forceUpdate();
-                  return;
-                }
-              }
-
-              // It is very important to read this.state within each move event,
-              // otherwise we would read a stale one!
-              const draggingElement = this.state.draggingElement;
-              if (!draggingElement) return;
-              let width =
-                e.clientX -
-                CANVAS_WINDOW_OFFSET_LEFT -
-                draggingElement.x -
-                this.state.scrollX;
-              let height =
-                e.clientY -
-                CANVAS_WINDOW_OFFSET_TOP -
-                draggingElement.y -
-                this.state.scrollY;
-              draggingElement.width = width;
-              // Make a perfect square or circle when shift is enabled
-              draggingElement.height = e.shiftKey ? width : height;
-
-              generateDraw(draggingElement);
-
-              if (this.state.elementType === "selection") {
-                setSelection(draggingElement);
-              }
-              // We don't want to save history when moving an element
-              skipHistory = true;
-              this.forceUpdate();
-            };
-
-            const onMouseUp = (e: MouseEvent) => {
-              const { draggingElement, elementType } = this.state;
-
-              lastMouseUp = null;
-              window.removeEventListener("mousemove", onMouseMove);
-              window.removeEventListener("mouseup", onMouseUp);
-
-              resetCursor();
-
-              // if no element is clicked, clear the selection and redraw
-              if (draggingElement === null) {
-                clearSelection();
-                this.forceUpdate();
-                return;
-              }
-
-              if (elementType === "selection") {
-                if (isDraggingElements) {
-                  isDraggingElements = false;
-                }
-                elements.pop();
-              } else {
-                draggingElement.isSelected = true;
-              }
-
-              this.setState({
-                draggingElement: null,
-                elementType: "selection"
-              });
-              this.forceUpdate();
-            };
-
-            lastMouseUp = onMouseUp;
-
-            window.addEventListener("mousemove", onMouseMove);
-            window.addEventListener("mouseup", onMouseUp);
-
-            // We don't want to save history on mouseDown, only on mouseUp when it's fully configured
-            skipHistory = true;
-            this.forceUpdate();
-          }}
-        />
-      </div>
-    );
-  }
-
-  private handleWheel = (e: WheelEvent) => {
-    e.preventDefault();
-    const { deltaX, deltaY } = e;
-    this.setState(state => ({
-      scrollX: state.scrollX - deltaX,
-      scrollY: state.scrollY - deltaY
-    }));
-  };
-
-  componentDidUpdate() {
-    renderScene(rc, canvas, {
-      scrollX: this.state.scrollX,
-      scrollY: this.state.scrollY,
-      viewBackgroundColor: this.state.viewBackgroundColor
-    });
-    save(this.state);
-    if (!skipHistory) {
-      pushHistoryEntry(generateHistoryCurrentEntry());
-    }
-    skipHistory = false;
-  }
-}
-
-const rootElement = document.getElementById("root");
-ReactDOM.render(<App />, rootElement);
-const canvas = document.getElementById("canvas") as HTMLCanvasElement;
-const rc = rough.canvas(canvas);
-const context = canvas.getContext("2d")!;
-
-ReactDOM.render(<App />, rootElement);

部分文件因文件數量過多而無法顯示